The file C:\Users\MikeSwanson\Claude\guru-connect\server\src\relay\mod.rs has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    84→        support_codes.mark_connected(code, Some(agent_name.clone()), Some(agent_id.clone())).await;
    85→        support_codes.link_session(code, session_id).await;
    86→    }
    87→
    88→    let (mut ws_sender, mut ws_receiver) = socket.split();
    89→
    90→    // Task to forward input events from viewers to agent
    91→    let input_forward = tokio::spawn(async move {
    92→        while let Some(input_data) = input_rx.recv().await {
    93→            if ws_sender.send(Message::Binary(input_data.into())).await.is_err() {
    94→                break;
    95→            }
    96→        }
    97→    });
    98→
    99→    let sessions_cleanup = sessions.clone();
   100→    let support_codes_cleanup = support_codes.clone();
   101→    let support_code_cleanup = support_code.clone();
   102→
   103→    // Main loop: receive frames from agent and broadcast to viewers
   104→    while let Some(msg) = ws_receiver.next().await {
   105→        match msg {

    let (mut ws_sender, mut ws_receiver) = socket.split();

    // Task to forward input events from viewers to agent
    let input_forward = tokio::spawn(async move {
        while let Some(input_data) = input_rx.recv().await {
            if ws_sender.send(Message::Binary(input_data.into())).await.is_err() {
                break;
            }
        }
    });

    let sessions_cleanup = sessions.clone();
    let support_codes_cleanup = support_codes.clone();
    let support_code_cleanup = support_code.clone();

//! WebSocket relay handlers
//!
//! Handles WebSocket connections from agents and viewers,
//! relaying video frames and input events between them.

use axum::{
    extract::{
        ws::{Message, WebSocket, WebSocketUpgrade},
        Query, State,
    },
    response::IntoResponse,
};
use futures_util::{SinkExt, StreamExt};
use prost::Message as ProstMessage;
use serde::Deserialize;
use tracing::{error, info, warn};

use crate::proto;
use crate::session::SessionManager;
use crate::AppState;

#[derive(Debug, Deserialize)]
pub struct AgentParams {
    agent_id: String,
    #[serde(default)]
    agent_name: Option<String>,
    #[serde(default)]
    support_code: Option<String>,
    #[serde(default)]
    hostname: Option<String>,
}

#[derive(Debug, Deserialize)]
pub struct ViewerParams {
    session_id: String,
}

/// WebSocket handler for agent connections
pub async fn agent_ws_handler(
    ws: WebSocketUpgrade,
    State(state): State<AppState>,
    Query(params): Query<AgentParams>,
) -> impl IntoResponse {
    let agent_id = params.agent_id;
    let agent_name = params.hostname.or(params.agent_name).unwrap_or_else(|| agent_id.clone());
    let support_code = params.support_code;
    let sessions = state.sessions.clone();
    let support_codes = state.support_codes.clone();

    ws.on_upgrade(move |socket| handle_agent_connection(socket, sessions, support_codes, agent_id, agent_name, support_code))
}

/// WebSocket handler for viewer connections
pub async fn viewer_ws_handler(
    ws: WebSocketUpgrade,
    State(state): State<AppState>,
    Query(params): Query<ViewerParams>,
) -> impl IntoResponse {
    let session_id = params.session_id;
    let sessions = state.sessions.clone();

    ws.on_upgrade(move |socket| handle_viewer_connection(socket, sessions, session_id))
}

/// Handle an agent WebSocket connection
async fn handle_agent_connection(
    socket: WebSocket,
    sessions: SessionManager,
    support_codes: crate::support_codes::SupportCodeManager,
    agent_id: String,
    agent_name: String,
    support_code: Option<String>,
) {
    info!("Agent connected: {} ({})", agent_name, agent_id);

    // Register the agent and get channels
    let (session_id, frame_tx, mut input_rx) = sessions.register_agent(agent_id.clone(), agent_name.clone()).await;

    info!("Session created: {}", session_id);

    // If a support code was provided, mark it as connected
    if let Some(ref code) = support_code {
        info!("Linking support code {} to session {}", code, session_id);
        support_codes.mark_connected(code, Some(agent_name.clone()), Some(agent_id.clone())).await;
        support_codes.link_session(code, session_id).await;
    }

    let (mut ws_sender, mut ws_receiver) = socket.split();

    // Task to forward input events from viewers to agent
    let input_forward = tokio::spawn(async move {
        while let Some(input_data) = input_rx.recv().await {
            if ws_sender.send(Message::Binary(input_data.into())).await.is_err() {
                break;
            }
        }
    });

    let sessions_cleanup = sessions.clone();

    // Main loop: receive frames from agent and broadcast to viewers
    while let Some(msg) = ws_receiver.next().await {
        match msg {
            Ok(Message::Binary(data)) => {
                // Try to decode as protobuf message
                match proto::Message::decode(data.as_ref()) {
                    Ok(proto_msg) => {
                        if let Some(proto::message::Payload::VideoFrame(_)) = &proto_msg.payload {
                            // Broadcast frame to all viewers
                            let _ = frame_tx.send(data.to_vec());
                        }
                    }
                    Err(e) => {
                        warn!("Failed to decode agent message: {}", e);
                    }
                }
            }
            Ok(Message::Close(_)) => {
                info!("Agent disconnected: {}", agent_id);
                break;
            }
            Ok(Message::Ping(data)) => {
                // Pong is handled automatically by axum
                let _ = data;
            }
            Ok(_) => {}
            Err(e) => {
                error!("WebSocket error from agent {}: {}", agent_id, e);
                break;
            }
        }
    }

    // Cleanup
    input_forward.abort();
    sessions_cleanup.remove_session(session_id).await;
    info!("Session {} ended", session_id);
}

/// Handle a viewer WebSocket connection
async fn handle_viewer_connection(
    socket: WebSocket,
    sessions: SessionManager,
    session_id_str: String,
) {
    // Parse session ID
    let session_id = match uuid::Uuid::parse_str(&session_id_str) {
        Ok(id) => id,
        Err(_) => {
            warn!("Invalid session ID: {}", session_id_str);
            return;
        }
    };

    // Join the session
    let (mut frame_rx, input_tx) = match sessions.join_session(session_id).await {
        Some(channels) => channels,
        None => {
            warn!("Session not found: {}", session_id);
            return;
        }
    };

    info!("Viewer joined session: {}", session_id);

    let (mut ws_sender, mut ws_receiver) = socket.split();

    // Task to forward frames from agent to this viewer
    let frame_forward = tokio::spawn(async move {
        while let Ok(frame_data) = frame_rx.recv().await {
            if ws_sender.send(Message::Binary(frame_data.into())).await.is_err() {
                break;
            }
        }
    });

    let sessions_cleanup = sessions.clone();

    // Main loop: receive input from viewer and forward to agent
    while let Some(msg) = ws_receiver.next().await {
        match msg {
            Ok(Message::Binary(data)) => {
                // Try to decode as protobuf message
                match proto::Message::decode(data.as_ref()) {
                    Ok(proto_msg) => {
                        match &proto_msg.payload {
                            Some(proto::message::Payload::MouseEvent(_)) |
                            Some(proto::message::Payload::KeyEvent(_)) => {
                                // Forward input to agent
                                let _ = input_tx.send(data.to_vec()).await;
                            }
                            _ => {}
                        }
                    }
                    Err(e) => {
                        warn!("Failed to decode viewer message: {}", e);
                    }
                }
            }
            Ok(Message::Close(_)) => {
                info!("Viewer disconnected from session: {}", session_id);
                break;
            }
            Ok(_) => {}
            Err(e) => {
                error!("WebSocket error from viewer: {}", e);
                break;
            }
        }
    }

    // Cleanup
    frame_forward.abort();
    sessions_cleanup.leave_session(session_id).await;
    info!("Viewer left session: {}", session_id);
}

+    let support_codes_cleanup = support_codes.clone();

+    let support_code_cleanup = support_code.clone();


Now let me update the cleanup section at the end to mark the code as completed.


Edit

    // Cleanup
    input_forward.abort();
    sessions_cleanup.remove_session(session_id).await;
    info!("Session {} ended", session_id);
}

    // Cleanup
    input_forward.abort();
    sessions_cleanup.remove_session(session_id).await;

    // Mark support code as completed if one was used
    if let Some(ref code) = support_code_cleanup {
        support_codes_cleanup.mark_completed(code).await;
        info!("Support code {} marked as completed", code);
    }

    info!("Session {} ended", session_id);
}


The file C:\Users\MikeSwanson\Claude\guru-connect\server\src\relay\mod.rs has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
   132→            }
   133→        }
   134→    }
   135→
   136→    // Cleanup
   137→    input_forward.abort();
   138→    sessions_cleanup.remove_session(session_id).await;
   139→
   140→    // Mark support code as completed if one was used
   141→    if let Some(ref code) = support_code_cleanup {
   142→        support_codes_cleanup.mark_completed(code).await;
   143→        info!("Support code {} marked as completed", code);
   144→    }
   145→
   146→    info!("Session {} ended", session_id);
   147→}
   148→
   149→/// Handle a viewer WebSocket connection
   150→async fn handle_viewer_connection(
   151→    socket: WebSocket,

    // Cleanup
    input_forward.abort();
    sessions_cleanup.remove_session(session_id).await;

    // Mark support code as completed if one was used
    if let Some(ref code) = support_code_cleanup {
        support_codes_cleanup.mark_completed(code).await;
        info!("Support code {} marked as completed", code);
    }

    info!("Session {} ended", session_id);
}

//! WebSocket relay handlers
//!
//! Handles WebSocket connections from agents and viewers,
//! relaying video frames and input events between them.

use axum::{
    extract::{
        ws::{Message, WebSocket, WebSocketUpgrade},
        Query, State,
    },
    response::IntoResponse,
};
use futures_util::{SinkExt, StreamExt};
use prost::Message as ProstMessage;
use serde::Deserialize;
use tracing::{error, info, warn};

use crate::proto;
use crate::session::SessionManager;
use crate::AppState;

#[derive(Debug, Deserialize)]
pub struct AgentParams {
    agent_id: String,
    #[serde(default)]
    agent_name: Option<String>,
    #[serde(default)]
    support_code: Option<String>,
    #[serde(default)]
    hostname: Option<String>,
}

#[derive(Debug, Deserialize)]
pub struct ViewerParams {
    session_id: String,
}

/// WebSocket handler for agent connections
pub async fn agent_ws_handler(
    ws: WebSocketUpgrade,
    State(state): State<AppState>,
    Query(params): Query<AgentParams>,
) -> impl IntoResponse {
    let agent_id = params.agent_id;
    let agent_name = params.hostname.or(params.agent_name).unwrap_or_else(|| agent_id.clone());
    let support_code = params.support_code;
    let sessions = state.sessions.clone();
    let support_codes = state.support_codes.clone();

    ws.on_upgrade(move |socket| handle_agent_connection(socket, sessions, support_codes, agent_id, agent_name, support_code))
}

/// WebSocket handler for viewer connections
pub async fn viewer_ws_handler(
    ws: WebSocketUpgrade,
    State(state): State<AppState>,
    Query(params): Query<ViewerParams>,
) -> impl IntoResponse {
    let session_id = params.session_id;
    let sessions = state.sessions.clone();

    ws.on_upgrade(move |socket| handle_viewer_connection(socket, sessions, session_id))
}

/// Handle an agent WebSocket connection
async fn handle_agent_connection(
    socket: WebSocket,
    sessions: SessionManager,
    support_codes: crate::support_codes::SupportCodeManager,
    agent_id: String,
    agent_name: String,
    support_code: Option<String>,
) {
    info!("Agent connected: {} ({})", agent_name, agent_id);

    // Register the agent and get channels
    let (session_id, frame_tx, mut input_rx) = sessions.register_agent(agent_id.clone(), agent_name.clone()).await;

    info!("Session created: {}", session_id);

    // If a support code was provided, mark it as connected
    if let Some(ref code) = support_code {
        info!("Linking support code {} to session {}", code, session_id);
        support_codes.mark_connected(code, Some(agent_name.clone()), Some(agent_id.clone())).await;
        support_codes.link_session(code, session_id).await;
    }

    let (mut ws_sender, mut ws_receiver) = socket.split();

    // Task to forward input events from viewers to agent
    let input_forward = tokio::spawn(async move {
        while let Some(input_data) = input_rx.recv().await {
            if ws_sender.send(Message::Binary(input_data.into())).await.is_err() {
                break;
            }
        }
    });

    let sessions_cleanup = sessions.clone();
    let support_codes_cleanup = support_codes.clone();
    let support_code_cleanup = support_code.clone();

    // Main loop: receive frames from agent and broadcast to viewers
    while let Some(msg) = ws_receiver.next().await {
        match msg {
            Ok(Message::Binary(data)) => {
                // Try to decode as protobuf message
                match proto::Message::decode(data.as_ref()) {
                    Ok(proto_msg) => {
                        if let Some(proto::message::Payload::VideoFrame(_)) = &proto_msg.payload {
                            // Broadcast frame to all viewers
                            let _ = frame_tx.send(data.to_vec());
                        }
                    }
                    Err(e) => {
                        warn!("Failed to decode agent message: {}", e);
                    }
                }
            }
            Ok(Message::Close(_)) => {
                info!("Agent disconnected: {}", agent_id);
                break;
            }
            Ok(Message::Ping(data)) => {
                // Pong is handled automatically by axum
                let _ = data;
            }
            Ok(_) => {}
            Err(e) => {
                error!("WebSocket error from agent {}: {}", agent_id, e);
                break;
            }
        }
    }

    // Cleanup
    input_forward.abort();
    sessions_cleanup.remove_session(session_id).await;
    info!("Session {} ended", session_id);
}

/// Handle a viewer WebSocket connection
async fn handle_viewer_connection(
    socket: WebSocket,
    sessions: SessionManager,
    session_id_str: String,
) {
    // Parse session ID
    let session_id = match uuid::Uuid::parse_str(&session_id_str) {
        Ok(id) => id,
        Err(_) => {
            warn!("Invalid session ID: {}", session_id_str);
            return;
        }
    };

    // Join the session
    let (mut frame_rx, input_tx) = match sessions.join_session(session_id).await {
        Some(channels) => channels,
        None => {
            warn!("Session not found: {}", session_id);
            return;
        }
    };

    info!("Viewer joined session: {}", session_id);

    let (mut ws_sender, mut ws_receiver) = socket.split();

    // Task to forward frames from agent to this viewer
    let frame_forward = tokio::spawn(async move {
        while let Ok(frame_data) = frame_rx.recv().await {
            if ws_sender.send(Message::Binary(frame_data.into())).await.is_err() {
                break;
            }
        }
    });

    let sessions_cleanup = sessions.clone();

    // Main loop: receive input from viewer and forward to agent
    while let Some(msg) = ws_receiver.next().await {
        match msg {
            Ok(Message::Binary(data)) => {
                // Try to decode as protobuf message
                match proto::Message::decode(data.as_ref()) {
                    Ok(proto_msg) => {
                        match &proto_msg.payload {
                            Some(proto::message::Payload::MouseEvent(_)) |
                            Some(proto::message::Payload::KeyEvent(_)) => {
                                // Forward input to agent
                                let _ = input_tx.send(data.to_vec()).await;
                            }
                            _ => {}
                        }
                    }
                    Err(e) => {
                        warn!("Failed to decode viewer message: {}", e);
                    }
                }
            }
            Ok(Message::Close(_)) => {
                info!("Viewer disconnected from session: {}", session_id);
                break;
            }
            Ok(_) => {}
            Err(e) => {
                error!("WebSocket error from viewer: {}", e);
                break;
            }
        }
    }

    // Cleanup
    frame_forward.abort();
    sessions_cleanup.leave_session(session_id).await;
    info!("Viewer left session: {}", session_id);
}

+    // Mark support code as completed if one was used

+    if let Some(ref code) = support_code_cleanup {

+        support_codes_cleanup.mark_completed(code).await;

+        info!("Support code {} marked as completed", code);


Server changes are done. Now let me update the TodoWrite and move to the portal update.


TodoWrite

Update server relay to accept support_code param

Updating server relay to accept support_code param

Update portal to download agent with code

Updating portal to download agent with code

Update agent to accept code from command line

Updating agent to accept code from command line

Test full support code flow

Deploy changes to server


Todos have been modified successfully. Ensure that you continue to use the todo list to track your progress. Please proceed with the current tasks if applicable

Update server relay to accept support_code param

Updating server relay to accept support_code param

Update portal to download agent with code

Updating portal to download agent with code

Update agent to accept code from command line

Updating agent to accept code from command line

Test full support code flow

Deploy changes to server

Test full support code flow

Deploy changes to server


Now I need to update the portal to actually download the agent with the support code embedded. The approach will be:1. User enters code → validates2. Redirect to download with code as query param
3. Agent reads the code and uses it when connectingLet me update the portal to trigger the actual download with the code.


Now update the portal to download agent with support code:


Edit

        function triggerDownload(code, sessionId) {
            // Show instructions
            showInstructions();

            // For now, show a message that download will be available soon
            // TODO: Implement actual download endpoint
            setLoading(false);
            connectBtn.querySelector('.btn-text').textContent = 'Download Starting...';

            // Placeholder - in production this will download the agent
            setTimeout(() => {
                alert('Agent download will be available once the agent is built.\n\nSession ID: ' + sessionId);
                connectBtn.querySelector('.btn-text').textContent = 'Connect';
            }, 1000);
        }

function triggerDownload(code, sessionId) {
            // Show instructions
            showInstructions();

            setLoading(false);
            connectBtn.querySelector('.btn-text').textContent = 'Download Starting...';

            // Create a temporary link to download the agent
            // The agent will be run with the code as argument
            const downloadLink = document.createElement('a');
            downloadLink.href = '/guruconnect-agent.exe';
            downloadLink.download = 'GuruConnect-' + code + '.exe';
            document.body.appendChild(downloadLink);
            downloadLink.click();
            document.body.removeChild(downloadLink);

            // Show instructions with the code reminder
            setTimeout(() => {
                connectBtn.querySelector('.btn-text').textContent = 'Run the Downloaded File';

                // Update instructions to include the code
                instructionsList.innerHTML = getBrowserInstructions(detectBrowser()).map(step => '
' + step + '
').join('') +
                    '
Important: When prompted, enter code: ' + code + '
';
            }, 500);
        }


The file C:\Users\MikeSwanson\Claude\guru-connect\server\static\index.html has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
   376→                setLoading(false);
   377→            }
   378→        });
   379→
   380→        function triggerDownload(code, sessionId) {
   381→            // Show instructions
   382→            showInstructions();
   383→
   384→            setLoading(false);
   385→            connectBtn.querySelector('.btn-text').textContent = 'Download Starting...';
   386→
   387→            // Create a temporary link to download the agent
   388→            // The agent will be run with the code as argument
   389→            const downloadLink = document.createElement('a');
   390→            downloadLink.href = '/guruconnect-agent.exe';
   391→            downloadLink.download = 'GuruConnect-' + code + '.exe';
   392→            document.body.appendChild(downloadLink);
   393→            downloadLink.click();
   394→            document.body.removeChild(downloadLink);
   395→
   396→            // Show instructions with the code reminder
   397→            setTimeout(() => {
   398→                connectBtn.querySelector('.btn-text').textContent = 'Run the Downloaded File';
   399→
   400→                // Update instructions to include the code
   401→                instructionsList.innerHTML = getBrowserInstructions(detectBrowser()).map(step => '
' + step + '
').join('') +
   402→                    '
Important: When prompted, enter code: ' + code + '
';
   403→            }, 500);
   404→        }
   405→
   406→        function showError(message) {
   407→            errorMessage.textContent = message;
   408→            errorMessage.classList.add('visible');

        function triggerDownload(code, sessionId) {
            // Show instructions
            showInstructions();

            // For now, show a message that download will be available soon
            // TODO: Implement actual download endpoint
            setLoading(false);
            connectBtn.querySelector('.btn-text').textContent = 'Download Starting...';

            // Placeholder - in production this will download the agent
            setTimeout(() => {
                alert('Agent download will be available once the agent is built.\n\nSession ID: ' + sessionId);
                connectBtn.querySelector('.btn-text').textContent = 'Connect';
            }, 1000);
        }

function triggerDownload(code, sessionId) {
            // Show instructions
            showInstructions();

            setLoading(false);
            connectBtn.querySelector('.btn-text').textContent = 'Download Starting...';

            // Create a temporary link to download the agent
            // The agent will be run with the code as argument
            const downloadLink = document.createElement('a');
            downloadLink.href = '/guruconnect-agent.exe';
            downloadLink.download = 'GuruConnect-' + code + '.exe';
            document.body.appendChild(downloadLink);
            downloadLink.click();
            document.body.removeChild(downloadLink);

            // Show instructions with the code reminder
            setTimeout(() => {
                connectBtn.querySelector('.btn-text').textContent = 'Run the Downloaded File';

                // Update instructions to include the code
                instructionsList.innerHTML = getBrowserInstructions(detectBrowser()).map(step => '
' + step + '
').join('') +
                    '
Important: When prompted, enter code: ' + code + '
';
            }, 500);
        }

<!DOCTYPE html>

    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>GuruConnect - Remote Support</title>

GuruConnect

Remote Support Portal

        <form class="code-form" id="codeForm">
            Enter your support code:

                <input
                    type="text"
                    id="codeInput"
                    class="code-input"
                    placeholder="000000"
                    maxlength="6"
                    pattern="[0-9]{6}"
                    inputmode="numeric"
                    autocomplete="off"
                    required
                >

            <button type="submit" class="connect-btn" id="connectBtn">

                Connect
            </button>
        </form>

How to connect:

Enter the 6-digit code provided by your technician

Click "Connect" to start the session

If prompted, allow the download and run the file

Need help? Contact support@azcomputerguru.com

Technician Login

-            // For now, show a message that download will be available soon

-            // TODO: Implement actual download endpoint

-            // Placeholder - in production this will download the agent

+            // Create a temporary link to download the agent

+            // The agent will be run with the code as argument

+            const downloadLink = document.createElement('a');

+            downloadLink.href = '/guruconnect-agent.exe';

+            downloadLink.download = 'GuruConnect-' + code + '.exe';

+            document.body.appendChild(downloadLink);

+            document.body.removeChild(downloadLink);

+            // Show instructions with the code reminder

-                alert('Agent download will be available once the agent is built.\n\nSession ID: ' + sessionId);

-                connectBtn.querySelector('.btn-text').textContent = 'Connect';

+                connectBtn.querySelector('.btn-text').textContent = 'Run the Downloaded File';

+                // Update instructions to include the code

+                instructionsList.innerHTML = getBrowserInstructions(detectBrowser()).map(step => '<li>' + step + '</li>').join('') +


Good. Now I need to update the agent to accept the support code from the command line. Let me check the agent's main.rs to see how it handles command line args.


TodoWrite

Update server relay to accept support_code param

Updating server relay to accept support_code param

Update portal to download agent with code

Updating portal to download agent with code

Update agent to accept code from command line

Updating agent to accept code from command line

Test full support code flow

Deploy changes to server


Test full support code flow

Deploy changes to server

Test full support code flow

Deploy changes to server


Now let me check the agent's main.rs to see how it handles command line arguments.


     1→//! GuruConnect Agent - Remote Desktop Agent for Windows
     2→//!
     3→//! Provides screen capture, input injection, and remote control capabilities.
     4→
     5→mod capture;
     6→mod config;
     7→mod encoder;
     8→mod input;
     9→mod session;
    10→mod transport;
    11→
    12→pub mod proto {
    13→    include!(concat!(env!("OUT_DIR"), "/guruconnect.rs"));
    14→}
    15→
    16→use anyhow::Result;
    17→use tracing::{info, error, Level};
    18→use tracing_subscriber::FmtSubscriber;
    19→
    20→#[tokio::main]
    21→async fn main() -> Result<()> {
    22→    // Initialize logging
    23→    let subscriber = FmtSubscriber::builder()
    24→        .with_max_level(Level::INFO)
    25→        .with_target(true)
    26→        .with_thread_ids(true)
    27→        .init();
    28→
    29→    info!("GuruConnect Agent v{}", env!("CARGO_PKG_VERSION"));
    30→
    31→    // Load configuration
    32→    let config = config::Config::load()?;
    33→    info!("Loaded configuration for server: {}", config.server_url);
    34→
    35→    // Run the agent
    36→    if let Err(e) = run_agent(config).await {
    37→        error!("Agent error: {}", e);
    38→        return Err(e);
    39→    }
    40→
    41→    Ok(())
    42→}
    43→
    44→async fn run_agent(config: config::Config) -> Result<()> {
    45→    // Create session manager
    46→    let mut session = session::SessionManager::new(config.clone());
    47→
    48→    // Connect to server and run main loop
    49→    loop {
    50→        info!("Connecting to server...");
    51→
    52→        match session.connect().await {
    53→            Ok(_) => {
    54→                info!("Connected to server");
    55→
    56→                // Run session until disconnect
    57→                if let Err(e) = session.run().await {
    58→                    error!("Session error: {}", e);
    59→                }
    60→            }
    61→            Err(e) => {
    62→                error!("Connection failed: {}", e);
    63→            }
    64→        }
    65→
    66→        // Wait before reconnecting
    67→        info!("Reconnecting in 5 seconds...");
    68→        tokio::time::sleep(tokio::time::Duration::from_secs(5)).await;
    69→    }
    70→}
    71→

<system-reminder>
Whenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.
</system-reminder>

//! GuruConnect Agent - Remote Desktop Agent for Windows
//!
//! Provides screen capture, input injection, and remote control capabilities.

mod capture;
mod config;
mod encoder;
mod input;
mod session;
mod transport;

pub mod proto {
    include!(concat!(env!("OUT_DIR"), "/guruconnect.rs"));
}

use anyhow::Result;
use tracing::{info, error, Level};
use tracing_subscriber::FmtSubscriber;

#[tokio::main]
async fn main() -> Result<()> {
    // Initialize logging
    let subscriber = FmtSubscriber::builder()
        .with_max_level(Level::INFO)
        .with_target(true)
        .with_thread_ids(true)
        .init();

    info!("GuruConnect Agent v{}", env!("CARGO_PKG_VERSION"));

    // Load configuration
    let config = config::Config::load()?;
    info!("Loaded configuration for server: {}", config.server_url);

    // Run the agent
    if let Err(e) = run_agent(config).await {
        error!("Agent error: {}", e);
        return Err(e);
    }

    Ok(())
}

async fn run_agent(config: config::Config) -> Result<()> {
    // Create session manager
    let mut session = session::SessionManager::new(config.clone());

    // Connect to server and run main loop
    loop {
        info!("Connecting to server...");

        match session.connect().await {
            Ok(_) => {
                info!("Connected to server");

                // Run session until disconnect
                if let Err(e) = session.run().await {
                    error!("Session error: {}", e);
                }
            }
            Err(e) => {
                error!("Connection failed: {}", e);
            }
        }

        // Wait before reconnecting
        info!("Reconnecting in 5 seconds...");
        tokio::time::sleep(tokio::time::Duration::from_secs(5)).await;
    }
}


I need to:1. Add command line argument parsing for the support code
2. Add support_code to the Config struct
3. Update the WebSocket connection to include the support code

Let me update the agent to parse command line args for the support code. I'll use simple std::env::args instead of a full CLI parser to keep dependencies minimal.


Now update the agent to accept support code. First, add it to the config:


Edit

/// Agent configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct Config {
    /// Server WebSocket URL (e.g., wss://connect.example.com/ws)
    pub server_url: String,

    /// Agent API key for authentication
    pub api_key: String,

    /// Unique agent identifier (generated on first run)
    #[serde(default = "generate_agent_id")]
    pub agent_id: String,

    /// Optional hostname override
    pub hostname_override: Option<String>,

    /// Capture settings
    #[serde(default)]
    pub capture: CaptureConfig,

    /// Encoding settings
    #[serde(default)]
    pub encoding: EncodingConfig,
}

/// Agent configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct Config {
    /// Server WebSocket URL (e.g., wss://connect.example.com/ws)
    pub server_url: String,

    /// Agent API key for authentication
    pub api_key: String,

    /// Unique agent identifier (generated on first run)
    #[serde(default = "generate_agent_id")]
    pub agent_id: String,

    /// Optional hostname override
    pub hostname_override: Option<String>,

    /// Support code for one-time sessions (from command line)
    #[serde(skip)]
    pub support_code: Option<String>,

    /// Capture settings
    #[serde(default)]
    pub capture: CaptureConfig,

    /// Encoding settings
    #[serde(default)]
    pub encoding: EncodingConfig,
}


<tool_use_error>File has been modified since read, either by the user or by a linter. Read it again before attempting to write it.</tool_use_error>

Error: File has been modified since read, either by the user or by a linter. Read it again before attempting to write it.


The file was modified. Let me re-read it.


     1→//! Agent configuration management
     2→
     3→use anyhow::{Context, Result};
     4→use serde::{Deserialize, Serialize};
     5→use std::path::PathBuf;
     6→use uuid::Uuid;
     7→
     8→/// Agent configuration
     9→#[derive(Debug, Clone, Serialize, Deserialize)]
    10→pub struct Config {
    11→    /// Server WebSocket URL (e.g., wss://connect.example.com/ws)
    12→    pub server_url: String,
    13→
    14→    /// Agent API key for authentication
    15→    pub api_key: String,
    16→
    17→    /// Unique agent identifier (generated on first run)
    18→    #[serde(default = "generate_agent_id")]
    19→    pub agent_id: String,
    20→
    21→    /// Optional hostname override
    22→    pub hostname_override: Option<String>,
    23→
    24→    /// Capture settings
    25→    #[serde(default)]
    26→    pub capture: CaptureConfig,
    27→
    28→    /// Encoding settings
    29→    #[serde(default)]
    30→    pub encoding: EncodingConfig,
    31→}
    32→
    33→fn generate_agent_id() -> String {
    34→    Uuid::new_v4().to_string()
    35→}
    36→
    37→#[derive(Debug, Clone, Serialize, Deserialize)]
    38→pub struct CaptureConfig {
    39→    /// Target frames per second (1-60)
    40→    #[serde(default = "default_fps")]
    41→    pub fps: u32,
    42→
    43→    /// Use DXGI Desktop Duplication (recommended)
    44→    #[serde(default = "default_true")]
    45→    pub use_dxgi: bool,
    46→
    47→    /// Fall back to GDI if DXGI fails
    48→    #[serde(default = "default_true")]
    49→    pub gdi_fallback: bool,
    50→}
    51→
    52→#[derive(Debug, Clone, Serialize, Deserialize)]
    53→pub struct EncodingConfig {
    54→    /// Preferred codec (auto, raw, vp9, h264)
    55→    #[serde(default = "default_codec")]
    56→    pub codec: String,
    57→
    58→    /// Quality (1-100, higher = better quality, more bandwidth)
    59→    #[serde(default = "default_quality")]
    60→    pub quality: u32,
    61→
    62→    /// Use hardware encoding if available
    63→    #[serde(default = "default_true")]
    64→    pub hardware_encoding: bool,
    65→}
    66→
    67→fn default_fps() -> u32 {
    68→    30
    69→}
    70→
    71→fn default_true() -> bool {
    72→    true
    73→}
    74→
    75→fn default_codec() -> String {
    76→    "auto".to_string()
    77→}
    78→
    79→fn default_quality() -> u32 {
    80→    75
    81→}
    82→
    83→impl Default for CaptureConfig {
    84→    fn default() -> Self {
    85→        Self {
    86→            fps: default_fps(),
    87→            use_dxgi: true,
    88→            gdi_fallback: true,
    89→        }
    90→    }
    91→}
    92→
    93→impl Default for EncodingConfig {
    94→    fn default() -> Self {
    95→        Self {
    96→            codec: default_codec(),
    97→            quality: default_quality(),
    98→            hardware_encoding: true,
    99→        }
   100→    }
   101→}
   102→
   103→impl Config {
   104→    /// Load configuration from file or environment
   105→    pub fn load() -> Result<Self> {
   106→        // Try loading from config file
   107→        let config_path = Self::config_path();
   108→
   109→        if config_path.exists() {
   110→            let contents = std::fs::read_to_string(&config_path)
   111→                .with_context(|| format!("Failed to read config from {:?}", config_path))?;
   112→
   113→            let mut config: Config = toml::from_str(&contents)
   114→                .with_context(|| "Failed to parse config file")?;
   115→
   116→            // Ensure agent_id is set and saved
   117→            if config.agent_id.is_empty() {
   118→                config.agent_id = generate_agent_id();
   119→                let _ = config.save();
   120→            }
   121→
   122→            return Ok(config);
   123→        }
   124→
   125→        // Fall back to environment variables
   126→        let server_url = std::env::var("GURUCONNECT_SERVER_URL")
   127→            .unwrap_or_else(|_| "wss://connect.azcomputerguru.com/ws/agent".to_string());
   128→
   129→        let api_key = std::env::var("GURUCONNECT_API_KEY")
   130→            .unwrap_or_else(|_| "dev-key".to_string());
   131→
   132→        let agent_id = std::env::var("GURUCONNECT_AGENT_ID")
   133→            .unwrap_or_else(|_| generate_agent_id());
   134→
   135→        let config = Config {
   136→            server_url,
   137→            api_key,
   138→            agent_id,
   139→            hostname_override: std::env::var("GURUCONNECT_HOSTNAME").ok(),
   140→            capture: CaptureConfig::default(),
   141→            encoding: EncodingConfig::default(),
   142→        };
   143→
   144→        // Save config with generated agent_id for persistence
   145→        let _ = config.save();
   146→
   147→        Ok(config)
   148→    }
   149→
   150→    /// Get the configuration file path
   151→    fn config_path() -> PathBuf {
   152→        // Check for config in current directory first
   153→        let local_config = PathBuf::from("guruconnect.toml");
   154→        if local_config.exists() {
   155→            return local_config;
   156→        }
   157→
   158→        // Check in program data directory (Windows)
   159→        #[cfg(windows)]
   160→        {
   161→            if let Ok(program_data) = std::env::var("ProgramData") {
   162→                let path = PathBuf::from(program_data)
   163→                    .join("GuruConnect")
   164→                    .join("agent.toml");
   165→                if path.exists() {
   166→                    return path;
   167→                }
   168→            }
   169→        }
   170→
   171→        // Default to local config
   172→        local_config
   173→    }
   174→
   175→    /// Get the hostname to use
   176→    pub fn hostname(&self) -> String {
   177→        self.hostname_override
   178→            .clone()
   179→            .unwrap_or_else(|| {
   180→                hostname::get()
   181→                    .map(|h| h.to_string_lossy().to_string())
   182→                    .unwrap_or_else(|_| "unknown".to_string())
   183→            })
   184→    }
   185→
   186→    /// Save current configuration to file
   187→    pub fn save(&self) -> Result<()> {
   188→        let config_path = Self::config_path();
   189→
   190→        // Ensure parent directory exists
   191→        if let Some(parent) = config_path.parent() {
   192→            std::fs::create_dir_all(parent)?;
   193→        }
   194→
   195→        let contents = toml::to_string_pretty(self)?;
   196→        std::fs::write(&config_path, contents)?;
   197→
   198→        Ok(())
   199→    }
   200→}
   201→
   202→/// Example configuration file content
   203→pub fn example_config() -> &'static str {
   204→    r#"# GuruConnect Agent Configuration
   205→
   206→# Server connection
   207→server_url = "wss://connect.example.com/ws"
   208→api_key = "your-agent-api-key"
   209→agent_id = "auto-generated-uuid"
   210→
   211→# Optional: override hostname
   212→# hostname_override = "custom-hostname"
   213→
   214→[capture]
   215→fps = 30
   216→use_dxgi = true
   217→gdi_fallback = true
   218→
   219→[encoding]
   220→codec = "auto"      # auto, raw, vp9, h264
   221→quality = 75        # 1-100
   222→hardware_encoding = true
   223→"#
   224→}
   225→

<system-reminder>
Whenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.
</system-reminder>

//! Agent configuration management

use anyhow::{Context, Result};
use serde::{Deserialize, Serialize};
use std::path::PathBuf;
use uuid::Uuid;

/// Agent configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct Config {
    /// Server WebSocket URL (e.g., wss://connect.example.com/ws)
    pub server_url: String,

    /// Agent API key for authentication
    pub api_key: String,

    /// Unique agent identifier (generated on first run)
    #[serde(default = "generate_agent_id")]
    pub agent_id: String,

    /// Optional hostname override
    pub hostname_override: Option<String>,

    /// Capture settings
    #[serde(default)]
    pub capture: CaptureConfig,

    /// Encoding settings
    #[serde(default)]
    pub encoding: EncodingConfig,
}

fn generate_agent_id() -> String {
    Uuid::new_v4().to_string()
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CaptureConfig {
    /// Target frames per second (1-60)
    #[serde(default = "default_fps")]
    pub fps: u32,

    /// Use DXGI Desktop Duplication (recommended)
    #[serde(default = "default_true")]
    pub use_dxgi: bool,

    /// Fall back to GDI if DXGI fails
    #[serde(default = "default_true")]
    pub gdi_fallback: bool,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct EncodingConfig {
    /// Preferred codec (auto, raw, vp9, h264)
    #[serde(default = "default_codec")]
    pub codec: String,

    /// Quality (1-100, higher = better quality, more bandwidth)
    #[serde(default = "default_quality")]
    pub quality: u32,

    /// Use hardware encoding if available
    #[serde(default = "default_true")]
    pub hardware_encoding: bool,
}

fn default_fps() -> u32 {
    30
}

fn default_true() -> bool {
    true
}

fn default_codec() -> String {
    "auto".to_string()
}

fn default_quality() -> u32 {
    75
}

impl Default for CaptureConfig {
    fn default() -> Self {
        Self {
            fps: default_fps(),
            use_dxgi: true,
            gdi_fallback: true,
        }
    }
}

impl Default for EncodingConfig {
    fn default() -> Self {
        Self {
            codec: default_codec(),
            quality: default_quality(),
            hardware_encoding: true,
        }
    }
}

impl Config {
    /// Load configuration from file or environment
    pub fn load() -> Result<Self> {
        // Try loading from config file
        let config_path = Self::config_path();

        if config_path.exists() {
            let contents = std::fs::read_to_string(&config_path)
                .with_context(|| format!("Failed to read config from {:?}", config_path))?;

            let mut config: Config = toml::from_str(&contents)
                .with_context(|| "Failed to parse config file")?;

            // Ensure agent_id is set and saved
            if config.agent_id.is_empty() {
                config.agent_id = generate_agent_id();
                let _ = config.save();
            }

            return Ok(config);
        }

        // Fall back to environment variables
        let server_url = std::env::var("GURUCONNECT_SERVER_URL")
            .unwrap_or_else(|_| "wss://connect.azcomputerguru.com/ws/agent".to_string());

        let api_key = std::env::var("GURUCONNECT_API_KEY")
            .unwrap_or_else(|_| "dev-key".to_string());

        let agent_id = std::env::var("GURUCONNECT_AGENT_ID")
            .unwrap_or_else(|_| generate_agent_id());

        let config = Config {
            server_url,
            api_key,
            agent_id,
            hostname_override: std::env::var("GURUCONNECT_HOSTNAME").ok(),
            capture: CaptureConfig::default(),
            encoding: EncodingConfig::default(),
        };

        // Save config with generated agent_id for persistence
        let _ = config.save();

        Ok(config)
    }

    /// Get the configuration file path
    fn config_path() -> PathBuf {
        // Check for config in current directory first
        let local_config = PathBuf::from("guruconnect.toml");
        if local_config.exists() {
            return local_config;
        }

        // Check in program data directory (Windows)
        #[cfg(windows)]
        {
            if let Ok(program_data) = std::env::var("ProgramData") {
                let path = PathBuf::from(program_data)
                    .join("GuruConnect")
                    .join("agent.toml");
                if path.exists() {
                    return path;
                }
            }
        }

        // Default to local config
        local_config
    }

    /// Get the hostname to use
    pub fn hostname(&self) -> String {
        self.hostname_override
            .clone()
            .unwrap_or_else(|| {
                hostname::get()
                    .map(|h| h.to_string_lossy().to_string())
                    .unwrap_or_else(|_| "unknown".to_string())
            })
    }

    /// Save current configuration to file
    pub fn save(&self) -> Result<()> {
        let config_path = Self::config_path();

        // Ensure parent directory exists
        if let Some(parent) = config_path.parent() {
            std::fs::create_dir_all(parent)?;
        }

        let contents = toml::to_string_pretty(self)?;
        std::fs::write(&config_path, contents)?;

        Ok(())
    }
}

/// Example configuration file content
pub fn example_config() -> &'static str {
    r#"# GuruConnect Agent Configuration

# Server connection
server_url = "wss://connect.example.com/ws"
api_key = "your-agent-api-key"
agent_id = "auto-generated-uuid"

# Optional: override hostname
# hostname_override = "custom-hostname"

[capture]
fps = 30
use_dxgi = true
gdi_fallback = true

[encoding]
codec = "auto"      # auto, raw, vp9, h264
quality = 75        # 1-100
hardware_encoding = true
"#
}


Now let me add the support_code field to the Config struct.


/// Agent configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct Config {
    /// Server WebSocket URL (e.g., wss://connect.example.com/ws)
    pub server_url: String,

    /// Agent API key for authentication
    pub api_key: String,

    /// Unique agent identifier (generated on first run)
    #[serde(default = "generate_agent_id")]
    pub agent_id: String,

    /// Optional hostname override
    pub hostname_override: Option<String>,

    /// Capture settings
    #[serde(default)]
    pub capture: CaptureConfig,

    /// Encoding settings
    #[serde(default)]
    pub encoding: EncodingConfig,
}

/// Agent configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct Config {
    /// Server WebSocket URL (e.g., wss://connect.example.com/ws)
    pub server_url: String,

    /// Agent API key for authentication
    pub api_key: String,

    /// Unique agent identifier (generated on first run)
    #[serde(default = "generate_agent_id")]
    pub agent_id: String,

    /// Optional hostname override
    pub hostname_override: Option<String>,

    /// Support code for one-time support sessions (set via command line)
    #[serde(skip)]
    pub support_code: Option<String>,

    /// Capture settings
    #[serde(default)]
    pub capture: CaptureConfig,

    /// Encoding settings
    #[serde(default)]
    pub encoding: EncodingConfig,
}


The file C:\Users\MikeSwanson\Claude\guru-connect\agent\src\config.rs has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
     4→use serde::{Deserialize, Serialize};
     5→use std::path::PathBuf;
     6→use uuid::Uuid;
     7→
     8→/// Agent configuration
     9→#[derive(Debug, Clone, Serialize, Deserialize)]
    10→pub struct Config {
    11→    /// Server WebSocket URL (e.g., wss://connect.example.com/ws)
    12→    pub server_url: String,
    13→
    14→    /// Agent API key for authentication
    15→    pub api_key: String,
    16→
    17→    /// Unique agent identifier (generated on first run)
    18→    #[serde(default = "generate_agent_id")]
    19→    pub agent_id: String,
    20→
    21→    /// Optional hostname override
    22→    pub hostname_override: Option<String>,
    23→
    24→    /// Support code for one-time support sessions (set via command line)
    25→    #[serde(skip)]
    26→    pub support_code: Option<String>,
    27→
    28→    /// Capture settings
    29→    #[serde(default)]
    30→    pub capture: CaptureConfig,
    31→
    32→    /// Encoding settings
    33→    #[serde(default)]
    34→    pub encoding: EncodingConfig,
    35→}
    36→
    37→fn generate_agent_id() -> String {
    38→    Uuid::new_v4().to_string()
    39→}

/// Agent configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct Config {
    /// Server WebSocket URL (e.g., wss://connect.example.com/ws)
    pub server_url: String,

    /// Agent API key for authentication
    pub api_key: String,

    /// Unique agent identifier (generated on first run)
    #[serde(default = "generate_agent_id")]
    pub agent_id: String,

    /// Optional hostname override
    pub hostname_override: Option<String>,

    /// Support code for one-time support sessions (set via command line)
    #[serde(skip)]
    pub support_code: Option<String>,

    /// Capture settings
    #[serde(default)]
    pub capture: CaptureConfig,

    /// Encoding settings
    #[serde(default)]
    pub encoding: EncodingConfig,
}

//! Agent configuration management

use anyhow::{Context, Result};
use serde::{Deserialize, Serialize};
use std::path::PathBuf;
use uuid::Uuid;

/// Agent configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct Config {
    /// Server WebSocket URL (e.g., wss://connect.example.com/ws)
    pub server_url: String,

    /// Agent API key for authentication
    pub api_key: String,

    /// Unique agent identifier (generated on first run)
    #[serde(default = "generate_agent_id")]
    pub agent_id: String,

    /// Optional hostname override
    pub hostname_override: Option<String>,

    /// Capture settings
    #[serde(default)]
    pub capture: CaptureConfig,

    /// Encoding settings
    #[serde(default)]
    pub encoding: EncodingConfig,
}

fn generate_agent_id() -> String {
    Uuid::new_v4().to_string()
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CaptureConfig {
    /// Target frames per second (1-60)
    #[serde(default = "default_fps")]
    pub fps: u32,

    /// Use DXGI Desktop Duplication (recommended)
    #[serde(default = "default_true")]
    pub use_dxgi: bool,

    /// Fall back to GDI if DXGI fails
    #[serde(default = "default_true")]
    pub gdi_fallback: bool,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct EncodingConfig {
    /// Preferred codec (auto, raw, vp9, h264)
    #[serde(default = "default_codec")]
    pub codec: String,

    /// Quality (1-100, higher = better quality, more bandwidth)
    #[serde(default = "default_quality")]
    pub quality: u32,

    /// Use hardware encoding if available
    #[serde(default = "default_true")]
    pub hardware_encoding: bool,
}

fn default_fps() -> u32 {
    30
}

fn default_true() -> bool {
    true
}

fn default_codec() -> String {
    "auto".to_string()
}

fn default_quality() -> u32 {
    75
}

impl Default for CaptureConfig {
    fn default() -> Self {
        Self {
            fps: default_fps(),
            use_dxgi: true,
            gdi_fallback: true,
        }
    }
}

impl Default for EncodingConfig {
    fn default() -> Self {
        Self {
            codec: default_codec(),
            quality: default_quality(),
            hardware_encoding: true,
        }
    }
}

impl Config {
    /// Load configuration from file or environment
    pub fn load() -> Result<Self> {
        // Try loading from config file
        let config_path = Self::config_path();

        if config_path.exists() {
            let contents = std::fs::read_to_string(&config_path)
                .with_context(|| format!("Failed to read config from {:?}", config_path))?;

            let mut config: Config = toml::from_str(&contents)
                .with_context(|| "Failed to parse config file")?;

            // Ensure agent_id is set and saved
            if config.agent_id.is_empty() {
                config.agent_id = generate_agent_id();
                let _ = config.save();
            }

            return Ok(config);
        }

        // Fall back to environment variables
        let server_url = std::env::var("GURUCONNECT_SERVER_URL")
            .unwrap_or_else(|_| "wss://connect.azcomputerguru.com/ws/agent".to_string());

        let api_key = std::env::var("GURUCONNECT_API_KEY")
            .unwrap_or_else(|_| "dev-key".to_string());

        let agent_id = std::env::var("GURUCONNECT_AGENT_ID")
            .unwrap_or_else(|_| generate_agent_id());

        let config = Config {
            server_url,
            api_key,
            agent_id,
            hostname_override: std::env::var("GURUCONNECT_HOSTNAME").ok(),
            capture: CaptureConfig::default(),
            encoding: EncodingConfig::default(),
        };

        // Save config with generated agent_id for persistence
        let _ = config.save();

        Ok(config)
    }

    /// Get the configuration file path
    fn config_path() -> PathBuf {
        // Check for config in current directory first
        let local_config = PathBuf::from("guruconnect.toml");
        if local_config.exists() {
            return local_config;
        }

        // Check in program data directory (Windows)
        #[cfg(windows)]
        {
            if let Ok(program_data) = std::env::var("ProgramData") {
                let path = PathBuf::from(program_data)
                    .join("GuruConnect")
                    .join("agent.toml");
                if path.exists() {
                    return path;
                }
            }
        }

        // Default to local config
        local_config
    }

    /// Get the hostname to use
    pub fn hostname(&self) -> String {
        self.hostname_override
            .clone()
            .unwrap_or_else(|| {
                hostname::get()
                    .map(|h| h.to_string_lossy().to_string())
                    .unwrap_or_else(|_| "unknown".to_string())
            })
    }

    /// Save current configuration to file
    pub fn save(&self) -> Result<()> {
        let config_path = Self::config_path();

        // Ensure parent directory exists
        if let Some(parent) = config_path.parent() {
            std::fs::create_dir_all(parent)?;
        }

        let contents = toml::to_string_pretty(self)?;
        std::fs::write(&config_path, contents)?;

        Ok(())
    }
}

/// Example configuration file content
pub fn example_config() -> &'static str {
    r#"# GuruConnect Agent Configuration

# Server connection
server_url = "wss://connect.example.com/ws"
api_key = "your-agent-api-key"
agent_id = "auto-generated-uuid"

# Optional: override hostname
# hostname_override = "custom-hostname"

[capture]
fps = 30
use_dxgi = true
gdi_fallback = true

[encoding]
codec = "auto"      # auto, raw, vp9, h264
quality = 75        # 1-100
hardware_encoding = true
"#
}

+    /// Support code for one-time support sessions (set via command line)


Now I need to add `support_code: None` to both places where Config is constructed.


Now add support_code to the config constructors:


            // Ensure agent_id is set and saved
            if config.agent_id.is_empty() {
                config.agent_id = generate_agent_id();
                let _ = config.save();
            }

            return Ok(config);

            // Ensure agent_id is set and saved
            if config.agent_id.is_empty() {
                config.agent_id = generate_agent_id();
                let _ = config.save();
            }

            // support_code is always None when loading from file (set via CLI)
            config.support_code = None;

            return Ok(config);


The file C:\Users\MikeSwanson\Claude\guru-connect\agent\src\config.rs has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
   116→
   117→            let mut config: Config = toml::from_str(&contents)
   118→                .with_context(|| "Failed to parse config file")?;
   119→
   120→            // Ensure agent_id is set and saved
   121→            if config.agent_id.is_empty() {
   122→                config.agent_id = generate_agent_id();
   123→                let _ = config.save();
   124→            }
   125→
   126→            // support_code is always None when loading from file (set via CLI)
   127→            config.support_code = None;
   128→
   129→            return Ok(config);
   130→        }
   131→
   132→        // Fall back to environment variables
   133→        let server_url = std::env::var("GURUCONNECT_SERVER_URL")

            // Ensure agent_id is set and saved
            if config.agent_id.is_empty() {
                config.agent_id = generate_agent_id();
                let _ = config.save();
            }

            // support_code is always None when loading from file (set via CLI)
            config.support_code = None;

            return Ok(config);

//! Agent configuration management

use anyhow::{Context, Result};
use serde::{Deserialize, Serialize};
use std::path::PathBuf;
use uuid::Uuid;

/// Agent configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct Config {
    /// Server WebSocket URL (e.g., wss://connect.example.com/ws)
    pub server_url: String,

    /// Agent API key for authentication
    pub api_key: String,

    /// Unique agent identifier (generated on first run)
    #[serde(default = "generate_agent_id")]
    pub agent_id: String,

    /// Optional hostname override
    pub hostname_override: Option<String>,

    /// Support code for one-time support sessions (set via command line)
    #[serde(skip)]
    pub support_code: Option<String>,

    /// Capture settings
    #[serde(default)]
    pub capture: CaptureConfig,

    /// Encoding settings
    #[serde(default)]
    pub encoding: EncodingConfig,
}

fn generate_agent_id() -> String {
    Uuid::new_v4().to_string()
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CaptureConfig {
    /// Target frames per second (1-60)
    #[serde(default = "default_fps")]
    pub fps: u32,

    /// Use DXGI Desktop Duplication (recommended)
    #[serde(default = "default_true")]
    pub use_dxgi: bool,

    /// Fall back to GDI if DXGI fails
    #[serde(default = "default_true")]
    pub gdi_fallback: bool,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct EncodingConfig {
    /// Preferred codec (auto, raw, vp9, h264)
    #[serde(default = "default_codec")]
    pub codec: String,

    /// Quality (1-100, higher = better quality, more bandwidth)
    #[serde(default = "default_quality")]
    pub quality: u32,

    /// Use hardware encoding if available
    #[serde(default = "default_true")]
    pub hardware_encoding: bool,
}

fn default_fps() -> u32 {
    30
}

fn default_true() -> bool {
    true
}

fn default_codec() -> String {
    "auto".to_string()
}

fn default_quality() -> u32 {
    75
}

impl Default for CaptureConfig {
    fn default() -> Self {
        Self {
            fps: default_fps(),
            use_dxgi: true,
            gdi_fallback: true,
        }
    }
}

impl Default for EncodingConfig {
    fn default() -> Self {
        Self {
            codec: default_codec(),
            quality: default_quality(),
            hardware_encoding: true,
        }
    }
}

impl Config {
    /// Load configuration from file or environment
    pub fn load() -> Result<Self> {
        // Try loading from config file
        let config_path = Self::config_path();

        if config_path.exists() {
            let contents = std::fs::read_to_string(&config_path)
                .with_context(|| format!("Failed to read config from {:?}", config_path))?;

            let mut config: Config = toml::from_str(&contents)
                .with_context(|| "Failed to parse config file")?;

            // Ensure agent_id is set and saved
            if config.agent_id.is_empty() {
                config.agent_id = generate_agent_id();
                let _ = config.save();
            }

            return Ok(config);
        }

        // Fall back to environment variables
        let server_url = std::env::var("GURUCONNECT_SERVER_URL")
            .unwrap_or_else(|_| "wss://connect.azcomputerguru.com/ws/agent".to_string());

        let api_key = std::env::var("GURUCONNECT_API_KEY")
            .unwrap_or_else(|_| "dev-key".to_string());

        let agent_id = std::env::var("GURUCONNECT_AGENT_ID")
            .unwrap_or_else(|_| generate_agent_id());

        let config = Config {
            server_url,
            api_key,
            agent_id,
            hostname_override: std::env::var("GURUCONNECT_HOSTNAME").ok(),
            capture: CaptureConfig::default(),
            encoding: EncodingConfig::default(),
        };

        // Save config with generated agent_id for persistence
        let _ = config.save();

        Ok(config)
    }

    /// Get the configuration file path
    fn config_path() -> PathBuf {
        // Check for config in current directory first
        let local_config = PathBuf::from("guruconnect.toml");
        if local_config.exists() {
            return local_config;
        }

        // Check in program data directory (Windows)
        #[cfg(windows)]
        {
            if let Ok(program_data) = std::env::var("ProgramData") {
                let path = PathBuf::from(program_data)
                    .join("GuruConnect")
                    .join("agent.toml");
                if path.exists() {
                    return path;
                }
            }
        }

        // Default to local config
        local_config
    }

    /// Get the hostname to use
    pub fn hostname(&self) -> String {
        self.hostname_override
            .clone()
            .unwrap_or_else(|| {
                hostname::get()
                    .map(|h| h.to_string_lossy().to_string())
                    .unwrap_or_else(|_| "unknown".to_string())
            })
    }

    /// Save current configuration to file
    pub fn save(&self) -> Result<()> {
        let config_path = Self::config_path();

        // Ensure parent directory exists
        if let Some(parent) = config_path.parent() {
            std::fs::create_dir_all(parent)?;
        }

        let contents = toml::to_string_pretty(self)?;
        std::fs::write(&config_path, contents)?;

        Ok(())
    }
}

/// Example configuration file content
pub fn example_config() -> &'static str {
    r#"# GuruConnect Agent Configuration

# Server connection
server_url = "wss://connect.example.com/ws"
api_key = "your-agent-api-key"
agent_id = "auto-generated-uuid"

# Optional: override hostname
# hostname_override = "custom-hostname"

[capture]
fps = 30
use_dxgi = true
gdi_fallback = true

[encoding]
codec = "auto"      # auto, raw, vp9, h264
quality = 75        # 1-100
hardware_encoding = true
"#
}

+            // support_code is always None when loading from file (set via CLI)

+            config.support_code = None;


Now I need to add support_code to the config constructor in the environment variable fallback section.


        let config = Config {
            server_url,
            api_key,
            agent_id,
            hostname_override: std::env::var("GURUCONNECT_HOSTNAME").ok(),
            capture: CaptureConfig::default(),
            encoding: EncodingConfig::default(),
        };

        let config = Config {
            server_url,
            api_key,
            agent_id,
            hostname_override: std::env::var("GURUCONNECT_HOSTNAME").ok(),
            support_code: None, // Set via CLI
            capture: CaptureConfig::default(),
            encoding: EncodingConfig::default(),
        };


The file C:\Users\MikeSwanson\Claude\guru-connect\agent\src\config.rs has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
   138→
   139→        let agent_id = std::env::var("GURUCONNECT_AGENT_ID")
   140→            .unwrap_or_else(|_| generate_agent_id());
   141→
   142→        let config = Config {
   143→            server_url,
   144→            api_key,
   145→            agent_id,
   146→            hostname_override: std::env::var("GURUCONNECT_HOSTNAME").ok(),
   147→            support_code: None, // Set via CLI
   148→            capture: CaptureConfig::default(),
   149→            encoding: EncodingConfig::default(),
   150→        };
   151→
   152→        // Save config with generated agent_id for persistence
   153→        let _ = config.save();
   154→

        let config = Config {
            server_url,
            api_key,
            agent_id,
            hostname_override: std::env::var("GURUCONNECT_HOSTNAME").ok(),
            support_code: None, // Set via CLI
            capture: CaptureConfig::default(),
            encoding: EncodingConfig::default(),
        };

//! Agent configuration management

use anyhow::{Context, Result};
use serde::{Deserialize, Serialize};
use std::path::PathBuf;
use uuid::Uuid;

/// Agent configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct Config {
    /// Server WebSocket URL (e.g., wss://connect.example.com/ws)
    pub server_url: String,

    /// Agent API key for authentication
    pub api_key: String,

    /// Unique agent identifier (generated on first run)
    #[serde(default = "generate_agent_id")]
    pub agent_id: String,

    /// Optional hostname override
    pub hostname_override: Option<String>,

    /// Support code for one-time support sessions (set via command line)
    #[serde(skip)]
    pub support_code: Option<String>,

    /// Capture settings
    #[serde(default)]
    pub capture: CaptureConfig,

    /// Encoding settings
    #[serde(default)]
    pub encoding: EncodingConfig,
}

fn generate_agent_id() -> String {
    Uuid::new_v4().to_string()
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CaptureConfig {
    /// Target frames per second (1-60)
    #[serde(default = "default_fps")]
    pub fps: u32,

    /// Use DXGI Desktop Duplication (recommended)
    #[serde(default = "default_true")]
    pub use_dxgi: bool,

    /// Fall back to GDI if DXGI fails
    #[serde(default = "default_true")]
    pub gdi_fallback: bool,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct EncodingConfig {
    /// Preferred codec (auto, raw, vp9, h264)
    #[serde(default = "default_codec")]
    pub codec: String,

    /// Quality (1-100, higher = better quality, more bandwidth)
    #[serde(default = "default_quality")]
    pub quality: u32,

    /// Use hardware encoding if available
    #[serde(default = "default_true")]
    pub hardware_encoding: bool,
}

fn default_fps() -> u32 {
    30
}

fn default_true() -> bool {
    true
}

fn default_codec() -> String {
    "auto".to_string()
}

fn default_quality() -> u32 {
    75
}

impl Default for CaptureConfig {
    fn default() -> Self {
        Self {
            fps: default_fps(),
            use_dxgi: true,
            gdi_fallback: true,
        }
    }
}

impl Default for EncodingConfig {
    fn default() -> Self {
        Self {
            codec: default_codec(),
            quality: default_quality(),
            hardware_encoding: true,
        }
    }
}

impl Config {
    /// Load configuration from file or environment
    pub fn load() -> Result<Self> {
        // Try loading from config file
        let config_path = Self::config_path();

        if config_path.exists() {
            let contents = std::fs::read_to_string(&config_path)
                .with_context(|| format!("Failed to read config from {:?}", config_path))?;

            let mut config: Config = toml::from_str(&contents)
                .with_context(|| "Failed to parse config file")?;

            // Ensure agent_id is set and saved
            if config.agent_id.is_empty() {
                config.agent_id = generate_agent_id();
                let _ = config.save();
            }

            // support_code is always None when loading from file (set via CLI)
            config.support_code = None;

            return Ok(config);
        }

        // Fall back to environment variables
        let server_url = std::env::var("GURUCONNECT_SERVER_URL")
            .unwrap_or_else(|_| "wss://connect.azcomputerguru.com/ws/agent".to_string());

        let api_key = std::env::var("GURUCONNECT_API_KEY")
            .unwrap_or_else(|_| "dev-key".to_string());

        let agent_id = std::env::var("GURUCONNECT_AGENT_ID")
            .unwrap_or_else(|_| generate_agent_id());

        let config = Config {
            server_url,
            api_key,
            agent_id,
            hostname_override: std::env::var("GURUCONNECT_HOSTNAME").ok(),
            capture: CaptureConfig::default(),
            encoding: EncodingConfig::default(),
        };

        // Save config with generated agent_id for persistence
        let _ = config.save();

        Ok(config)
    }

    /// Get the configuration file path
    fn config_path() -> PathBuf {
        // Check for config in current directory first
        let local_config = PathBuf::from("guruconnect.toml");
        if local_config.exists() {
            return local_config;
        }

        // Check in program data directory (Windows)
        #[cfg(windows)]
        {
            if let Ok(program_data) = std::env::var("ProgramData") {
                let path = PathBuf::from(program_data)
                    .join("GuruConnect")
                    .join("agent.toml");
                if path.exists() {
                    return path;
                }
            }
        }

        // Default to local config
        local_config
    }

    /// Get the hostname to use
    pub fn hostname(&self) -> String {
        self.hostname_override
            .clone()
            .unwrap_or_else(|| {
                hostname::get()
                    .map(|h| h.to_string_lossy().to_string())
                    .unwrap_or_else(|_| "unknown".to_string())
            })
    }

    /// Save current configuration to file
    pub fn save(&self) -> Result<()> {
        let config_path = Self::config_path();

        // Ensure parent directory exists
        if let Some(parent) = config_path.parent() {
            std::fs::create_dir_all(parent)?;
        }

        let contents = toml::to_string_pretty(self)?;
        std::fs::write(&config_path, contents)?;

        Ok(())
    }
}

/// Example configuration file content
pub fn example_config() -> &'static str {
    r#"# GuruConnect Agent Configuration

# Server connection
server_url = "wss://connect.example.com/ws"
api_key = "your-agent-api-key"
agent_id = "auto-generated-uuid"

# Optional: override hostname
# hostname_override = "custom-hostname"

[capture]
fps = 30
use_dxgi = true
gdi_fallback = true

[encoding]
codec = "auto"      # auto, raw, vp9, h264
quality = 75        # 1-100
hardware_encoding = true
"#
}

+            support_code: None, // Set via CLI


Now I need to update the agent's main.rs to parse command line arguments for the support code.


Now update agent main.rs to parse CLI args:


//! GuruConnect Agent - Remote Desktop Agent for Windows
//!
//! Provides screen capture, input injection, and remote control capabilities.

mod capture;
mod config;
mod encoder;
mod input;
mod session;
mod transport;

pub mod proto {
    include!(concat!(env!("OUT_DIR"), "/guruconnect.rs"));
}

use anyhow::Result;
use tracing::{info, error, Level};
use tracing_subscriber::FmtSubscriber;

#[tokio::main]
async fn main() -> Result<()> {
    // Initialize logging
    let subscriber = FmtSubscriber::builder()
        .with_max_level(Level::INFO)
        .with_target(true)
        .with_thread_ids(true)
        .init();

    info!("GuruConnect Agent v{}", env!("CARGO_PKG_VERSION"));

    // Load configuration
    let config = config::Config::load()?;
    info!("Loaded configuration for server: {}", config.server_url);

    // Run the agent
    if let Err(e) = run_agent(config).await {
        error!("Agent error: {}", e);
        return Err(e);
    }

    Ok(())
}

//! GuruConnect Agent - Remote Desktop Agent for Windows
//!
//! Provides screen capture, input injection, and remote control capabilities.
//!
//! Usage:
//!   guruconnect-agent.exe [support_code]
//!
//! If a support code is provided, the agent will connect using that code
//! for a one-time support session.

mod capture;
mod config;
mod encoder;
mod input;
mod session;
mod transport;

pub mod proto {
    include!(concat!(env!("OUT_DIR"), "/guruconnect.rs"));
}

use anyhow::Result;
use tracing::{info, error, Level};
use tracing_subscriber::FmtSubscriber;

#[tokio::main]
async fn main() -> Result<()> {
    // Initialize logging
    let subscriber = FmtSubscriber::builder()
        .with_max_level(Level::INFO)
        .with_target(true)
        .with_thread_ids(true)
        .init();

    info!("GuruConnect Agent v{}", env!("CARGO_PKG_VERSION"));

    // Parse command line arguments
    let args: Vec<String> = std::env::args().collect();
    let support_code = if args.len() > 1 {
        let code = args[1].trim().to_string();
        // Validate it looks like a 6-digit code
        if code.len() == 6 && code.chars().all(|c| c.is_ascii_digit()) {
            info!("Support code provided: {}", code);
            Some(code)
        } else {
            info!("Invalid support code format, ignoring: {}", code);
            None
        }
    } else {
        None
    };

    // Load configuration
    let mut config = config::Config::load()?;
    config.support_code = support_code;
    info!("Loaded configuration for server: {}", config.server_url);

    // Run the agent
    if let Err(e) = run_agent(config).await {
        error!("Agent error: {}", e);
        return Err(e);
    }

    Ok(())
}


The file C:\Users\MikeSwanson\Claude\guru-connect\agent\src\main.rs has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
     1→//! GuruConnect Agent - Remote Desktop Agent for Windows
     2→//!
     3→//! Provides screen capture, input injection, and remote control capabilities.
     4→//!
     5→//! Usage:
     6→//!   guruconnect-agent.exe [support_code]
     7→//!
     8→//! If a support code is provided, the agent will connect using that code
     9→//! for a one-time support session.
    10→
    11→mod capture;
    12→mod config;
    13→mod encoder;
    14→mod input;
    15→mod session;
    16→mod transport;
    17→
    18→pub mod proto {
    19→    include!(concat!(env!("OUT_DIR"), "/guruconnect.rs"));
    20→}
    21→
    22→use anyhow::Result;
    23→use tracing::{info, error, Level};
    24→use tracing_subscriber::FmtSubscriber;
    25→
    26→#[tokio::main]
    27→async fn main() -> Result<()> {
    28→    // Initialize logging
    29→    let subscriber = FmtSubscriber::builder()
    30→        .with_max_level(Level::INFO)
    31→        .with_target(true)
    32→        .with_thread_ids(true)
    33→        .init();
    34→
    35→    info!("GuruConnect Agent v{}", env!("CARGO_PKG_VERSION"));
    36→
    37→    // Parse command line arguments
    38→    let args: Vec<String> = std::env::args().collect();
    39→    let support_code = if args.len() > 1 {
    40→        let code = args[1].trim().to_string();
    41→        // Validate it looks like a 6-digit code
    42→        if code.len() == 6 && code.chars().all(|c| c.is_ascii_digit()) {
    43→            info!("Support code provided: {}", code);
    44→            Some(code)
    45→        } else {
    46→            info!("Invalid support code format, ignoring: {}", code);
    47→            None
    48→        }
    49→    } else {
    50→        None
    51→    };
    52→
    53→    // Load configuration
    54→    let mut config = config::Config::load()?;
    55→    config.support_code = support_code;
    56→    info!("Loaded configuration for server: {}", config.server_url);
    57→
    58→    // Run the agent
    59→    if let Err(e) = run_agent(config).await {
    60→        error!("Agent error: {}", e);
    61→        return Err(e);
    62→    }
    63→
    64→    Ok(())
    65→}
    66→
    67→async fn run_agent(config: config::Config) -> Result<()> {
    68→    // Create session manager
    69→    let mut session = session::SessionManager::new(config.clone());

//! GuruConnect Agent - Remote Desktop Agent for Windows
//!
//! Provides screen capture, input injection, and remote control capabilities.
//!
//! Usage:
//!   guruconnect-agent.exe [support_code]
//!
//! If a support code is provided, the agent will connect using that code
//! for a one-time support session.

mod capture;
mod config;
mod encoder;
mod input;
mod session;
mod transport;

pub mod proto {
    include!(concat!(env!("OUT_DIR"), "/guruconnect.rs"));
}

use anyhow::Result;
use tracing::{info, error, Level};
use tracing_subscriber::FmtSubscriber;

#[tokio::main]
async fn main() -> Result<()> {
    // Initialize logging
    let subscriber = FmtSubscriber::builder()
        .with_max_level(Level::INFO)
        .with_target(true)
        .with_thread_ids(true)
        .init();

    info!("GuruConnect Agent v{}", env!("CARGO_PKG_VERSION"));

    // Parse command line arguments
    let args: Vec<String> = std::env::args().collect();
    let support_code = if args.len() > 1 {
        let code = args[1].trim().to_string();
        // Validate it looks like a 6-digit code
        if code.len() == 6 && code.chars().all(|c| c.is_ascii_digit()) {
            info!("Support code provided: {}", code);
            Some(code)
        } else {
            info!("Invalid support code format, ignoring: {}", code);
            None
        }
    } else {
        None
    };

    // Load configuration
    let mut config = config::Config::load()?;
    config.support_code = support_code;
    info!("Loaded configuration for server: {}", config.server_url);

    // Run the agent
    if let Err(e) = run_agent(config).await {
        error!("Agent error: {}", e);
        return Err(e);
    }

    Ok(())
}

//! GuruConnect Agent - Remote Desktop Agent for Windows
//!
//! Provides screen capture, input injection, and remote control capabilities.

mod capture;
mod config;
mod encoder;
mod input;
mod session;
mod transport;

pub mod proto {
    include!(concat!(env!("OUT_DIR"), "/guruconnect.rs"));
}

use anyhow::Result;
use tracing::{info, error, Level};
use tracing_subscriber::FmtSubscriber;

#[tokio::main]
async fn main() -> Result<()> {
    // Initialize logging
    let subscriber = FmtSubscriber::builder()
        .with_max_level(Level::INFO)
        .with_target(true)
        .with_thread_ids(true)
        .init();

    info!("GuruConnect Agent v{}", env!("CARGO_PKG_VERSION"));

    // Load configuration
    let config = config::Config::load()?;
    info!("Loaded configuration for server: {}", config.server_url);

    // Run the agent
    if let Err(e) = run_agent(config).await {
        error!("Agent error: {}", e);
        return Err(e);
    }

    Ok(())
}

async fn run_agent(config: config::Config) -> Result<()> {
    // Create session manager
    let mut session = session::SessionManager::new(config.clone());

    // Connect to server and run main loop
    loop {
        info!("Connecting to server...");

        match session.connect().await {
            Ok(_) => {
                info!("Connected to server");

                // Run session until disconnect
                if let Err(e) = session.run().await {
                    error!("Session error: {}", e);
                }
            }
            Err(e) => {
                error!("Connection failed: {}", e);
            }
        }

        // Wait before reconnecting
        info!("Reconnecting in 5 seconds...");
        tokio::time::sleep(tokio::time::Duration::from_secs(5)).await;
    }
}

+//!   guruconnect-agent.exe [support_code]

+//! If a support code is provided, the agent will connect using that code

+    let args: Vec<String> = std::env::args().collect();

+    let support_code = if args.len() > 1 {

+        let code = args[1].trim().to_string();

+        // Validate it looks like a 6-digit code

+        if code.len() == 6 && code.chars().all(|c| c.is_ascii_digit()) {

+            info!("Support code provided: {}", code);

+            info!("Invalid support code format, ignoring: {}", code);

-    let config = config::Config::load()?;

+    let mut config = config::Config::load()?;

+    config.support_code = support_code;


Now I need to update the WebSocket transport to include the support_code when connecting. Let me check how the connection is built.


Now update the WebSocket transport to include the support code and hostname:


     1→//! WebSocket client transport
     2→//!
     3→//! Handles WebSocket connection to the GuruConnect server with:
     4→//! - TLS encryption
     5→//! - Automatic reconnection
     6→//! - Protobuf message serialization
     7→
     8→use crate::proto::Message;
     9→use anyhow::{Context, Result};
    10→use bytes::Bytes;
    11→use futures_util::{SinkExt, StreamExt};
    12→use prost::Message as ProstMessage;
    13→use std::collections::VecDeque;
    14→use std::sync::Arc;
    15→use tokio::net::TcpStream;
    16→use tokio::sync::Mutex;
    17→use tokio_tungstenite::{
    18→    connect_async, tungstenite::protocol::Message as WsMessage, MaybeTlsStream, WebSocketStream,
    19→};
    20→
    21→type WsStream = WebSocketStream<MaybeTlsStream<TcpStream>>;
    22→
    23→/// WebSocket transport for server communication
    24→pub struct WebSocketTransport {
    25→    stream: Arc<Mutex<WsStream>>,
    26→    incoming: VecDeque<Message>,
    27→    connected: bool,
    28→}
    29→
    30→impl WebSocketTransport {
    31→    /// Connect to the server
    32→    pub async fn connect(url: &str, agent_id: &str, api_key: &str) -> Result<Self> {
    33→        // Append agent_id and API key as query parameters
    34→        let url_with_params = if url.contains('?') {
    35→            format!("{}&agent_id={}&api_key={}", url, agent_id, api_key)
    36→        } else {
    37→            format!("{}?agent_id={}&api_key={}", url, agent_id, api_key)
    38→        };
    39→
    40→        tracing::info!("Connecting to {} as agent {}", url, agent_id);
    41→
    42→        let (ws_stream, response) = connect_async(&url_with_params)
    43→            .await
    44→            .context("Failed to connect to WebSocket server")?;
    45→
    46→        tracing::info!("Connected, status: {}", response.status());
    47→
    48→        Ok(Self {
    49→            stream: Arc::new(Mutex::new(ws_stream)),
    50→            incoming: VecDeque::new(),
    51→            connected: true,
    52→        })
    53→    }
    54→
    55→    /// Send a protobuf message
    56→    pub async fn send(&mut self, msg: Message) -> Result<()> {
    57→        let mut stream = self.stream.lock().await;
    58→
    59→        // Serialize to protobuf binary
    60→        let mut buf = Vec::with_capacity(msg.encoded_len());
    61→        msg.encode(&mut buf)?;
    62→
    63→        // Send as binary WebSocket message
    64→        stream
    65→            .send(WsMessage::Binary(buf.into()))
    66→            .await
    67→            .context("Failed to send message")?;
    68→
    69→        Ok(())
    70→    }

<system-reminder>
Whenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.
</system-reminder>

//! WebSocket client transport
//!
//! Handles WebSocket connection to the GuruConnect server with:
//! - TLS encryption
//! - Automatic reconnection
//! - Protobuf message serialization

use crate::proto::Message;
use anyhow::{Context, Result};
use bytes::Bytes;
use futures_util::{SinkExt, StreamExt};
use prost::Message as ProstMessage;
use std::collections::VecDeque;
use std::sync::Arc;
use tokio::net::TcpStream;
use tokio::sync::Mutex;
use tokio_tungstenite::{
    connect_async, tungstenite::protocol::Message as WsMessage, MaybeTlsStream, WebSocketStream,
};

type WsStream = WebSocketStream<MaybeTlsStream<TcpStream>>;

/// WebSocket transport for server communication
pub struct WebSocketTransport {
    stream: Arc<Mutex<WsStream>>,
    incoming: VecDeque<Message>,
    connected: bool,
}

impl WebSocketTransport {
    /// Connect to the server
    pub async fn connect(url: &str, agent_id: &str, api_key: &str) -> Result<Self> {
        // Append agent_id and API key as query parameters
        let url_with_params = if url.contains('?') {
            format!("{}&agent_id={}&api_key={}", url, agent_id, api_key)
        } else {
            format!("{}?agent_id={}&api_key={}", url, agent_id, api_key)
        };

        tracing::info!("Connecting to {} as agent {}", url, agent_id);

        let (ws_stream, response) = connect_async(&url_with_params)
            .await
            .context("Failed to connect to WebSocket server")?;

        tracing::info!("Connected, status: {}", response.status());

        Ok(Self {
            stream: Arc::new(Mutex::new(ws_stream)),
            incoming: VecDeque::new(),
            connected: true,
        })
    }

    /// Send a protobuf message
    pub async fn send(&mut self, msg: Message) -> Result<()> {
        let mut stream = self.stream.lock().await;

        // Serialize to protobuf binary
        let mut buf = Vec::with_capacity(msg.encoded_len());
        msg.encode(&mut buf)?;

        // Send as binary WebSocket message
        stream
            .send(WsMessage::Binary(buf.into()))
            .await
            .context("Failed to send message")?;

        Ok(())
    }


I need to update the connect method to accept additional optional parameters for support_code and hostname.


impl WebSocketTransport {
    /// Connect to the server
    pub async fn connect(url: &str, agent_id: &str, api_key: &str) -> Result<Self> {
        // Append agent_id and API key as query parameters
        let url_with_params = if url.contains('?') {
            format!("{}&agent_id={}&api_key={}", url, agent_id, api_key)
        } else {
            format!("{}?agent_id={}&api_key={}", url, agent_id, api_key)
        };

        tracing::info!("Connecting to {} as agent {}", url, agent_id);

impl WebSocketTransport {
    /// Connect to the server
    pub async fn connect(
        url: &str,
        agent_id: &str,
        api_key: &str,
        hostname: Option<&str>,
        support_code: Option<&str>,
    ) -> Result<Self> {
        // Build query parameters
        let mut params = format!("agent_id={}&api_key={}", agent_id, api_key);

        if let Some(hostname) = hostname {
            params.push_str(&format!("&hostname={}", urlencoding::encode(hostname)));
        }

        if let Some(code) = support_code {
            params.push_str(&format!("&support_code={}", code));
        }

        // Append parameters to URL
        let url_with_params = if url.contains('?') {
            format!("{}&{}", url, params)
        } else {
            format!("{}?{}", url, params)
        };

        tracing::info!("Connecting to {} as agent {}", url, agent_id);
        if let Some(code) = support_code {
            tracing::info!("Using support code: {}", code);
        }


The file C:\Users\MikeSwanson\Claude\guru-connect\agent\src\transport\websocket.rs has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    26→    incoming: VecDeque<Message>,
    27→    connected: bool,
    28→}
    29→
    30→impl WebSocketTransport {
    31→    /// Connect to the server
    32→    pub async fn connect(
    33→        url: &str,
    34→        agent_id: &str,
    35→        api_key: &str,
    36→        hostname: Option<&str>,
    37→        support_code: Option<&str>,
    38→    ) -> Result<Self> {
    39→        // Build query parameters
    40→        let mut params = format!("agent_id={}&api_key={}", agent_id, api_key);
    41→
    42→        if let Some(hostname) = hostname {
    43→            params.push_str(&format!("&hostname={}", urlencoding::encode(hostname)));
    44→        }
    45→
    46→        if let Some(code) = support_code {
    47→            params.push_str(&format!("&support_code={}", code));
    48→        }
    49→
    50→        // Append parameters to URL
    51→        let url_with_params = if url.contains('?') {
    52→            format!("{}&{}", url, params)
    53→        } else {
    54→            format!("{}?{}", url, params)
    55→        };
    56→
    57→        tracing::info!("Connecting to {} as agent {}", url, agent_id);
    58→        if let Some(code) = support_code {
    59→            tracing::info!("Using support code: {}", code);
    60→        }
    61→
    62→        let (ws_stream, response) = connect_async(&url_with_params)
    63→            .await
    64→            .context("Failed to connect to WebSocket server")?;

impl WebSocketTransport {
    /// Connect to the server
    pub async fn connect(
        url: &str,
        agent_id: &str,
        api_key: &str,
        hostname: Option<&str>,
        support_code: Option<&str>,
    ) -> Result<Self> {
        // Build query parameters
        let mut params = format!("agent_id={}&api_key={}", agent_id, api_key);

        if let Some(hostname) = hostname {
            params.push_str(&format!("&hostname={}", urlencoding::encode(hostname)));
        }

        if let Some(code) = support_code {
            params.push_str(&format!("&support_code={}", code));
        }

        // Append parameters to URL
        let url_with_params = if url.contains('?') {
            format!("{}&{}", url, params)
        } else {
            format!("{}?{}", url, params)
        };

        tracing::info!("Connecting to {} as agent {}", url, agent_id);
        if let Some(code) = support_code {
            tracing::info!("Using support code: {}", code);
        }

//! WebSocket client transport
//!
//! Handles WebSocket connection to the GuruConnect server with:
//! - TLS encryption
//! - Automatic reconnection
//! - Protobuf message serialization

use crate::proto::Message;
use anyhow::{Context, Result};
use bytes::Bytes;
use futures_util::{SinkExt, StreamExt};
use prost::Message as ProstMessage;
use std::collections::VecDeque;
use std::sync::Arc;
use tokio::net::TcpStream;
use tokio::sync::Mutex;
use tokio_tungstenite::{
    connect_async, tungstenite::protocol::Message as WsMessage, MaybeTlsStream, WebSocketStream,
};

type WsStream = WebSocketStream<MaybeTlsStream<TcpStream>>;

/// WebSocket transport for server communication
pub struct WebSocketTransport {
    stream: Arc<Mutex<WsStream>>,
    incoming: VecDeque<Message>,
    connected: bool,
}

impl WebSocketTransport {
    /// Connect to the server
    pub async fn connect(url: &str, agent_id: &str, api_key: &str) -> Result<Self> {
        // Append agent_id and API key as query parameters
        let url_with_params = if url.contains('?') {
            format!("{}&agent_id={}&api_key={}", url, agent_id, api_key)
        } else {
            format!("{}?agent_id={}&api_key={}", url, agent_id, api_key)
        };

        tracing::info!("Connecting to {} as agent {}", url, agent_id);

        let (ws_stream, response) = connect_async(&url_with_params)
            .await
            .context("Failed to connect to WebSocket server")?;

        tracing::info!("Connected, status: {}", response.status());

        Ok(Self {
            stream: Arc::new(Mutex::new(ws_stream)),
            incoming: VecDeque::new(),
            connected: true,
        })
    }

    /// Send a protobuf message
    pub async fn send(&mut self, msg: Message) -> Result<()> {
        let mut stream = self.stream.lock().await;

        // Serialize to protobuf binary
        let mut buf = Vec::with_capacity(msg.encoded_len());
        msg.encode(&mut buf)?;

        // Send as binary WebSocket message
        stream
            .send(WsMessage::Binary(buf.into()))
            .await
            .context("Failed to send message")?;

        Ok(())
    }

    /// Try to receive a message (non-blocking)
    pub fn try_recv(&mut self) -> Result<Option<Message>> {
        // Return buffered message if available
        if let Some(msg) = self.incoming.pop_front() {
            return Ok(Some(msg));
        }

        // Try to receive more messages
        let stream = self.stream.clone();
        let result = tokio::task::block_in_place(|| {
            tokio::runtime::Handle::current().block_on(async {
                let mut stream = stream.lock().await;

                // Use try_next for non-blocking receive
                match tokio::time::timeout(
                    std::time::Duration::from_millis(1),
                    stream.next(),
                )
                .await
                {
                    Ok(Some(Ok(ws_msg))) => Ok(Some(ws_msg)),
                    Ok(Some(Err(e))) => Err(anyhow::anyhow!("WebSocket error: {}", e)),
                    Ok(None) => {
                        // Connection closed
                        Ok(None)
                    }
                    Err(_) => {
                        // Timeout - no message available
                        Ok(None)
                    }
                }
            })
        });

        match result? {
            Some(ws_msg) => {
                if let Some(msg) = self.parse_message(ws_msg)? {
                    Ok(Some(msg))
                } else {
                    Ok(None)
                }
            }
            None => Ok(None),
        }
    }

    /// Receive a message (blocking)
    pub async fn recv(&mut self) -> Result<Option<Message>> {
        // Return buffered message if available
        if let Some(msg) = self.incoming.pop_front() {
            return Ok(Some(msg));
        }

        let result = {
            let mut stream = self.stream.lock().await;
            stream.next().await
        };

        match result {
            Some(Ok(ws_msg)) => self.parse_message(ws_msg),
            Some(Err(e)) => {
                self.connected = false;
                Err(anyhow::anyhow!("WebSocket error: {}", e))
            }
            None => {
                self.connected = false;
                Ok(None)
            }
        }
    }

    /// Parse a WebSocket message into a protobuf message
    fn parse_message(&mut self, ws_msg: WsMessage) -> Result<Option<Message>> {
        match ws_msg {
            WsMessage::Binary(data) => {
                let msg = Message::decode(Bytes::from(data))
                    .context("Failed to decode protobuf message")?;
                Ok(Some(msg))
            }
            WsMessage::Ping(data) => {
                // Pong is sent automatically by tungstenite
                tracing::trace!("Received ping");
                Ok(None)
            }
            WsMessage::Pong(_) => {
                tracing::trace!("Received pong");
                Ok(None)
            }
            WsMessage::Close(frame) => {
                tracing::info!("Connection closed: {:?}", frame);
                self.connected = false;
                Ok(None)
            }
            WsMessage::Text(text) => {
                // We expect binary protobuf, but log text messages
                tracing::warn!("Received unexpected text message: {}", text);
                Ok(None)
            }
            _ => Ok(None),
        }
    }

    /// Check if connected
    pub fn is_connected(&self) -> bool {
        self.connected
    }

    /// Close the connection
    pub async fn close(&mut self) -> Result<()> {
        let mut stream = self.stream.lock().await;
        stream.close(None).await?;
        self.connected = false;
        Ok(())
    }
}

-    pub async fn connect(url: &str, agent_id: &str, api_key: &str) -> Result<Self> {

-        // Append agent_id and API key as query parameters

+        let mut params = format!("agent_id={}&api_key={}", agent_id, api_key);

+        if let Some(hostname) = hostname {

+            params.push_str(&format!("&hostname={}", urlencoding::encode(hostname)));

+        if let Some(code) = support_code {

+            params.push_str(&format!("&support_code={}", code));

-            format!("{}&agent_id={}&api_key={}", url, agent_id, api_key)

+            format!("{}&{}", url, params)

-            format!("{}?agent_id={}&api_key={}", url, agent_id, api_key)

+            format!("{}?{}", url, params)

+            tracing::info!("Using support code: {}", code);


I need to add `urlencoding` as a dependency in the agent's Cargo.toml, or I could just implement a simple URL encoding. Let me check if urlencoding is already a dependency.Actually, for simplicity, let me just use percent-encoding which is commonly used in Rust web stacks, or I can just implement a simple encode function for the hostname since it usually just contains alphanumeric and hyphens.Actually, let me just use a simple replace for common URL unsafe chars, or use the `form_urlencoded` crate from the `url` crate which is likely already a dependency.Let me just check the Cargo.toml.