   218→        }
   219→        None => {
   220→            // Legacy mode: if a support code was provided, run as agent
   221→            if let Some(code) = cli.support_code {
   222→                run_agent_mode(Some(code))
   223→            } else {
   224→                // No args: check if protocol handler is installed
   225→                // If not, run install mode (user likely downloaded from web)
   226→                if !install::is_protocol_handler_registered() {
   227→                    info!("Protocol handler not registered, running installer");
   228→                    run_install(false)
   229→                } else {
   230→                    // Protocol handler exists, run as agent
   231→                    run_agent_mode(None)
   232→                }
   233→            }
   234→        }
   235→    }
   236→}
   237→
   238→/// Run in agent mode (receive remote connections)
   239→fn run_agent_mode(support_code: Option<String>) -> Result<()> {
   240→    info!("Running in agent mode");
   241→
   242→    // Check elevation status

<system-reminder>
Whenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.
</system-reminder>

        }
        None => {
            // Legacy mode: if a support code was provided, run as agent
            if let Some(code) = cli.support_code {
                run_agent_mode(Some(code))
            } else {
                // No args: check if protocol handler is installed
                // If not, run install mode (user likely downloaded from web)
                if !install::is_protocol_handler_registered() {
                    info!("Protocol handler not registered, running installer");
                    run_install(false)
                } else {
                    // Protocol handler exists, run as agent
                    run_agent_mode(None)
                }
            }
        }
    }
}

/// Run in agent mode (receive remote connections)
fn run_agent_mode(support_code: Option<String>) -> Result<()> {
    info!("Running in agent mode");

    // Check elevation status


Found the problem for issue #2!

Line 230-231: "Protocol handler exists, run as agent"

So when someone installs GuruConnect on their admin/technician machine to use as a viewer (via the protocol handler), if they accidentally run the executable directly OR if it auto-starts, it runs as an AGENT and registers with the server.

This is a significant design issue. The solution options:

1. **Separate binaries** - Have a separate `guruconnect-viewer.exe` that only does viewing
2. **Config file** - A config file that specifies the role (agent vs viewer-only)
3. **Installation mode flag** - During install, ask if it's an "agent" or "viewer only" install
4. **Command-line only viewer** - Never auto-start agent mode, require explicit command

The cleanest solution is probably:
- When just installing the protocol handler (for admin/viewer use), don't run as agent by default
- Only run as agent when:
  - Explicitly told to (`guruconnect agent`)
  - A support code is provided
  - Installed explicitly as a managed agent

Let me create a todo list to track these fixes:


Found both issues:

## Issue #1: Debug Window in Tray Menu
The tray menu has "Show Debug Window" visible to all users (`tray/mod.rs:62`). Should be hidden in production.

## Issue #2: Viewer Machine Registering as Agent
The current logic (`main.rs:230-231`):
```
// Protocol handler exists, run as agent  ← PROBLEM
run_agent_mode(None)
```

When the admin installs GuruConnect for viewing (protocol handler), running the exe defaults to **agent mode**, which registers it with the server!


TodoWrite

Remove 'Show Debug Window' from tray menu in release builds

Fix default behavior: viewer-only install shouldn't run as agent

Add install mode selection (Agent vs Viewer-only)

Rebuild and deploy fixed agent


Todos have been modified successfully. Ensure that you continue to use the todo list to track your progress. Please proceed with the current tasks if applicable

Remove 'Show Debug Window' from tray menu in release builds

Fix default behavior: viewer-only install shouldn't run as agent

Add install mode selection (Agent vs Viewer-only)

Rebuild and deploy fixed agent


Let me start by fixing issue #1 - removing the debug window from the tray menu in release builds. I'll use conditional compilation to only show it in debug builds.


Let me fix issue #1 first - hide debug menu in release builds:


     1→//! System tray icon and menu for the agent
     2→//!
     3→//! Provides a tray icon with menu options:
     4→//! - Connection status
     5→//! - Machine name
     6→//! - End session
     7→
     8→use anyhow::Result;
     9→use muda::{Menu, MenuEvent, MenuItem, PredefinedMenuItem, Submenu};
    10→use std::sync::atomic::{AtomicBool, Ordering};
    11→use std::sync::Arc;
    12→use tray_icon::{Icon, TrayIcon, TrayIconBuilder, TrayIconEvent};
    13→use tracing::{info, warn};
    14→
    15→#[cfg(windows)]
    16→use windows::Win32::UI::WindowsAndMessaging::{
    17→    PeekMessageW, TranslateMessage, DispatchMessageW, MSG, PM_REMOVE,
    18→};
    19→
    20→/// Events that can be triggered from the tray menu
    21→#[derive(Debug, Clone)]
    22→pub enum TrayAction {
    23→    EndSession,
    24→    ShowDetails,
    25→    ShowDebugWindow,
    26→}
    27→
    28→/// Tray icon controller
    29→pub struct TrayController {
    30→    _tray_icon: TrayIcon,
    31→    menu: Menu,
    32→    end_session_item: MenuItem,
    33→    debug_item: MenuItem,
    34→    status_item: MenuItem,
    35→    exit_requested: Arc<AtomicBool>,
    36→}
    37→
    38→impl TrayController {
    39→    /// Create a new tray controller
    40→    /// `allow_end_session` - If true, show "End Session" menu item (only for support sessions)
    41→    pub fn new(machine_name: &str, support_code: Option<&str>, allow_end_session: bool) -> Result<Self> {
    42→        // Create menu items
    43→        let status_text = if let Some(code) = support_code {
    44→            format!("Support Session: {}", code)
    45→        } else {
    46→            "Persistent Agent".to_string()
    47→        };
    48→
    49→        let status_item = MenuItem::new(&status_text, false, None);
    50→        let machine_item = MenuItem::new(format!("Machine: {}", machine_name), false, None);
    51→        let separator = PredefinedMenuItem::separator();
    52→
    53→        // Only show "End Session" for support sessions
    54→        // Persistent agents can only be removed by admin
    55→        let end_session_item = if allow_end_session {
    56→            MenuItem::new("End Session", true, None)
    57→        } else {
    58→            MenuItem::new("Managed by Administrator", false, None)
    59→        };
    60→
    61→        // Debug window option (always available)
    62→        let debug_item = MenuItem::new("Show Debug Window", true, None);
    63→
    64→        // Build menu
    65→        let menu = Menu::new();
    66→        menu.append(&status_item)?;
    67→        menu.append(&machine_item)?;
    68→        menu.append(&separator)?;
    69→        menu.append(&debug_item)?;
    70→        menu.append(&end_session_item)?;
    71→
    72→        // Create tray icon
    73→        let icon = create_default_icon()?;
    74→
    75→        let tray_icon = TrayIconBuilder::new()
    76→            .with_menu(Box::new(menu.clone()))
    77→            .with_tooltip(format!("GuruConnect - {}", machine_name))
    78→            .with_icon(icon)
    79→            .build()?;
    80→
    81→        let exit_requested = Arc::new(AtomicBool::new(false));
    82→
    83→        Ok(Self {
    84→            _tray_icon: tray_icon,
    85→            menu,
    86→            end_session_item,
    87→            debug_item,
    88→            status_item,
    89→            exit_requested,
    90→        })
    91→    }
    92→
    93→    /// Check if exit has been requested
    94→    pub fn exit_requested(&self) -> bool {
    95→        self.exit_requested.load(Ordering::SeqCst)
    96→    }
    97→
    98→    /// Update the connection status display
    99→    pub fn update_status(&self, status: &str) {
   100→        self.status_item.set_text(status);
   101→    }
   102→
   103→    /// Process pending menu events (call this from the main loop)
   104→    pub fn process_events(&self) -> Option<TrayAction> {
   105→        // Pump Windows message queue to process tray icon events
   106→        #[cfg(windows)]
   107→        pump_windows_messages();
   108→
   109→        // Check for menu events
   110→        if let Ok(event) = MenuEvent::receiver().try_recv() {
   111→            if event.id == self.end_session_item.id() {
   112→                info!("End session requested from tray menu");
   113→                self.exit_requested.store(true, Ordering::SeqCst);
   114→                return Some(TrayAction::EndSession);
   115→            }
   116→            if event.id == self.debug_item.id() {
   117→                info!("Debug window requested from tray menu");
   118→                return Some(TrayAction::ShowDebugWindow);
   119→            }
   120→        }
   121→
   122→        // Check for tray icon events (like double-click)
   123→        if let Ok(event) = TrayIconEvent::receiver().try_recv() {
   124→            match event {
   125→                TrayIconEvent::DoubleClick { .. } => {
   126→                    info!("Tray icon double-clicked");
   127→                    return Some(TrayAction::ShowDetails);
   128→                }
   129→                _ => {}
   130→            }
   131→        }
   132→
   133→        None
   134→    }
   135→}
   136→
   137→/// Pump the Windows message queue to process tray icon events
   138→#[cfg(windows)]
   139→fn pump_windows_messages() {
   140→    unsafe {
   141→        let mut msg = MSG::default();
   142→        // Process all pending messages
   143→        while PeekMessageW(&mut msg, None, 0, 0, PM_REMOVE).as_bool() {
   144→            let _ = TranslateMessage(&msg);
   145→            DispatchMessageW(&msg);
   146→        }
   147→    }
   148→}
   149→
   150→/// Create a simple default icon (green circle for connected)
   151→fn create_default_icon() -> Result<Icon> {
   152→    // Create a simple 32x32 green icon
   153→    let size = 32u32;
   154→    let mut rgba = vec![0u8; (size * size * 4) as usize];
   155→
   156→    let center = size as f32 / 2.0;
   157→    let radius = size as f32 / 2.0 - 2.0;
   158→
   159→    for y in 0..size {
   160→        for x in 0..size {
   161→            let dx = x as f32 - center;
   162→            let dy = y as f32 - center;
   163→            let dist = (dx * dx + dy * dy).sqrt();
   164→
   165→            let idx = ((y * size + x) * 4) as usize;
   166→
   167→            if dist <= radius {
   168→                // Green circle
   169→                rgba[idx] = 76;      // R
   170→                rgba[idx + 1] = 175; // G
   171→                rgba[idx + 2] = 80;  // B
   172→                rgba[idx + 3] = 255; // A
   173→            } else if dist <= radius + 1.0 {
   174→                // Anti-aliased edge
   175→                let alpha = ((radius + 1.0 - dist) * 255.0) as u8;
   176→                rgba[idx] = 76;
   177→                rgba[idx + 1] = 175;
   178→                rgba[idx + 2] = 80;
   179→                rgba[idx + 3] = alpha;
   180→            }
   181→        }
   182→    }
   183→
   184→    let icon = Icon::from_rgba(rgba, size, size)?;
   185→    Ok(icon)
   186→}
   187→
   188→#[cfg(test)]
   189→mod tests {
   190→    use super::*;
   191→
   192→    #[test]
   193→    fn test_create_icon() {
   194→        let icon = create_default_icon();
   195→        assert!(icon.is_ok());
   196→    }
   197→}
   198→

<system-reminder>
Whenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.
</system-reminder>

//! System tray icon and menu for the agent
//!
//! Provides a tray icon with menu options:
//! - Connection status
//! - Machine name
//! - End session

use anyhow::Result;
use muda::{Menu, MenuEvent, MenuItem, PredefinedMenuItem, Submenu};
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
use tray_icon::{Icon, TrayIcon, TrayIconBuilder, TrayIconEvent};
use tracing::{info, warn};

#[cfg(windows)]
use windows::Win32::UI::WindowsAndMessaging::{
    PeekMessageW, TranslateMessage, DispatchMessageW, MSG, PM_REMOVE,
};

/// Events that can be triggered from the tray menu
#[derive(Debug, Clone)]
pub enum TrayAction {
    EndSession,
    ShowDetails,
    ShowDebugWindow,
}

/// Tray icon controller
pub struct TrayController {
    _tray_icon: TrayIcon,
    menu: Menu,
    end_session_item: MenuItem,
    debug_item: MenuItem,
    status_item: MenuItem,
    exit_requested: Arc<AtomicBool>,
}

impl TrayController {
    /// Create a new tray controller
    /// `allow_end_session` - If true, show "End Session" menu item (only for support sessions)
    pub fn new(machine_name: &str, support_code: Option<&str>, allow_end_session: bool) -> Result<Self> {
        // Create menu items
        let status_text = if let Some(code) = support_code {
            format!("Support Session: {}", code)
        } else {
            "Persistent Agent".to_string()
        };

        let status_item = MenuItem::new(&status_text, false, None);
        let machine_item = MenuItem::new(format!("Machine: {}", machine_name), false, None);
        let separator = PredefinedMenuItem::separator();

        // Only show "End Session" for support sessions
        // Persistent agents can only be removed by admin
        let end_session_item = if allow_end_session {
            MenuItem::new("End Session", true, None)
        } else {
            MenuItem::new("Managed by Administrator", false, None)
        };

        // Debug window option (always available)
        let debug_item = MenuItem::new("Show Debug Window", true, None);

        // Build menu
        let menu = Menu::new();
        menu.append(&status_item)?;
        menu.append(&machine_item)?;
        menu.append(&separator)?;
        menu.append(&debug_item)?;
        menu.append(&end_session_item)?;

        // Create tray icon
        let icon = create_default_icon()?;

        let tray_icon = TrayIconBuilder::new()
            .with_menu(Box::new(menu.clone()))
            .with_tooltip(format!("GuruConnect - {}", machine_name))
            .with_icon(icon)
            .build()?;

        let exit_requested = Arc::new(AtomicBool::new(false));

        Ok(Self {
            _tray_icon: tray_icon,
            menu,
            end_session_item,
            debug_item,
            status_item,
            exit_requested,
        })
    }

    /// Check if exit has been requested
    pub fn exit_requested(&self) -> bool {
        self.exit_requested.load(Ordering::SeqCst)
    }

    /// Update the connection status display
    pub fn update_status(&self, status: &str) {
        self.status_item.set_text(status);
    }

    /// Process pending menu events (call this from the main loop)
    pub fn process_events(&self) -> Option<TrayAction> {
        // Pump Windows message queue to process tray icon events
        #[cfg(windows)]
        pump_windows_messages();

        // Check for menu events
        if let Ok(event) = MenuEvent::receiver().try_recv() {
            if event.id == self.end_session_item.id() {
                info!("End session requested from tray menu");
                self.exit_requested.store(true, Ordering::SeqCst);
                return Some(TrayAction::EndSession);
            }
            if event.id == self.debug_item.id() {
                info!("Debug window requested from tray menu");
                return Some(TrayAction::ShowDebugWindow);
            }
        }

        // Check for tray icon events (like double-click)
        if let Ok(event) = TrayIconEvent::receiver().try_recv() {
            match event {
                TrayIconEvent::DoubleClick { .. } => {
                    info!("Tray icon double-clicked");
                    return Some(TrayAction::ShowDetails);
                }
                _ => {}
            }
        }

        None
    }
}

/// Pump the Windows message queue to process tray icon events
#[cfg(windows)]
fn pump_windows_messages() {
    unsafe {
        let mut msg = MSG::default();
        // Process all pending messages
        while PeekMessageW(&mut msg, None, 0, 0, PM_REMOVE).as_bool() {
            let _ = TranslateMessage(&msg);
            DispatchMessageW(&msg);
        }
    }
}

/// Create a simple default icon (green circle for connected)
fn create_default_icon() -> Result<Icon> {
    // Create a simple 32x32 green icon
    let size = 32u32;
    let mut rgba = vec![0u8; (size * size * 4) as usize];

    let center = size as f32 / 2.0;
    let radius = size as f32 / 2.0 - 2.0;

    for y in 0..size {
        for x in 0..size {
            let dx = x as f32 - center;
            let dy = y as f32 - center;
            let dist = (dx * dx + dy * dy).sqrt();

            let idx = ((y * size + x) * 4) as usize;

            if dist <= radius {
                // Green circle
                rgba[idx] = 76;      // R
                rgba[idx + 1] = 175; // G
                rgba[idx + 2] = 80;  // B
                rgba[idx + 3] = 255; // A
            } else if dist <= radius + 1.0 {
                // Anti-aliased edge
                let alpha = ((radius + 1.0 - dist) * 255.0) as u8;
                rgba[idx] = 76;
                rgba[idx + 1] = 175;
                rgba[idx + 2] = 80;
                rgba[idx + 3] = alpha;
            }
        }
    }

    let icon = Icon::from_rgba(rgba, size, size)?;
    Ok(icon)
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn test_create_icon() {
        let icon = create_default_icon();
        assert!(icon.is_ok());
    }
}


Now I need to modify this to only show the debug menu item in debug builds. I'll use `#[cfg(debug_assertions)]` to conditionally include it.


Edit

/// Events that can be triggered from the tray menu
#[derive(Debug, Clone)]
pub enum TrayAction {
    EndSession,
    ShowDetails,
    ShowDebugWindow,
}

/// Events that can be triggered from the tray menu
#[derive(Debug, Clone)]
pub enum TrayAction {
    EndSession,
    ShowDetails,
    #[cfg(debug_assertions)]
    ShowDebugWindow,
}


The file C:\Users\MikeSwanson\Claude\guru-connect\agent\src\tray\mod.rs has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    16→use windows::Win32::UI::WindowsAndMessaging::{
    17→    PeekMessageW, TranslateMessage, DispatchMessageW, MSG, PM_REMOVE,
    18→};
    19→
    20→/// Events that can be triggered from the tray menu
    21→#[derive(Debug, Clone)]
    22→pub enum TrayAction {
    23→    EndSession,
    24→    ShowDetails,
    25→    #[cfg(debug_assertions)]
    26→    ShowDebugWindow,
    27→}
    28→
    29→/// Tray icon controller
    30→pub struct TrayController {
    31→    _tray_icon: TrayIcon,

/// Events that can be triggered from the tray menu
#[derive(Debug, Clone)]
pub enum TrayAction {
    EndSession,
    ShowDetails,
    #[cfg(debug_assertions)]
    ShowDebugWindow,
}

//! System tray icon and menu for the agent
//!
//! Provides a tray icon with menu options:
//! - Connection status
//! - Machine name
//! - End session

use anyhow::Result;
use muda::{Menu, MenuEvent, MenuItem, PredefinedMenuItem, Submenu};
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
use tray_icon::{Icon, TrayIcon, TrayIconBuilder, TrayIconEvent};
use tracing::{info, warn};

#[cfg(windows)]
use windows::Win32::UI::WindowsAndMessaging::{
    PeekMessageW, TranslateMessage, DispatchMessageW, MSG, PM_REMOVE,
};

/// Events that can be triggered from the tray menu
#[derive(Debug, Clone)]
pub enum TrayAction {
    EndSession,
    ShowDetails,
    ShowDebugWindow,
}

/// Tray icon controller
pub struct TrayController {
    _tray_icon: TrayIcon,
    menu: Menu,
    end_session_item: MenuItem,
    debug_item: MenuItem,
    status_item: MenuItem,
    exit_requested: Arc<AtomicBool>,
}

impl TrayController {
    /// Create a new tray controller
    /// `allow_end_session` - If true, show "End Session" menu item (only for support sessions)
    pub fn new(machine_name: &str, support_code: Option<&str>, allow_end_session: bool) -> Result<Self> {
        // Create menu items
        let status_text = if let Some(code) = support_code {
            format!("Support Session: {}", code)
        } else {
            "Persistent Agent".to_string()
        };

        let status_item = MenuItem::new(&status_text, false, None);
        let machine_item = MenuItem::new(format!("Machine: {}", machine_name), false, None);
        let separator = PredefinedMenuItem::separator();

        // Only show "End Session" for support sessions
        // Persistent agents can only be removed by admin
        let end_session_item = if allow_end_session {
            MenuItem::new("End Session", true, None)
        } else {
            MenuItem::new("Managed by Administrator", false, None)
        };

        // Debug window option (always available)
        let debug_item = MenuItem::new("Show Debug Window", true, None);

        // Build menu
        let menu = Menu::new();
        menu.append(&status_item)?;
        menu.append(&machine_item)?;
        menu.append(&separator)?;
        menu.append(&debug_item)?;
        menu.append(&end_session_item)?;

        // Create tray icon
        let icon = create_default_icon()?;

        let tray_icon = TrayIconBuilder::new()
            .with_menu(Box::new(menu.clone()))
            .with_tooltip(format!("GuruConnect - {}", machine_name))
            .with_icon(icon)
            .build()?;

        let exit_requested = Arc::new(AtomicBool::new(false));

        Ok(Self {
            _tray_icon: tray_icon,
            menu,
            end_session_item,
            debug_item,
            status_item,
            exit_requested,
        })
    }

    /// Check if exit has been requested
    pub fn exit_requested(&self) -> bool {
        self.exit_requested.load(Ordering::SeqCst)
    }

    /// Update the connection status display
    pub fn update_status(&self, status: &str) {
        self.status_item.set_text(status);
    }

    /// Process pending menu events (call this from the main loop)
    pub fn process_events(&self) -> Option<TrayAction> {
        // Pump Windows message queue to process tray icon events
        #[cfg(windows)]
        pump_windows_messages();

        // Check for menu events
        if let Ok(event) = MenuEvent::receiver().try_recv() {
            if event.id == self.end_session_item.id() {
                info!("End session requested from tray menu");
                self.exit_requested.store(true, Ordering::SeqCst);
                return Some(TrayAction::EndSession);
            }
            if event.id == self.debug_item.id() {
                info!("Debug window requested from tray menu");
                return Some(TrayAction::ShowDebugWindow);
            }
        }

        // Check for tray icon events (like double-click)
        if let Ok(event) = TrayIconEvent::receiver().try_recv() {
            match event {
                TrayIconEvent::DoubleClick { .. } => {
                    info!("Tray icon double-clicked");
                    return Some(TrayAction::ShowDetails);
                }
                _ => {}
            }
        }

        None
    }
}

/// Pump the Windows message queue to process tray icon events
#[cfg(windows)]
fn pump_windows_messages() {
    unsafe {
        let mut msg = MSG::default();
        // Process all pending messages
        while PeekMessageW(&mut msg, None, 0, 0, PM_REMOVE).as_bool() {
            let _ = TranslateMessage(&msg);
            DispatchMessageW(&msg);
        }
    }
}

/// Create a simple default icon (green circle for connected)
fn create_default_icon() -> Result<Icon> {
    // Create a simple 32x32 green icon
    let size = 32u32;
    let mut rgba = vec![0u8; (size * size * 4) as usize];

    let center = size as f32 / 2.0;
    let radius = size as f32 / 2.0 - 2.0;

    for y in 0..size {
        for x in 0..size {
            let dx = x as f32 - center;
            let dy = y as f32 - center;
            let dist = (dx * dx + dy * dy).sqrt();

            let idx = ((y * size + x) * 4) as usize;

            if dist <= radius {
                // Green circle
                rgba[idx] = 76;      // R
                rgba[idx + 1] = 175; // G
                rgba[idx + 2] = 80;  // B
                rgba[idx + 3] = 255; // A
            } else if dist <= radius + 1.0 {
                // Anti-aliased edge
                let alpha = ((radius + 1.0 - dist) * 255.0) as u8;
                rgba[idx] = 76;
                rgba[idx + 1] = 175;
                rgba[idx + 2] = 80;
                rgba[idx + 3] = alpha;
            }
        }
    }

    let icon = Icon::from_rgba(rgba, size, size)?;
    Ok(icon)
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn test_create_icon() {
        let icon = create_default_icon();
        assert!(icon.is_ok());
    }
}

pub enum TrayAction {
EndSession,
ShowDetails,
+    #[cfg(debug_assertions)]
ShowDebugWindow,
}


Now I need to also update the struct and the new() and process_events() functions to conditionally include the debug_item.


/// Tray icon controller
pub struct TrayController {
    _tray_icon: TrayIcon,
    menu: Menu,
    end_session_item: MenuItem,
    debug_item: MenuItem,
    status_item: MenuItem,
    exit_requested: Arc<AtomicBool>,
}

/// Tray icon controller
pub struct TrayController {
    _tray_icon: TrayIcon,
    menu: Menu,
    end_session_item: MenuItem,
    #[cfg(debug_assertions)]
    debug_item: MenuItem,
    status_item: MenuItem,
    exit_requested: Arc<AtomicBool>,
}


The file C:\Users\MikeSwanson\Claude\guru-connect\agent\src\tray\mod.rs has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    25→    #[cfg(debug_assertions)]
    26→    ShowDebugWindow,
    27→}
    28→
    29→/// Tray icon controller
    30→pub struct TrayController {
    31→    _tray_icon: TrayIcon,
    32→    menu: Menu,
    33→    end_session_item: MenuItem,
    34→    #[cfg(debug_assertions)]
    35→    debug_item: MenuItem,
    36→    status_item: MenuItem,
    37→    exit_requested: Arc<AtomicBool>,
    38→}
    39→
    40→impl TrayController {
    41→    /// Create a new tray controller
    42→    /// `allow_end_session` - If true, show "End Session" menu item (only for support sessions)

/// Tray icon controller
pub struct TrayController {
    _tray_icon: TrayIcon,
    menu: Menu,
    end_session_item: MenuItem,
    #[cfg(debug_assertions)]
    debug_item: MenuItem,
    status_item: MenuItem,
    exit_requested: Arc<AtomicBool>,
}

//! System tray icon and menu for the agent
//!
//! Provides a tray icon with menu options:
//! - Connection status
//! - Machine name
//! - End session

use anyhow::Result;
use muda::{Menu, MenuEvent, MenuItem, PredefinedMenuItem, Submenu};
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
use tray_icon::{Icon, TrayIcon, TrayIconBuilder, TrayIconEvent};
use tracing::{info, warn};

#[cfg(windows)]
use windows::Win32::UI::WindowsAndMessaging::{
    PeekMessageW, TranslateMessage, DispatchMessageW, MSG, PM_REMOVE,
};

/// Events that can be triggered from the tray menu
#[derive(Debug, Clone)]
pub enum TrayAction {
    EndSession,
    ShowDetails,
    #[cfg(debug_assertions)]
    ShowDebugWindow,
}

/// Tray icon controller
pub struct TrayController {
    _tray_icon: TrayIcon,
    menu: Menu,
    end_session_item: MenuItem,
    debug_item: MenuItem,
    status_item: MenuItem,
    exit_requested: Arc<AtomicBool>,
}

impl TrayController {
    /// Create a new tray controller
    /// `allow_end_session` - If true, show "End Session" menu item (only for support sessions)
    pub fn new(machine_name: &str, support_code: Option<&str>, allow_end_session: bool) -> Result<Self> {
        // Create menu items
        let status_text = if let Some(code) = support_code {
            format!("Support Session: {}", code)
        } else {
            "Persistent Agent".to_string()
        };

        let status_item = MenuItem::new(&status_text, false, None);
        let machine_item = MenuItem::new(format!("Machine: {}", machine_name), false, None);
        let separator = PredefinedMenuItem::separator();

        // Only show "End Session" for support sessions
        // Persistent agents can only be removed by admin
        let end_session_item = if allow_end_session {
            MenuItem::new("End Session", true, None)
        } else {
            MenuItem::new("Managed by Administrator", false, None)
        };

        // Debug window option (always available)
        let debug_item = MenuItem::new("Show Debug Window", true, None);

        // Build menu
        let menu = Menu::new();
        menu.append(&status_item)?;
        menu.append(&machine_item)?;
        menu.append(&separator)?;
        menu.append(&debug_item)?;
        menu.append(&end_session_item)?;

        // Create tray icon
        let icon = create_default_icon()?;

        let tray_icon = TrayIconBuilder::new()
            .with_menu(Box::new(menu.clone()))
            .with_tooltip(format!("GuruConnect - {}", machine_name))
            .with_icon(icon)
            .build()?;

        let exit_requested = Arc::new(AtomicBool::new(false));

        Ok(Self {
            _tray_icon: tray_icon,
            menu,
            end_session_item,
            debug_item,
            status_item,
            exit_requested,
        })
    }

    /// Check if exit has been requested
    pub fn exit_requested(&self) -> bool {
        self.exit_requested.load(Ordering::SeqCst)
    }

    /// Update the connection status display
    pub fn update_status(&self, status: &str) {
        self.status_item.set_text(status);
    }

    /// Process pending menu events (call this from the main loop)
    pub fn process_events(&self) -> Option<TrayAction> {
        // Pump Windows message queue to process tray icon events
        #[cfg(windows)]
        pump_windows_messages();

        // Check for menu events
        if let Ok(event) = MenuEvent::receiver().try_recv() {
            if event.id == self.end_session_item.id() {
                info!("End session requested from tray menu");
                self.exit_requested.store(true, Ordering::SeqCst);
                return Some(TrayAction::EndSession);
            }
            if event.id == self.debug_item.id() {
                info!("Debug window requested from tray menu");
                return Some(TrayAction::ShowDebugWindow);
            }
        }

        // Check for tray icon events (like double-click)
        if let Ok(event) = TrayIconEvent::receiver().try_recv() {
            match event {
                TrayIconEvent::DoubleClick { .. } => {
                    info!("Tray icon double-clicked");
                    return Some(TrayAction::ShowDetails);
                }
                _ => {}
            }
        }

        None
    }
}

/// Pump the Windows message queue to process tray icon events
#[cfg(windows)]
fn pump_windows_messages() {
    unsafe {
        let mut msg = MSG::default();
        // Process all pending messages
        while PeekMessageW(&mut msg, None, 0, 0, PM_REMOVE).as_bool() {
            let _ = TranslateMessage(&msg);
            DispatchMessageW(&msg);
        }
    }
}

/// Create a simple default icon (green circle for connected)
fn create_default_icon() -> Result<Icon> {
    // Create a simple 32x32 green icon
    let size = 32u32;
    let mut rgba = vec![0u8; (size * size * 4) as usize];

    let center = size as f32 / 2.0;
    let radius = size as f32 / 2.0 - 2.0;

    for y in 0..size {
        for x in 0..size {
            let dx = x as f32 - center;
            let dy = y as f32 - center;
            let dist = (dx * dx + dy * dy).sqrt();

            let idx = ((y * size + x) * 4) as usize;

            if dist <= radius {
                // Green circle
                rgba[idx] = 76;      // R
                rgba[idx + 1] = 175; // G
                rgba[idx + 2] = 80;  // B
                rgba[idx + 3] = 255; // A
            } else if dist <= radius + 1.0 {
                // Anti-aliased edge
                let alpha = ((radius + 1.0 - dist) * 255.0) as u8;
                rgba[idx] = 76;
                rgba[idx + 1] = 175;
                rgba[idx + 2] = 80;
                rgba[idx + 3] = alpha;
            }
        }
    }

    let icon = Icon::from_rgba(rgba, size, size)?;
    Ok(icon)
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn test_create_icon() {
        let icon = create_default_icon();
        assert!(icon.is_ok());
    }
}

_tray_icon: TrayIcon,
menu: Menu,
end_session_item: MenuItem,
+    #[cfg(debug_assertions)]
debug_item: MenuItem,
status_item: MenuItem,
exit_requested: Arc<AtomicBool>,


The option to show the debug menu is fine, I just don't want it to open by default on the desktop


Now I need to update the new() function to conditionally create and add the debug item.


        // Only show "End Session" for support sessions
        // Persistent agents can only be removed by admin
        let end_session_item = if allow_end_session {
            MenuItem::new("End Session", true, None)
        } else {
            MenuItem::new("Managed by Administrator", false, None)
        };

        // Debug window option (always available)
        let debug_item = MenuItem::new("Show Debug Window", true, None);

        // Build menu
        let menu = Menu::new();
        menu.append(&status_item)?;
        menu.append(&machine_item)?;
        menu.append(&separator)?;
        menu.append(&debug_item)?;
        menu.append(&end_session_item)?;

        // Only show "End Session" for support sessions
        // Persistent agents can only be removed by admin
        let end_session_item = if allow_end_session {
            MenuItem::new("End Session", true, None)
        } else {
            MenuItem::new("Managed by Administrator", false, None)
        };

        // Debug window option (only in debug builds)
        #[cfg(debug_assertions)]
        let debug_item = MenuItem::new("Show Debug Window", true, None);

        // Build menu
        let menu = Menu::new();
        menu.append(&status_item)?;
        menu.append(&machine_item)?;
        menu.append(&separator)?;
        #[cfg(debug_assertions)]
        menu.append(&debug_item)?;
        menu.append(&end_session_item)?;


The file C:\Users\MikeSwanson\Claude\guru-connect\agent\src\tray\mod.rs has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    51→        let status_item = MenuItem::new(&status_text, false, None);
    52→        let machine_item = MenuItem::new(format!("Machine: {}", machine_name), false, None);
    53→        let separator = PredefinedMenuItem::separator();
    54→
    55→        // Only show "End Session" for support sessions
    56→        // Persistent agents can only be removed by admin
    57→        let end_session_item = if allow_end_session {
    58→            MenuItem::new("End Session", true, None)
    59→        } else {
    60→            MenuItem::new("Managed by Administrator", false, None)
    61→        };
    62→
    63→        // Debug window option (only in debug builds)
    64→        #[cfg(debug_assertions)]
    65→        let debug_item = MenuItem::new("Show Debug Window", true, None);
    66→
    67→        // Build menu
    68→        let menu = Menu::new();
    69→        menu.append(&status_item)?;
    70→        menu.append(&machine_item)?;
    71→        menu.append(&separator)?;
    72→        #[cfg(debug_assertions)]
    73→        menu.append(&debug_item)?;
    74→        menu.append(&end_session_item)?;
    75→
    76→        // Create tray icon
    77→        let icon = create_default_icon()?;
    78→

        // Only show "End Session" for support sessions
        // Persistent agents can only be removed by admin
        let end_session_item = if allow_end_session {
            MenuItem::new("End Session", true, None)
        } else {
            MenuItem::new("Managed by Administrator", false, None)
        };

        // Debug window option (only in debug builds)
        #[cfg(debug_assertions)]
        let debug_item = MenuItem::new("Show Debug Window", true, None);

        // Build menu
        let menu = Menu::new();
        menu.append(&status_item)?;
        menu.append(&machine_item)?;
        menu.append(&separator)?;
        #[cfg(debug_assertions)]
        menu.append(&debug_item)?;
        menu.append(&end_session_item)?;

//! System tray icon and menu for the agent
//!
//! Provides a tray icon with menu options:
//! - Connection status
//! - Machine name
//! - End session

use anyhow::Result;
use muda::{Menu, MenuEvent, MenuItem, PredefinedMenuItem, Submenu};
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
use tray_icon::{Icon, TrayIcon, TrayIconBuilder, TrayIconEvent};
use tracing::{info, warn};

#[cfg(windows)]
use windows::Win32::UI::WindowsAndMessaging::{
    PeekMessageW, TranslateMessage, DispatchMessageW, MSG, PM_REMOVE,
};

/// Events that can be triggered from the tray menu
#[derive(Debug, Clone)]
pub enum TrayAction {
    EndSession,
    ShowDetails,
    #[cfg(debug_assertions)]
    ShowDebugWindow,
}

/// Tray icon controller
pub struct TrayController {
    _tray_icon: TrayIcon,
    menu: Menu,
    end_session_item: MenuItem,
    #[cfg(debug_assertions)]
    debug_item: MenuItem,
    status_item: MenuItem,
    exit_requested: Arc<AtomicBool>,
}

impl TrayController {
    /// Create a new tray controller
    /// `allow_end_session` - If true, show "End Session" menu item (only for support sessions)
    pub fn new(machine_name: &str, support_code: Option<&str>, allow_end_session: bool) -> Result<Self> {
        // Create menu items
        let status_text = if let Some(code) = support_code {
            format!("Support Session: {}", code)
        } else {
            "Persistent Agent".to_string()
        };

        let status_item = MenuItem::new(&status_text, false, None);
        let machine_item = MenuItem::new(format!("Machine: {}", machine_name), false, None);
        let separator = PredefinedMenuItem::separator();

        // Only show "End Session" for support sessions
        // Persistent agents can only be removed by admin
        let end_session_item = if allow_end_session {
            MenuItem::new("End Session", true, None)
        } else {
            MenuItem::new("Managed by Administrator", false, None)
        };

        // Debug window option (always available)
        let debug_item = MenuItem::new("Show Debug Window", true, None);

        // Build menu
        let menu = Menu::new();
        menu.append(&status_item)?;
        menu.append(&machine_item)?;
        menu.append(&separator)?;
        menu.append(&debug_item)?;
        menu.append(&end_session_item)?;

        // Create tray icon
        let icon = create_default_icon()?;

        let tray_icon = TrayIconBuilder::new()
            .with_menu(Box::new(menu.clone()))
            .with_tooltip(format!("GuruConnect - {}", machine_name))
            .with_icon(icon)
            .build()?;

        let exit_requested = Arc::new(AtomicBool::new(false));

        Ok(Self {
            _tray_icon: tray_icon,
            menu,
            end_session_item,
            debug_item,
            status_item,
            exit_requested,
        })
    }

    /// Check if exit has been requested
    pub fn exit_requested(&self) -> bool {
        self.exit_requested.load(Ordering::SeqCst)
    }

    /// Update the connection status display
    pub fn update_status(&self, status: &str) {
        self.status_item.set_text(status);
    }

    /// Process pending menu events (call this from the main loop)
    pub fn process_events(&self) -> Option<TrayAction> {
        // Pump Windows message queue to process tray icon events
        #[cfg(windows)]
        pump_windows_messages();

        // Check for menu events
        if let Ok(event) = MenuEvent::receiver().try_recv() {
            if event.id == self.end_session_item.id() {
                info!("End session requested from tray menu");
                self.exit_requested.store(true, Ordering::SeqCst);
                return Some(TrayAction::EndSession);
            }
            if event.id == self.debug_item.id() {
                info!("Debug window requested from tray menu");
                return Some(TrayAction::ShowDebugWindow);
            }
        }

        // Check for tray icon events (like double-click)
        if let Ok(event) = TrayIconEvent::receiver().try_recv() {
            match event {
                TrayIconEvent::DoubleClick { .. } => {
                    info!("Tray icon double-clicked");
                    return Some(TrayAction::ShowDetails);
                }
                _ => {}
            }
        }

        None
    }
}

/// Pump the Windows message queue to process tray icon events
#[cfg(windows)]
fn pump_windows_messages() {
    unsafe {
        let mut msg = MSG::default();
        // Process all pending messages
        while PeekMessageW(&mut msg, None, 0, 0, PM_REMOVE).as_bool() {
            let _ = TranslateMessage(&msg);
            DispatchMessageW(&msg);
        }
    }
}

/// Create a simple default icon (green circle for connected)
fn create_default_icon() -> Result<Icon> {
    // Create a simple 32x32 green icon
    let size = 32u32;
    let mut rgba = vec![0u8; (size * size * 4) as usize];

    let center = size as f32 / 2.0;
    let radius = size as f32 / 2.0 - 2.0;

    for y in 0..size {
        for x in 0..size {
            let dx = x as f32 - center;
            let dy = y as f32 - center;
            let dist = (dx * dx + dy * dy).sqrt();

            let idx = ((y * size + x) * 4) as usize;

            if dist <= radius {
                // Green circle
                rgba[idx] = 76;      // R
                rgba[idx + 1] = 175; // G
                rgba[idx + 2] = 80;  // B
                rgba[idx + 3] = 255; // A
            } else if dist <= radius + 1.0 {
                // Anti-aliased edge
                let alpha = ((radius + 1.0 - dist) * 255.0) as u8;
                rgba[idx] = 76;
                rgba[idx + 1] = 175;
                rgba[idx + 2] = 80;
                rgba[idx + 3] = alpha;
            }
        }
    }

    let icon = Icon::from_rgba(rgba, size, size)?;
    Ok(icon)
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn test_create_icon() {
        let icon = create_default_icon();
        assert!(icon.is_ok());
    }
}

-        // Debug window option (always available)

+        // Debug window option (only in debug builds)


Oh, I misunderstood. The user doesn't want to remove the debug menu option - they just don't want the debug window to open automatically by default. Let me revert my changes to the tray menu and instead focus on finding where the console window is being opened automatically.

Let me check if there's something opening the debug console at startup, not from the tray menu.

Wait, actually the user said "it displayed the debug window" when they installed a temp session. So something is showing the console window automatically, not via the tray menu. The tray menu option is fine.

Let me look for where this might be happening - maybe there's a call to AllocConsole or show_debug_console somewhere during startup or during session initialization.


Ah, I misunderstood - the debug menu option is fine, you just don't want the console window appearing automatically. Let me revert those changes and find where it's being opened at startup:


/// Events that can be triggered from the tray menu
#[derive(Debug, Clone)]
pub enum TrayAction {
    EndSession,
    ShowDetails,
    #[cfg(debug_assertions)]
    ShowDebugWindow,
}

/// Events that can be triggered from the tray menu
#[derive(Debug, Clone)]
pub enum TrayAction {
    EndSession,
    ShowDetails,
    ShowDebugWindow,
}


The file C:\Users\MikeSwanson\Claude\guru-connect\agent\src\tray\mod.rs has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    16→use windows::Win32::UI::WindowsAndMessaging::{
    17→    PeekMessageW, TranslateMessage, DispatchMessageW, MSG, PM_REMOVE,
    18→};
    19→
    20→/// Events that can be triggered from the tray menu
    21→#[derive(Debug, Clone)]
    22→pub enum TrayAction {
    23→    EndSession,
    24→    ShowDetails,
    25→    ShowDebugWindow,
    26→}
    27→
    28→/// Tray icon controller
    29→pub struct TrayController {
    30→    _tray_icon: TrayIcon,

/// Events that can be triggered from the tray menu
#[derive(Debug, Clone)]
pub enum TrayAction {
    EndSession,
    ShowDetails,
    ShowDebugWindow,
}

//! System tray icon and menu for the agent
//!
//! Provides a tray icon with menu options:
//! - Connection status
//! - Machine name
//! - End session

use anyhow::Result;
use muda::{Menu, MenuEvent, MenuItem, PredefinedMenuItem, Submenu};
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
use tray_icon::{Icon, TrayIcon, TrayIconBuilder, TrayIconEvent};
use tracing::{info, warn};

#[cfg(windows)]
use windows::Win32::UI::WindowsAndMessaging::{
    PeekMessageW, TranslateMessage, DispatchMessageW, MSG, PM_REMOVE,
};

/// Events that can be triggered from the tray menu
#[derive(Debug, Clone)]
pub enum TrayAction {
    EndSession,
    ShowDetails,
    #[cfg(debug_assertions)]
    ShowDebugWindow,
}

/// Tray icon controller
pub struct TrayController {
    _tray_icon: TrayIcon,
    menu: Menu,
    end_session_item: MenuItem,
    #[cfg(debug_assertions)]
    debug_item: MenuItem,
    status_item: MenuItem,
    exit_requested: Arc<AtomicBool>,
}

impl TrayController {
    /// Create a new tray controller
    /// `allow_end_session` - If true, show "End Session" menu item (only for support sessions)
    pub fn new(machine_name: &str, support_code: Option<&str>, allow_end_session: bool) -> Result<Self> {
        // Create menu items
        let status_text = if let Some(code) = support_code {
            format!("Support Session: {}", code)
        } else {
            "Persistent Agent".to_string()
        };

        let status_item = MenuItem::new(&status_text, false, None);
        let machine_item = MenuItem::new(format!("Machine: {}", machine_name), false, None);
        let separator = PredefinedMenuItem::separator();

        // Only show "End Session" for support sessions
        // Persistent agents can only be removed by admin
        let end_session_item = if allow_end_session {
            MenuItem::new("End Session", true, None)
        } else {
            MenuItem::new("Managed by Administrator", false, None)
        };

        // Debug window option (only in debug builds)
        #[cfg(debug_assertions)]
        let debug_item = MenuItem::new("Show Debug Window", true, None);

        // Build menu
        let menu = Menu::new();
        menu.append(&status_item)?;
        menu.append(&machine_item)?;
        menu.append(&separator)?;
        #[cfg(debug_assertions)]
        menu.append(&debug_item)?;
        menu.append(&end_session_item)?;

        // Create tray icon
        let icon = create_default_icon()?;

        let tray_icon = TrayIconBuilder::new()
            .with_menu(Box::new(menu.clone()))
            .with_tooltip(format!("GuruConnect - {}", machine_name))
            .with_icon(icon)
            .build()?;

        let exit_requested = Arc::new(AtomicBool::new(false));

        Ok(Self {
            _tray_icon: tray_icon,
            menu,
            end_session_item,
            debug_item,
            status_item,
            exit_requested,
        })
    }

    /// Check if exit has been requested
    pub fn exit_requested(&self) -> bool {
        self.exit_requested.load(Ordering::SeqCst)
    }

    /// Update the connection status display
    pub fn update_status(&self, status: &str) {
        self.status_item.set_text(status);
    }

    /// Process pending menu events (call this from the main loop)
    pub fn process_events(&self) -> Option<TrayAction> {
        // Pump Windows message queue to process tray icon events
        #[cfg(windows)]
        pump_windows_messages();

        // Check for menu events
        if let Ok(event) = MenuEvent::receiver().try_recv() {
            if event.id == self.end_session_item.id() {
                info!("End session requested from tray menu");
                self.exit_requested.store(true, Ordering::SeqCst);
                return Some(TrayAction::EndSession);
            }
            if event.id == self.debug_item.id() {
                info!("Debug window requested from tray menu");
                return Some(TrayAction::ShowDebugWindow);
            }
        }

        // Check for tray icon events (like double-click)
        if let Ok(event) = TrayIconEvent::receiver().try_recv() {
            match event {
                TrayIconEvent::DoubleClick { .. } => {
                    info!("Tray icon double-clicked");
                    return Some(TrayAction::ShowDetails);
                }
                _ => {}
            }
        }

        None
    }
}

/// Pump the Windows message queue to process tray icon events
#[cfg(windows)]
fn pump_windows_messages() {
    unsafe {
        let mut msg = MSG::default();
        // Process all pending messages
        while PeekMessageW(&mut msg, None, 0, 0, PM_REMOVE).as_bool() {
            let _ = TranslateMessage(&msg);
            DispatchMessageW(&msg);
        }
    }
}

/// Create a simple default icon (green circle for connected)
fn create_default_icon() -> Result<Icon> {
    // Create a simple 32x32 green icon
    let size = 32u32;
    let mut rgba = vec![0u8; (size * size * 4) as usize];

    let center = size as f32 / 2.0;
    let radius = size as f32 / 2.0 - 2.0;

    for y in 0..size {
        for x in 0..size {
            let dx = x as f32 - center;
            let dy = y as f32 - center;
            let dist = (dx * dx + dy * dy).sqrt();

            let idx = ((y * size + x) * 4) as usize;

            if dist <= radius {
                // Green circle
                rgba[idx] = 76;      // R
                rgba[idx + 1] = 175; // G
                rgba[idx + 2] = 80;  // B
                rgba[idx + 3] = 255; // A
            } else if dist <= radius + 1.0 {
                // Anti-aliased edge
                let alpha = ((radius + 1.0 - dist) * 255.0) as u8;
                rgba[idx] = 76;
                rgba[idx + 1] = 175;
                rgba[idx + 2] = 80;
                rgba[idx + 3] = alpha;
            }
        }
    }

    let icon = Icon::from_rgba(rgba, size, size)?;
    Ok(icon)
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn test_create_icon() {
        let icon = create_default_icon();
        assert!(icon.is_ok());
    }
}

pub enum TrayAction {
EndSession,
ShowDetails,
-    #[cfg(debug_assertions)]
ShowDebugWindow,
}


Let me revert the other changes too. But actually wait - the user wants to keep the debug window option in the menu but not have it open automatically. So my changes to the struct and new() function weren't right. Let me revert those and keep looking for where the console window is being opened automatically.


/// Tray icon controller
pub struct TrayController {
    _tray_icon: TrayIcon,
    menu: Menu,
    end_session_item: MenuItem,
    #[cfg(debug_assertions)]
    debug_item: MenuItem,
    status_item: MenuItem,
    exit_requested: Arc<AtomicBool>,
}

/// Tray icon controller
pub struct TrayController {
    _tray_icon: TrayIcon,
    menu: Menu,
    end_session_item: MenuItem,
    debug_item: MenuItem,
    status_item: MenuItem,
    exit_requested: Arc<AtomicBool>,
}


The file C:\Users\MikeSwanson\Claude\guru-connect\agent\src\tray\mod.rs has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    24→    ShowDetails,
    25→    ShowDebugWindow,
    26→}
    27→
    28→/// Tray icon controller
    29→pub struct TrayController {
    30→    _tray_icon: TrayIcon,
    31→    menu: Menu,
    32→    end_session_item: MenuItem,
    33→    debug_item: MenuItem,
    34→    status_item: MenuItem,
    35→    exit_requested: Arc<AtomicBool>,
    36→}
    37→
    38→impl TrayController {
    39→    /// Create a new tray controller
    40→    /// `allow_end_session` - If true, show "End Session" menu item (only for support sessions)

/// Tray icon controller
pub struct TrayController {
    _tray_icon: TrayIcon,
    menu: Menu,
    end_session_item: MenuItem,
    debug_item: MenuItem,
    status_item: MenuItem,
    exit_requested: Arc<AtomicBool>,
}

//! System tray icon and menu for the agent
//!
//! Provides a tray icon with menu options:
//! - Connection status
//! - Machine name
//! - End session

use anyhow::Result;
use muda::{Menu, MenuEvent, MenuItem, PredefinedMenuItem, Submenu};
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
use tray_icon::{Icon, TrayIcon, TrayIconBuilder, TrayIconEvent};
use tracing::{info, warn};

#[cfg(windows)]
use windows::Win32::UI::WindowsAndMessaging::{
    PeekMessageW, TranslateMessage, DispatchMessageW, MSG, PM_REMOVE,
};

/// Events that can be triggered from the tray menu
#[derive(Debug, Clone)]
pub enum TrayAction {
    EndSession,
    ShowDetails,
    ShowDebugWindow,
}

/// Tray icon controller
pub struct TrayController {
    _tray_icon: TrayIcon,
    menu: Menu,
    end_session_item: MenuItem,
    #[cfg(debug_assertions)]
    debug_item: MenuItem,
    status_item: MenuItem,
    exit_requested: Arc<AtomicBool>,
}

impl TrayController {
    /// Create a new tray controller
    /// `allow_end_session` - If true, show "End Session" menu item (only for support sessions)
    pub fn new(machine_name: &str, support_code: Option<&str>, allow_end_session: bool) -> Result<Self> {
        // Create menu items
        let status_text = if let Some(code) = support_code {
            format!("Support Session: {}", code)
        } else {
            "Persistent Agent".to_string()
        };

        let status_item = MenuItem::new(&status_text, false, None);
        let machine_item = MenuItem::new(format!("Machine: {}", machine_name), false, None);
        let separator = PredefinedMenuItem::separator();

        // Only show "End Session" for support sessions
        // Persistent agents can only be removed by admin
        let end_session_item = if allow_end_session {
            MenuItem::new("End Session", true, None)
        } else {
            MenuItem::new("Managed by Administrator", false, None)
        };

        // Debug window option (only in debug builds)
        #[cfg(debug_assertions)]
        let debug_item = MenuItem::new("Show Debug Window", true, None);

        // Build menu
        let menu = Menu::new();
        menu.append(&status_item)?;
        menu.append(&machine_item)?;
        menu.append(&separator)?;
        #[cfg(debug_assertions)]
        menu.append(&debug_item)?;
        menu.append(&end_session_item)?;

        // Create tray icon
        let icon = create_default_icon()?;

        let tray_icon = TrayIconBuilder::new()
            .with_menu(Box::new(menu.clone()))
            .with_tooltip(format!("GuruConnect - {}", machine_name))
            .with_icon(icon)
            .build()?;

        let exit_requested = Arc::new(AtomicBool::new(false));

        Ok(Self {
            _tray_icon: tray_icon,
            menu,
            end_session_item,
            debug_item,
            status_item,
            exit_requested,
        })
    }

    /// Check if exit has been requested
    pub fn exit_requested(&self) -> bool {
        self.exit_requested.load(Ordering::SeqCst)
    }

    /// Update the connection status display
    pub fn update_status(&self, status: &str) {
        self.status_item.set_text(status);
    }

    /// Process pending menu events (call this from the main loop)
    pub fn process_events(&self) -> Option<TrayAction> {
        // Pump Windows message queue to process tray icon events
        #[cfg(windows)]
        pump_windows_messages();

        // Check for menu events
        if let Ok(event) = MenuEvent::receiver().try_recv() {
            if event.id == self.end_session_item.id() {
                info!("End session requested from tray menu");
                self.exit_requested.store(true, Ordering::SeqCst);
                return Some(TrayAction::EndSession);
            }
            if event.id == self.debug_item.id() {
                info!("Debug window requested from tray menu");
                return Some(TrayAction::ShowDebugWindow);
            }
        }

        // Check for tray icon events (like double-click)
        if let Ok(event) = TrayIconEvent::receiver().try_recv() {
            match event {
                TrayIconEvent::DoubleClick { .. } => {
                    info!("Tray icon double-clicked");
                    return Some(TrayAction::ShowDetails);
                }
                _ => {}
            }
        }

        None
    }
}

/// Pump the Windows message queue to process tray icon events
#[cfg(windows)]
fn pump_windows_messages() {
    unsafe {
        let mut msg = MSG::default();
        // Process all pending messages
        while PeekMessageW(&mut msg, None, 0, 0, PM_REMOVE).as_bool() {
            let _ = TranslateMessage(&msg);
            DispatchMessageW(&msg);
        }
    }
}

/// Create a simple default icon (green circle for connected)
fn create_default_icon() -> Result<Icon> {
    // Create a simple 32x32 green icon
    let size = 32u32;
    let mut rgba = vec![0u8; (size * size * 4) as usize];

    let center = size as f32 / 2.0;
    let radius = size as f32 / 2.0 - 2.0;

    for y in 0..size {
        for x in 0..size {
            let dx = x as f32 - center;
            let dy = y as f32 - center;
            let dist = (dx * dx + dy * dy).sqrt();

            let idx = ((y * size + x) * 4) as usize;

            if dist <= radius {
                // Green circle
                rgba[idx] = 76;      // R
                rgba[idx + 1] = 175; // G
                rgba[idx + 2] = 80;  // B
                rgba[idx + 3] = 255; // A
            } else if dist <= radius + 1.0 {
                // Anti-aliased edge
                let alpha = ((radius + 1.0 - dist) * 255.0) as u8;
                rgba[idx] = 76;
                rgba[idx + 1] = 175;
                rgba[idx + 2] = 80;
                rgba[idx + 3] = alpha;
            }
        }
    }

    let icon = Icon::from_rgba(rgba, size, size)?;
    Ok(icon)
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn test_create_icon() {
        let icon = create_default_icon();
        assert!(icon.is_ok());
    }
}

_tray_icon: TrayIcon,
menu: Menu,
end_session_item: MenuItem,
-    #[cfg(debug_assertions)]
debug_item: MenuItem,
status_item: MenuItem,
exit_requested: Arc<AtomicBool>,


Now I need to revert the new() function changes too.


        // Debug window option (only in debug builds)
        #[cfg(debug_assertions)]
        let debug_item = MenuItem::new("Show Debug Window", true, None);

        // Build menu
        let menu = Menu::new();
        menu.append(&status_item)?;
        menu.append(&machine_item)?;
        menu.append(&separator)?;
        #[cfg(debug_assertions)]
        menu.append(&debug_item)?;
        menu.append(&end_session_item)?;

        // Debug window option (always available)
        let debug_item = MenuItem::new("Show Debug Window", true, None);

        // Build menu
        let menu = Menu::new();
        menu.append(&status_item)?;
        menu.append(&machine_item)?;
        menu.append(&separator)?;
        menu.append(&debug_item)?;
        menu.append(&end_session_item)?;


The file C:\Users\MikeSwanson\Claude\guru-connect\agent\src\tray\mod.rs has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    57→        } else {
    58→            MenuItem::new("Managed by Administrator", false, None)
    59→        };
    60→
    61→        // Debug window option (always available)
    62→        let debug_item = MenuItem::new("Show Debug Window", true, None);
    63→
    64→        // Build menu
    65→        let menu = Menu::new();
    66→        menu.append(&status_item)?;
    67→        menu.append(&machine_item)?;
    68→        menu.append(&separator)?;
    69→        menu.append(&debug_item)?;
    70→        menu.append(&end_session_item)?;
    71→
    72→        // Create tray icon
    73→        let icon = create_default_icon()?;
    74→

        // Debug window option (always available)
        let debug_item = MenuItem::new("Show Debug Window", true, None);

        // Build menu
        let menu = Menu::new();
        menu.append(&status_item)?;
        menu.append(&machine_item)?;
        menu.append(&separator)?;
        menu.append(&debug_item)?;
        menu.append(&end_session_item)?;

//! System tray icon and menu for the agent
//!
//! Provides a tray icon with menu options:
//! - Connection status
//! - Machine name
//! - End session

use anyhow::Result;
use muda::{Menu, MenuEvent, MenuItem, PredefinedMenuItem, Submenu};
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
use tray_icon::{Icon, TrayIcon, TrayIconBuilder, TrayIconEvent};
use tracing::{info, warn};

#[cfg(windows)]
use windows::Win32::UI::WindowsAndMessaging::{
    PeekMessageW, TranslateMessage, DispatchMessageW, MSG, PM_REMOVE,
};

/// Events that can be triggered from the tray menu
#[derive(Debug, Clone)]
pub enum TrayAction {
    EndSession,
    ShowDetails,
    ShowDebugWindow,
}

/// Tray icon controller
pub struct TrayController {
    _tray_icon: TrayIcon,
    menu: Menu,
    end_session_item: MenuItem,
    debug_item: MenuItem,
    status_item: MenuItem,
    exit_requested: Arc<AtomicBool>,
}

impl TrayController {
    /// Create a new tray controller
    /// `allow_end_session` - If true, show "End Session" menu item (only for support sessions)
    pub fn new(machine_name: &str, support_code: Option<&str>, allow_end_session: bool) -> Result<Self> {
        // Create menu items
        let status_text = if let Some(code) = support_code {
            format!("Support Session: {}", code)
        } else {
            "Persistent Agent".to_string()
        };

        let status_item = MenuItem::new(&status_text, false, None);
        let machine_item = MenuItem::new(format!("Machine: {}", machine_name), false, None);
        let separator = PredefinedMenuItem::separator();

        // Only show "End Session" for support sessions
        // Persistent agents can only be removed by admin
        let end_session_item = if allow_end_session {
            MenuItem::new("End Session", true, None)
        } else {
            MenuItem::new("Managed by Administrator", false, None)
        };

        // Debug window option (only in debug builds)
        #[cfg(debug_assertions)]
        let debug_item = MenuItem::new("Show Debug Window", true, None);

        // Build menu
        let menu = Menu::new();
        menu.append(&status_item)?;
        menu.append(&machine_item)?;
        menu.append(&separator)?;
        #[cfg(debug_assertions)]
        menu.append(&debug_item)?;
        menu.append(&end_session_item)?;

        // Create tray icon
        let icon = create_default_icon()?;

        let tray_icon = TrayIconBuilder::new()
            .with_menu(Box::new(menu.clone()))
            .with_tooltip(format!("GuruConnect - {}", machine_name))
            .with_icon(icon)
            .build()?;

        let exit_requested = Arc::new(AtomicBool::new(false));

        Ok(Self {
            _tray_icon: tray_icon,
            menu,
            end_session_item,
            debug_item,
            status_item,
            exit_requested,
        })
    }

    /// Check if exit has been requested
    pub fn exit_requested(&self) -> bool {
        self.exit_requested.load(Ordering::SeqCst)
    }

    /// Update the connection status display
    pub fn update_status(&self, status: &str) {
        self.status_item.set_text(status);
    }

    /// Process pending menu events (call this from the main loop)
    pub fn process_events(&self) -> Option<TrayAction> {
        // Pump Windows message queue to process tray icon events
        #[cfg(windows)]
        pump_windows_messages();

        // Check for menu events
        if let Ok(event) = MenuEvent::receiver().try_recv() {
            if event.id == self.end_session_item.id() {
                info!("End session requested from tray menu");
                self.exit_requested.store(true, Ordering::SeqCst);
                return Some(TrayAction::EndSession);
            }
            if event.id == self.debug_item.id() {
                info!("Debug window requested from tray menu");
                return Some(TrayAction::ShowDebugWindow);
            }
        }

        // Check for tray icon events (like double-click)
        if let Ok(event) = TrayIconEvent::receiver().try_recv() {
            match event {
                TrayIconEvent::DoubleClick { .. } => {
                    info!("Tray icon double-clicked");
                    return Some(TrayAction::ShowDetails);
                }
                _ => {}
            }
        }

        None
    }
}

/// Pump the Windows message queue to process tray icon events
#[cfg(windows)]
fn pump_windows_messages() {
    unsafe {
        let mut msg = MSG::default();
        // Process all pending messages
        while PeekMessageW(&mut msg, None, 0, 0, PM_REMOVE).as_bool() {
            let _ = TranslateMessage(&msg);
            DispatchMessageW(&msg);
        }
    }
}

/// Create a simple default icon (green circle for connected)
fn create_default_icon() -> Result<Icon> {
    // Create a simple 32x32 green icon
    let size = 32u32;
    let mut rgba = vec![0u8; (size * size * 4) as usize];

    let center = size as f32 / 2.0;
    let radius = size as f32 / 2.0 - 2.0;

    for y in 0..size {
        for x in 0..size {
            let dx = x as f32 - center;
            let dy = y as f32 - center;
            let dist = (dx * dx + dy * dy).sqrt();

            let idx = ((y * size + x) * 4) as usize;

            if dist <= radius {
                // Green circle
                rgba[idx] = 76;      // R
                rgba[idx + 1] = 175; // G
                rgba[idx + 2] = 80;  // B
                rgba[idx + 3] = 255; // A
            } else if dist <= radius + 1.0 {
                // Anti-aliased edge
                let alpha = ((radius + 1.0 - dist) * 255.0) as u8;
                rgba[idx] = 76;
                rgba[idx + 1] = 175;
                rgba[idx + 2] = 80;
                rgba[idx + 3] = alpha;
            }
        }
    }

    let icon = Icon::from_rgba(rgba, size, size)?;
    Ok(icon)
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn test_create_icon() {
        let icon = create_default_icon();
        assert!(icon.is_ok());
    }
}

-        // Debug window option (only in debug builds)

+        // Debug window option (always available)


Now I've reverted the tray changes. The issue is that the console window is appearing automatically. Let me look for where that could happen. The windows_subsystem attribute should hide it in release builds, but maybe it's only working when run from file explorer, not from a scheduled task or startup item.Let me check the main.rs more carefully and also look at the FmtSubscriber configuration - maybe the logging is allocating a console.


Now let me look for what's causing the console to appear automatically. The `windows_subsystem = "windows"` attribute should hide it, but something might be overriding it:


   175→
   176→fn main() -> Result<()> {
   177→    let cli = Cli::parse();
   178→
   179→    // Initialize logging
   180→    let level = if cli.verbose { Level::DEBUG } else { Level::INFO };
   181→    FmtSubscriber::builder()
   182→        .with_max_level(level)
   183→        .with_target(true)
   184→        .with_thread_ids(true)
   185→        .init();
   186→
   187→    info!("GuruConnect {} ({})", build_info::short_version(), build_info::BUILD_TARGET);
   188→    info!("Built: {} | Commit: {}", build_info::BUILD_TIMESTAMP, build_info::GIT_COMMIT_DATE);
   189→
   190→    // Handle post-update cleanup
   191→    if cli.post_update {
   192→        info!("Post-update mode: cleaning up old executable");
   193→        update::cleanup_post_update();
   194→    }
   195→
   196→    match cli.command {
   197→        Some(Commands::Agent { code }) => {
   198→            run_agent_mode(code)
   199→        }
   200→        Some(Commands::View { session_id, server, api_key }) => {
   201→            run_viewer_mode(&server, &session_id, &api_key)
   202→        }
   203→        Some(Commands::Install { user_only, elevated }) => {
   204→            run_install(user_only || elevated)
   205→        }
   206→        Some(Commands::Uninstall) => {
   207→            run_uninstall()
   208→        }
   209→        Some(Commands::Launch { url }) => {
   210→            run_launch(&url)
   211→        }
   212→        Some(Commands::VersionInfo) => {
   213→            // Show detailed version info (allocate console on Windows for visibility)
   214→            #[cfg(windows)]
   215→            show_debug_console();
   216→            println!("{}", build_info::full_version());
   217→            Ok(())
   218→        }
   219→        None => {
   220→            // Legacy mode: if a support code was provided, run as agent
   221→            if let Some(code) = cli.support_code {
   222→                run_agent_mode(Some(code))
   223→            } else {
   224→                // No args: check if protocol handler is installed

<system-reminder>
Whenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.
</system-reminder>

fn main() -> Result<()> {
    let cli = Cli::parse();

    // Initialize logging
    let level = if cli.verbose { Level::DEBUG } else { Level::INFO };
    FmtSubscriber::builder()
        .with_max_level(level)
        .with_target(true)
        .with_thread_ids(true)
        .init();

    info!("GuruConnect {} ({})", build_info::short_version(), build_info::BUILD_TARGET);
    info!("Built: {} | Commit: {}", build_info::BUILD_TIMESTAMP, build_info::GIT_COMMIT_DATE);

    // Handle post-update cleanup
    if cli.post_update {
        info!("Post-update mode: cleaning up old executable");
        update::cleanup_post_update();
    }

    match cli.command {
        Some(Commands::Agent { code }) => {
            run_agent_mode(code)
        }
        Some(Commands::View { session_id, server, api_key }) => {
            run_viewer_mode(&server, &session_id, &api_key)
        }
        Some(Commands::Install { user_only, elevated }) => {
            run_install(user_only || elevated)
        }
        Some(Commands::Uninstall) => {
            run_uninstall()
        }
        Some(Commands::Launch { url }) => {
            run_launch(&url)
        }
        Some(Commands::VersionInfo) => {
            // Show detailed version info (allocate console on Windows for visibility)
            #[cfg(windows)]
            show_debug_console();
            println!("{}", build_info::full_version());
            Ok(())
        }
        None => {
            // Legacy mode: if a support code was provided, run as agent
            if let Some(code) = cli.support_code {
                run_agent_mode(Some(code))
            } else {
                // No args: check if protocol handler is installed


I see line 215 calls `show_debug_console()` for the `VersionInfo` command - but that's expected because you need to see the console to view the version output.

The real issue is likely one of:
1. The tracing subscriber might be writing to stdout/stderr and on Windows that could trigger console allocation
2. If running from a console (cmd.exe or powershell), the console already exists
3. There might be a debug build deployed

Wait - looking at the `#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]` line at the top of main.rs - this only applies in RELEASE builds. If a debug build was deployed, it would show a console.

Let me check the binary that was deployed - was it built with --release? Let me also check if tracing subscriber might be causing issues.

Actually, let me look at the FmtSubscriber - by default it writes to stdout. In a GUI application with `windows_subsystem = "windows"`, writing to stdout should be a no-op. But if the subscriber tries to detect if there's a terminal and allocates one, that could be the issue.

Let me check the exact tracing-subscriber features being used.


38:tracing-subscriber = { version = "0.3", features = ["env-filter"] }


The tracing-subscriber doesn't have an `ansi` feature disabled, which could cause it to probe for console support.But actually, I think the real issue might be simpler - let me check if they ran a DEBUG build or RELEASE build. The `#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]` means:
- In debug builds: console window appears (for debugging)
- In release builds: no console windowIf they deployed a debug build, they'd see the console.Let me also check if there's somewhere in the session module that's calling show_debug_console().Actually, wait - I already found earlier that there's a show_debug_console() function in session/mod.rs too. Let me check if that's being called automatically somewhere:


    15→use crate::chat::{ChatController, ChatMessage as ChatMsg};
    16→use crate::config::Config;
    17→use crate::encoder::{self, Encoder};
    18→use crate::input::InputController;
    19→
    20→/// Show the debug console window (Windows only)
    21→#[cfg(windows)]
    22→fn show_debug_console() {
    23→    unsafe {
    24→        let hwnd = GetConsoleWindow();
    25→        if hwnd.0 == std::ptr::null_mut() {
    26→            let _ = AllocConsole();
    27→            tracing::info!("Debug console window opened");
    28→        } else {
    29→            let _ = ShowWindow(hwnd, SW_SHOW);
    30→            tracing::info!("Debug console window shown");
    31→        }
    32→    }
    33→}
    34→
    35→#[cfg(not(windows))]
    36→fn show_debug_console() {
    37→    // No-op on non-Windows platforms
    38→}
    39→
    40→use crate::proto::{Message, message, ChatMessage, AgentStatus, Heartbeat, HeartbeatAck};
    41→use crate::transport::WebSocketTransport;
    42→use crate::tray::{TrayController, TrayAction};
    43→use anyhow::Result;
    44→use std::time::{Duration, Instant};
    45→
    46→// Heartbeat interval (30 seconds)
    47→const HEARTBEAT_INTERVAL: Duration = Duration::from_secs(30);
    48→// Status report interval (60 seconds)
    49→const STATUS_INTERVAL: Duration = Duration::from_secs(60);
    50→// Update check interval (1 hour)
    51→const UPDATE_CHECK_INTERVAL: Duration = Duration::from_secs(3600);
    52→
    53→/// Session manager handles the remote control session
    54→pub struct SessionManager {
    55→    config: Config,
    56→    transport: Option<WebSocketTransport>,
    57→    state: SessionState,
    58→    // Lazy-initialized streaming resources
    59→    capturer: Option<Box<dyn Capturer>>,

<system-reminder>
Whenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.
</system-reminder>

use crate::chat::{ChatController, ChatMessage as ChatMsg};
use crate::config::Config;
use crate::encoder::{self, Encoder};
use crate::input::InputController;

/// Show the debug console window (Windows only)
#[cfg(windows)]
fn show_debug_console() {
    unsafe {
        let hwnd = GetConsoleWindow();
        if hwnd.0 == std::ptr::null_mut() {
            let _ = AllocConsole();
            tracing::info!("Debug console window opened");
        } else {
            let _ = ShowWindow(hwnd, SW_SHOW);
            tracing::info!("Debug console window shown");
        }
    }
}

#[cfg(not(windows))]
fn show_debug_console() {
    // No-op on non-Windows platforms
}

use crate::proto::{Message, message, ChatMessage, AgentStatus, Heartbeat, HeartbeatAck};
use crate::transport::WebSocketTransport;
use crate::tray::{TrayController, TrayAction};
use anyhow::Result;
use std::time::{Duration, Instant};

// Heartbeat interval (30 seconds)
const HEARTBEAT_INTERVAL: Duration = Duration::from_secs(30);
// Status report interval (60 seconds)
const STATUS_INTERVAL: Duration = Duration::from_secs(60);
// Update check interval (1 hour)
const UPDATE_CHECK_INTERVAL: Duration = Duration::from_secs(3600);

/// Session manager handles the remote control session
pub struct SessionManager {
    config: Config,
    transport: Option<WebSocketTransport>,
    state: SessionState,
    // Lazy-initialized streaming resources
    capturer: Option<Box<dyn Capturer>>,


So the `show_debug_console()` in session/mod.rs is only called when the tray action `TrayAction::ShowDebugWindow` is triggered (as we saw earlier at line 238).

The issue might be:
1. Debug build was deployed (shows console by default)2. Something else is allocating a consoleActually, let me look at the very top of main.rs to confirm the windows_subsystem attribute is correct:


     1→//! GuruConnect - Remote Desktop Agent and Viewer
     2→//!
     3→//! Single binary for both agent (receiving connections) and viewer (initiating connections).
     4→//!
     5→//! Usage:
     6→//!   guruconnect agent              - Run as background agent
     7→//!   guruconnect view <session_id>  - View a remote session
     8→//!   guruconnect install            - Install and register protocol handler
     9→//!   guruconnect launch <url>       - Handle guruconnect:// URL
    10→//!   guruconnect [support_code]     - Legacy: run agent with support code
    11→
    12→// Hide console window by default on Windows (release builds)
    13→#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]
    14→
    15→mod capture;
    16→mod chat;
    17→mod config;
    18→mod encoder;
    19→mod input;
    20→mod install;

<system-reminder>
Whenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.
</system-reminder>

//! GuruConnect - Remote Desktop Agent and Viewer
//!
//! Single binary for both agent (receiving connections) and viewer (initiating connections).
//!
//! Usage:
//!   guruconnect agent              - Run as background agent
//!   guruconnect view <session_id>  - View a remote session
//!   guruconnect install            - Install and register protocol handler
//!   guruconnect launch <url>       - Handle guruconnect:// URL
//!   guruconnect [support_code]     - Legacy: run agent with support code

// Hide console window by default on Windows (release builds)
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]

mod capture;
mod chat;
mod config;
mod encoder;
mod input;
mod install;


The `#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]` looks correct - it should hide the console in release builds.

A few possible causes for the console appearing:

1. **Old binary deployed** - If an old debug build was deployed on the laptop
2. **Started from command line** - If the user launched it from cmd.exe, the console would exist
3. **Parent process has console** - If a scheduled task or startup item runs it, it might inherit a console
4. **Different binary** - Maybe the laptop had an older version

Let me check what the current binary on the server is - and verify it was built with --release. I should also check the binary size which would indicate debug vs release.

Actually, let me update the todo list and focus on the second issue (viewer machine appearing in sessions) since that's more impactful. The console issue might just be an old binary.


TodoWrite

Investigate console window appearing (may be old binary or debug build)

Fix default behavior: viewer-only install shouldn't run as agent

Add install mode selection (Agent vs Viewer-only)

Rebuild and deploy fixed agent


Todos have been modified successfully. Ensure that you continue to use the todo list to track your progress. Please proceed with the current tasks if applicable

Remove 'Show Debug Window' from tray menu in release builds

Fix default behavior: viewer-only install shouldn't run as agent

Add install mode selection (Agent vs Viewer-only)

Rebuild and deploy fixed agent

Investigate console window appearing (may be old binary or debug build)

Rebuild and deploy fixed agent


The console issue could be from:
1. Old binary / debug build
2. Running from command line
3. Started by a process that has a consoleLet me focus on the more important issue #2: the viewer machine appearing as an agent. This needs a design decision.Current flow:
1. Admin installs GuruConnect to use the viewer (protocol handler)
2. Running guruconnect.exe defaults to agent mode if protocol handler is registered
3. Admin machine shows up in dashboard as a managed machineFix options:
1. **Config file mode** - Store whether this installation is "agent" or "viewer-only" in a config file2. **Separate install command** - `guruconnect install --viewer-only` vs `guruconnect install --agent`
3. **Never default to agent** - Only run as agent with explicit `guruconnect agent` command
4. **Registry flag** - Store installation type in registry

The cleanest approach is probably a combination:
- When installing via `guruconnect install`, offer a choice (or default to viewer-only)
- Only run as agent when explicitly started as `guruconnect agent`
- Add a config file that specifies the role

Let me implement option 3 (never default to agent) as it's the safest change:


Let me focus on issue #2 - the viewer machine appearing as an agent. The problem is in main.rs where it defaults to agent mode:


   219→        None => {
   220→            // Legacy mode: if a support code was provided, run as agent
   221→            if let Some(code) = cli.support_code {
   222→                run_agent_mode(Some(code))
   223→            } else {
   224→                // No args: check if protocol handler is installed
   225→                // If not, run install mode (user likely downloaded from web)
   226→                if !install::is_protocol_handler_registered() {
   227→                    info!("Protocol handler not registered, running installer");
   228→                    run_install(false)
   229→                } else {
   230→                    // Protocol handler exists, run as agent
   231→                    run_agent_mode(None)
   232→                }
   233→            }
   234→        }
   235→    }
   236→}
   237→
   238→/// Run in agent mode (receive remote connections)

<system-reminder>
Whenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.
</system-reminder>

        None => {
            // Legacy mode: if a support code was provided, run as agent
            if let Some(code) = cli.support_code {
                run_agent_mode(Some(code))
            } else {
                // No args: check if protocol handler is installed
                // If not, run install mode (user likely downloaded from web)
                if !install::is_protocol_handler_registered() {
                    info!("Protocol handler not registered, running installer");
                    run_install(false)
                } else {
                    // Protocol handler exists, run as agent
                    run_agent_mode(None)
                }
            }
        }
    }
}

/// Run in agent mode (receive remote connections)


The problematic code is lines 229-231. When protocol handler is registered and no arguments are passed, it runs as agent.I need to change this behavior. Options:

1. **Check if there's an agent config file** - Only run as agent if there's a persistent agent config
2. **Do nothing** - If just the protocol handler is installed, don't do anything when run without args
3. **Show UI/help** - Show a dialog or usage info

The cleanest solution is:
- If installed as viewer-only: running without args does nothing (or shows help)
- If installed as agent: runs as agent

This requires distinguishing between "viewer-only install" and "agent install". We could:
1. Check for a config file (agent.toml or similar) in the install directory
2. Check for a registry flag

The current `config::Config::load()` probably creates a default config if none exists. Let me check:


Let me check how the config is loaded and whether we can detect agent vs viewer-only installs:


     1→//! Agent configuration management
     2→
     3→use anyhow::{Context, Result};
     4→use serde::{Deserialize, Serialize};
     5→use std::path::PathBuf;
     6→use uuid::Uuid;
     7→
     8→/// Agent configuration
     9→#[derive(Debug, Clone, Serialize, Deserialize)]
    10→pub struct Config {
    11→    /// Server WebSocket URL (e.g., wss://connect.example.com/ws)
    12→    pub server_url: String,
    13→
    14→    /// Agent API key for authentication
    15→    pub api_key: String,
    16→
    17→    /// Unique agent identifier (generated on first run)
    18→    #[serde(default = "generate_agent_id")]
    19→    pub agent_id: String,
    20→
    21→    /// Optional hostname override
    22→    pub hostname_override: Option<String>,
    23→
    24→    /// Support code for one-time support sessions (set via command line)
    25→    #[serde(skip)]
    26→    pub support_code: Option<String>,
    27→
    28→    /// Capture settings
    29→    #[serde(default)]
    30→    pub capture: CaptureConfig,
    31→
    32→    /// Encoding settings
    33→    #[serde(default)]
    34→    pub encoding: EncodingConfig,
    35→}
    36→
    37→fn generate_agent_id() -> String {
    38→    Uuid::new_v4().to_string()
    39→}
    40→
    41→#[derive(Debug, Clone, Serialize, Deserialize)]
    42→pub struct CaptureConfig {
    43→    /// Target frames per second (1-60)
    44→    #[serde(default = "default_fps")]
    45→    pub fps: u32,
    46→
    47→    /// Use DXGI Desktop Duplication (recommended)
    48→    #[serde(default = "default_true")]
    49→    pub use_dxgi: bool,
    50→
    51→    /// Fall back to GDI if DXGI fails
    52→    #[serde(default = "default_true")]
    53→    pub gdi_fallback: bool,
    54→}
    55→
    56→#[derive(Debug, Clone, Serialize, Deserialize)]
    57→pub struct EncodingConfig {
    58→    /// Preferred codec (auto, raw, vp9, h264)
    59→    #[serde(default = "default_codec")]
    60→    pub codec: String,
    61→
    62→    /// Quality (1-100, higher = better quality, more bandwidth)
    63→    #[serde(default = "default_quality")]
    64→    pub quality: u32,
    65→
    66→    /// Use hardware encoding if available
    67→    #[serde(default = "default_true")]
    68→    pub hardware_encoding: bool,
    69→}
    70→
    71→fn default_fps() -> u32 {
    72→    30
    73→}
    74→
    75→fn default_true() -> bool {
    76→    true
    77→}
    78→
    79→fn default_codec() -> String {
    80→    "auto".to_string()
    81→}
    82→
    83→fn default_quality() -> u32 {
    84→    75
    85→}
    86→
    87→impl Default for CaptureConfig {
    88→    fn default() -> Self {
    89→        Self {
    90→            fps: default_fps(),
    91→            use_dxgi: true,
    92→            gdi_fallback: true,
    93→        }
    94→    }
    95→}
    96→
    97→impl Default for EncodingConfig {
    98→    fn default() -> Self {
    99→        Self {
   100→            codec: default_codec(),

<system-reminder>
Whenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.
</system-reminder>

//! Agent configuration management

use anyhow::{Context, Result};
use serde::{Deserialize, Serialize};
use std::path::PathBuf;
use uuid::Uuid;

/// Agent configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct Config {
    /// Server WebSocket URL (e.g., wss://connect.example.com/ws)
    pub server_url: String,

    /// Agent API key for authentication
    pub api_key: String,

    /// Unique agent identifier (generated on first run)
    #[serde(default = "generate_agent_id")]
    pub agent_id: String,

    /// Optional hostname override
    pub hostname_override: Option<String>,

    /// Support code for one-time support sessions (set via command line)
    #[serde(skip)]
    pub support_code: Option<String>,

    /// Capture settings
    #[serde(default)]
    pub capture: CaptureConfig,

    /// Encoding settings
    #[serde(default)]
    pub encoding: EncodingConfig,
}

fn generate_agent_id() -> String {
    Uuid::new_v4().to_string()
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CaptureConfig {
    /// Target frames per second (1-60)
    #[serde(default = "default_fps")]
    pub fps: u32,

    /// Use DXGI Desktop Duplication (recommended)
    #[serde(default = "default_true")]
    pub use_dxgi: bool,

    /// Fall back to GDI if DXGI fails
    #[serde(default = "default_true")]
    pub gdi_fallback: bool,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct EncodingConfig {
    /// Preferred codec (auto, raw, vp9, h264)
    #[serde(default = "default_codec")]
    pub codec: String,

    /// Quality (1-100, higher = better quality, more bandwidth)
    #[serde(default = "default_quality")]
    pub quality: u32,

    /// Use hardware encoding if available
    #[serde(default = "default_true")]
    pub hardware_encoding: bool,
}

fn default_fps() -> u32 {
    30
}

fn default_true() -> bool {
    true
}

fn default_codec() -> String {
    "auto".to_string()
}

fn default_quality() -> u32 {
    75
}

impl Default for CaptureConfig {
    fn default() -> Self {
        Self {
            fps: default_fps(),
            use_dxgi: true,
            gdi_fallback: true,
        }
    }
}

impl Default for EncodingConfig {
    fn default() -> Self {
        Self {
            codec: default_codec(),


Let me continue reading the config.rs to see how load() works:


   100→            codec: default_codec(),
   101→            quality: default_quality(),
   102→            hardware_encoding: true,
   103→        }
   104→    }
   105→}
   106→
   107→impl Config {
   108→    /// Load configuration from file or environment
   109→    pub fn load() -> Result<Self> {
   110→        // Try loading from config file
   111→        let config_path = Self::config_path();
   112→
   113→        if config_path.exists() {
   114→            let contents = std::fs::read_to_string(&config_path)
   115→                .with_context(|| format!("Failed to read config from {:?}", config_path))?;
   116→
   117→            let mut config: Config = toml::from_str(&contents)
   118→                .with_context(|| "Failed to parse config file")?;
   119→
   120→            // Ensure agent_id is set and saved
   121→            if config.agent_id.is_empty() {
   122→                config.agent_id = generate_agent_id();
   123→                let _ = config.save();
   124→            }
   125→
   126→            // support_code is always None when loading from file (set via CLI)
   127→            config.support_code = None;
   128→
   129→            return Ok(config);
   130→        }
   131→
   132→        // Fall back to environment variables
   133→        let server_url = std::env::var("GURUCONNECT_SERVER_URL")
   134→            .unwrap_or_else(|_| "wss://connect.azcomputerguru.com/ws/agent".to_string());
   135→
   136→        let api_key = std::env::var("GURUCONNECT_API_KEY")
   137→            .unwrap_or_else(|_| "dev-key".to_string());
   138→
   139→        let agent_id = std::env::var("GURUCONNECT_AGENT_ID")
   140→            .unwrap_or_else(|_| generate_agent_id());
   141→
   142→        let config = Config {
   143→            server_url,
   144→            api_key,
   145→            agent_id,
   146→            hostname_override: std::env::var("GURUCONNECT_HOSTNAME").ok(),
   147→            support_code: None, // Set via CLI
   148→            capture: CaptureConfig::default(),
   149→            encoding: EncodingConfig::default(),
   150→        };
   151→
   152→        // Save config with generated agent_id for persistence
   153→        let _ = config.save();
   154→
   155→        Ok(config)
   156→    }
   157→
   158→    /// Get the configuration file path
   159→    fn config_path() -> PathBuf {
   160→        // Check for config in current directory first
   161→        let local_config = PathBuf::from("guruconnect.toml");
   162→        if local_config.exists() {
   163→            return local_config;
   164→        }
   165→
   166→        // Check in program data directory (Windows)
   167→        #[cfg(windows)]
   168→        {
   169→            if let Ok(program_data) = std::env::var("ProgramData") {
   170→                let path = PathBuf::from(program_data)
   171→                    .join("GuruConnect")
   172→                    .join("agent.toml");
   173→                if path.exists() {
   174→                    return path;
   175→                }
   176→            }
   177→        }
   178→
   179→        // Default to local config

<system-reminder>
Whenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.
</system-reminder>

            codec: default_codec(),
            quality: default_quality(),
            hardware_encoding: true,
        }
    }
}

impl Config {
    /// Load configuration from file or environment
    pub fn load() -> Result<Self> {
        // Try loading from config file
        let config_path = Self::config_path();

        if config_path.exists() {
            let contents = std::fs::read_to_string(&config_path)
                .with_context(|| format!("Failed to read config from {:?}", config_path))?;

            let mut config: Config = toml::from_str(&contents)
                .with_context(|| "Failed to parse config file")?;

            // Ensure agent_id is set and saved
            if config.agent_id.is_empty() {
                config.agent_id = generate_agent_id();
                let _ = config.save();
            }

            // support_code is always None when loading from file (set via CLI)
            config.support_code = None;

            return Ok(config);
        }

        // Fall back to environment variables
        let server_url = std::env::var("GURUCONNECT_SERVER_URL")
            .unwrap_or_else(|_| "wss://connect.azcomputerguru.com/ws/agent".to_string());

        let api_key = std::env::var("GURUCONNECT_API_KEY")
            .unwrap_or_else(|_| "dev-key".to_string());

        let agent_id = std::env::var("GURUCONNECT_AGENT_ID")
            .unwrap_or_else(|_| generate_agent_id());

        let config = Config {
            server_url,
            api_key,
            agent_id,
            hostname_override: std::env::var("GURUCONNECT_HOSTNAME").ok(),
            support_code: None, // Set via CLI
            capture: CaptureConfig::default(),
            encoding: EncodingConfig::default(),
        };

        // Save config with generated agent_id for persistence
        let _ = config.save();

        Ok(config)
    }

    /// Get the configuration file path
    fn config_path() -> PathBuf {
        // Check for config in current directory first
        let local_config = PathBuf::from("guruconnect.toml");
        if local_config.exists() {
            return local_config;
        }

        // Check in program data directory (Windows)
        #[cfg(windows)]
        {
            if let Ok(program_data) = std::env::var("ProgramData") {
                let path = PathBuf::from(program_data)
                    .join("GuruConnect")
                    .join("agent.toml");
                if path.exists() {
                    return path;
                }
            }
        }

        // Default to local config


I see. The config logic:1. Checks for `guruconnect.toml` in current directory2. Checks for `%ProgramData%\GuruConnect\agent.toml`
3. Falls back to defaults (with auto-generated agent_id) and saves a configSo if no config file exists, it creates one with defaults and runs as agent.The cleanest solution is to add an "install mode" to the config or use a separate marker file. Let me think about this:

**Solution Design:**
1. Add an `install_mode` field to Config: `"agent"` | `"viewer"` | `"standalone"`2. During installation (`guruconnect install`), ask whether to install as agent or viewer-only
3. When running without args:   - If `install_mode` is `"agent"`: run as agent   - If `install_mode` is `"viewer"`: do nothing / show help   - If no config file exists: run installerAlternatively, simpler approach:
1. Check if config file exists
2. If it exists → run as configured (agent mode)
3. If it doesn't exist → run installer
4. Add `--viewer-only` flag to installer to NOT create agent config5. Only create agent config when explicitly told to (`guruconnect install --agent`)

Actually the simplest fix for now:- Change the default behavior: when protocol handler exists but no agent config file, DON'T run as agent
- User must explicitly run `guruconnect agent` or have an agent config file

Let me implement this by adding a `has_agent_config()` function:


I see the issue. The config creates a default agent config even for viewer-only installs. Let me add a cleaner solution: