Add VPN configuration tools and agent documentation

Created comprehensive VPN setup tooling for Peaceful Spirit L2TP/IPsec connection
and enhanced agent documentation framework.

VPN Configuration (PST-NW-VPN):
- Setup-PST-L2TP-VPN.ps1: Automated L2TP/IPsec setup with split-tunnel and DNS
- Connect-PST-VPN.ps1: Connection helper with PPP adapter detection, DNS (192.168.0.2), and route config (192.168.0.0/24)
- Connect-PST-VPN-Standalone.ps1: Self-contained connection script for remote deployment
- Fix-PST-VPN-Auth.ps1: Authentication troubleshooting for CHAP/MSChapv2
- Diagnose-VPN-Interface.ps1: Comprehensive VPN interface and routing diagnostic
- Quick-Test-VPN.ps1: Fast connectivity verification (DNS/router/routes)
- Add-PST-VPN-Route-Manual.ps1: Manual route configuration helper
- vpn-connect.bat, vpn-disconnect.bat: Simple batch file shortcuts
- OpenVPN config files (Windows-compatible, abandoned for L2TP)

Key VPN Implementation Details:
- L2TP creates PPP adapter with connection name as interface description
- UniFi auto-configures DNS (192.168.0.2) but requires manual route to 192.168.0.0/24
- Split-tunnel enabled (only remote traffic through VPN)
- All-user connection for pre-login auto-connect via scheduled task
- Authentication: CHAP + MSChapv2 for UniFi compatibility

Agent Documentation:
- AGENT_QUICK_REFERENCE.md: Quick reference for all specialized agents
- documentation-squire.md: Documentation and task management specialist agent
- Updated all agent markdown files with standardized formatting

Project Organization:
- Moved conversation logs to dedicated directories (guru-connect-conversation-logs, guru-rmm-conversation-logs)
- Cleaned up old session JSONL files from projects/msp-tools/
- Added guru-connect infrastructure (agent, dashboard, proto, scripts, .gitea workflows)
- Added guru-rmm server components and deployment configs

Technical Notes:
- VPN IP pool: 192.168.4.x (client gets 192.168.4.6)
- Remote network: 192.168.0.0/24 (router at 192.168.0.10)
- PSK: rrClvnmUeXEFo90Ol+z7tfsAZHeSK6w7
- Credentials: pst-admin / 24Hearts$

Files: 15 VPN scripts, 2 agent docs, conversation log reorganization,
guru-connect/guru-rmm infrastructure additions

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
This commit is contained in:
2026-01-18 11:51:47 -07:00
parent b0a68d89bf
commit 6c316aa701
272 changed files with 37068 additions and 2 deletions

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/**
* Minimal protobuf encoder/decoder for GuruConnect messages
*
* For MVP, we use a simplified binary format. In production,
* this would use a proper protobuf library like protobufjs.
*/
import type { MouseEvent, KeyEvent, MouseEventType, KeyEventType, VideoFrame, RawFrame } from '../types/protocol';
// Message type identifiers (matching proto field numbers)
const MSG_VIDEO_FRAME = 10;
const MSG_MOUSE_EVENT = 20;
const MSG_KEY_EVENT = 21;
/**
* Encode a mouse event to binary format
*/
export function encodeMouseEvent(event: MouseEvent): Uint8Array {
const buffer = new ArrayBuffer(32);
const view = new DataView(buffer);
// Message type
view.setUint8(0, MSG_MOUSE_EVENT);
// Event type
view.setUint8(1, event.eventType);
// Coordinates (scaled to 16-bit for efficiency)
view.setInt16(2, event.x, true);
view.setInt16(4, event.y, true);
// Buttons bitmask
let buttons = 0;
if (event.buttons.left) buttons |= 1;
if (event.buttons.right) buttons |= 2;
if (event.buttons.middle) buttons |= 4;
if (event.buttons.x1) buttons |= 8;
if (event.buttons.x2) buttons |= 16;
view.setUint8(6, buttons);
// Wheel deltas
view.setInt16(7, event.wheelDeltaX, true);
view.setInt16(9, event.wheelDeltaY, true);
return new Uint8Array(buffer, 0, 11);
}
/**
* Encode a key event to binary format
*/
export function encodeKeyEvent(event: KeyEvent): Uint8Array {
const buffer = new ArrayBuffer(32);
const view = new DataView(buffer);
// Message type
view.setUint8(0, MSG_KEY_EVENT);
// Key down/up
view.setUint8(1, event.down ? 1 : 0);
// Key type
view.setUint8(2, event.keyType);
// Virtual key code
view.setUint16(3, event.vkCode, true);
// Scan code
view.setUint16(5, event.scanCode, true);
// Modifiers bitmask
let mods = 0;
if (event.modifiers.ctrl) mods |= 1;
if (event.modifiers.alt) mods |= 2;
if (event.modifiers.shift) mods |= 4;
if (event.modifiers.meta) mods |= 8;
if (event.modifiers.capsLock) mods |= 16;
if (event.modifiers.numLock) mods |= 32;
view.setUint8(7, mods);
// Unicode character (if present)
if (event.unicode && event.unicode.length > 0) {
const charCode = event.unicode.charCodeAt(0);
view.setUint16(8, charCode, true);
return new Uint8Array(buffer, 0, 10);
}
return new Uint8Array(buffer, 0, 8);
}
/**
* Decode a video frame from binary format
*/
export function decodeVideoFrame(data: Uint8Array): VideoFrame | null {
if (data.length < 2) return null;
const view = new DataView(data.buffer, data.byteOffset, data.byteLength);
const msgType = view.getUint8(0);
if (msgType !== MSG_VIDEO_FRAME) return null;
const encoding = view.getUint8(1);
const displayId = view.getUint8(2);
const sequence = view.getUint32(3, true);
const timestamp = Number(view.getBigInt64(7, true));
// Frame dimensions
const width = view.getUint16(15, true);
const height = view.getUint16(17, true);
// Compressed flag
const compressed = view.getUint8(19) === 1;
// Is keyframe
const isKeyframe = view.getUint8(20) === 1;
// Frame data starts at offset 21
const frameData = data.slice(21);
const encodingStr = ['raw', 'vp9', 'h264', 'h265'][encoding] as 'raw' | 'vp9' | 'h264' | 'h265';
if (encodingStr === 'raw') {
return {
timestamp,
displayId,
sequence,
encoding: 'raw',
raw: {
width,
height,
data: frameData,
compressed,
dirtyRects: [], // TODO: Parse dirty rects
isKeyframe,
},
};
}
return {
timestamp,
displayId,
sequence,
encoding: encodingStr,
encoded: {
data: frameData,
keyframe: isKeyframe,
pts: timestamp,
dts: timestamp,
},
};
}
/**
* Simple zstd decompression placeholder
* In production, use a proper zstd library like fzstd
*/
export async function decompressZstd(data: Uint8Array): Promise<Uint8Array> {
// For MVP, assume uncompressed frames or use fzstd library
// This is a placeholder - actual implementation would use:
// import { decompress } from 'fzstd';
// return decompress(data);
return data;
}