The file C:\Users\MikeSwanson\Claude\guru-connect\server\src\session\mod.rs has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
   286→            let _ = session_data.input_tx.send(buf).await;
   287→        }
   288→    }
   289→
   290→    /// Mark agent as disconnected
   291→    /// For persistent agents: keep session but mark as offline
   292→    /// For support sessions: remove session entirely
   293→    pub async fn mark_agent_disconnected(&self, session_id: SessionId) {
   294→        let mut sessions = self.sessions.write().await;
   295→        if let Some(session_data) = sessions.get_mut(&session_id) {
   296→            if session_data.info.is_persistent {
   297→                // Persistent agent - keep session but mark as offline
   298→                tracing::info!("Persistent agent {} marked offline (session {} preserved)",
   299→                    session_data.info.agent_id, session_id);
   300→                session_data.info.is_online = false;
   301→                session_data.info.is_streaming = false;
   302→                session_data.info.viewer_count = 0;
   303→                session_data.viewers.clear();
   304→            } else {
   305→                // Support session - remove entirely
   306→                let agent_id = session_data.info.agent_id.clone();
   307→                sessions.remove(&session_id);
   308→                drop(sessions); // Release sessions lock before acquiring agents lock
   309→                let mut agents = self.agents.write().await;
   310→                agents.remove(&agent_id);
   311→                tracing::info!("Support session {} removed", session_id);
   312→            }
   313→        }
   314→    }
   315→
   316→    /// Remove a session entirely (for cleanup)
   317→    pub async fn remove_session(&self, session_id: SessionId) {
   318→        let mut sessions = self.sessions.write().await;
   319→        if let Some(session_data) = sessions.remove(&session_id) {
   320→            drop(sessions);
   321→            let mut agents = self.agents.write().await;
   322→            agents.remove(&session_data.info.agent_id);
   323→        }
   324→    }
   325→
   326→    /// Disconnect a session by sending a disconnect message to the agent
   327→    /// Returns true if the message was sent successfully
   328→    pub async fn disconnect_session(&self, session_id: SessionId, reason: &str) -> bool {

    /// Mark agent as disconnected
    /// For persistent agents: keep session but mark as offline
    /// For support sessions: remove session entirely
    pub async fn mark_agent_disconnected(&self, session_id: SessionId) {
        let mut sessions = self.sessions.write().await;
        if let Some(session_data) = sessions.get_mut(&session_id) {
            if session_data.info.is_persistent {
                // Persistent agent - keep session but mark as offline
                tracing::info!("Persistent agent {} marked offline (session {} preserved)",
                    session_data.info.agent_id, session_id);
                session_data.info.is_online = false;
                session_data.info.is_streaming = false;
                session_data.info.viewer_count = 0;
                session_data.viewers.clear();
            } else {
                // Support session - remove entirely
                let agent_id = session_data.info.agent_id.clone();
                sessions.remove(&session_id);
                drop(sessions); // Release sessions lock before acquiring agents lock
                let mut agents = self.agents.write().await;
                agents.remove(&agent_id);
                tracing::info!("Support session {} removed", session_id);
            }
        }
    }

    /// Remove a session entirely (for cleanup)
    pub async fn remove_session(&self, session_id: SessionId) {
        let mut sessions = self.sessions.write().await;
        if let Some(session_data) = sessions.remove(&session_id) {
            drop(sessions);
            let mut agents = self.agents.write().await;
            agents.remove(&session_data.info.agent_id);
        }
    }

//! Session management for GuruConnect
//!
//! Manages active remote desktop sessions, tracking which agents
//! are connected and which viewers are watching them.

use std::collections::{HashMap, HashSet};
use std::sync::Arc;
use std::time::Instant;
use tokio::sync::{broadcast, RwLock};
use uuid::Uuid;

/// Unique identifier for a session
pub type SessionId = Uuid;

/// Unique identifier for an agent
pub type AgentId = String;

/// Unique identifier for a viewer
pub type ViewerId = String;

/// Heartbeat timeout (90 seconds - 3x the agent's 30 second interval)
const HEARTBEAT_TIMEOUT_SECS: u64 = 90;

/// Session state
#[derive(Debug, Clone)]
pub struct Session {
    pub id: SessionId,
    pub agent_id: AgentId,
    pub agent_name: String,
    pub started_at: chrono::DateTime<chrono::Utc>,
    pub viewer_count: usize,
    pub is_streaming: bool,
    pub is_online: bool,  // Whether agent is currently connected
    pub is_persistent: bool,  // Persistent agent (no support code) vs support session
    pub last_heartbeat: chrono::DateTime<chrono::Utc>,
    // Agent status info
    pub os_version: Option<String>,
    pub is_elevated: bool,
    pub uptime_secs: i64,
    pub display_count: i32,
}

/// Channel for sending frames from agent to viewers
pub type FrameSender = broadcast::Sender<Vec<u8>>;
pub type FrameReceiver = broadcast::Receiver<Vec<u8>>;

/// Channel for sending input events from viewer to agent
pub type InputSender = tokio::sync::mpsc::Sender<Vec<u8>>;
pub type InputReceiver = tokio::sync::mpsc::Receiver<Vec<u8>>;

/// Internal session data with channels
struct SessionData {
    info: Session,
    /// Channel for video frames (agent -> viewers)
    frame_tx: FrameSender,
    /// Channel for input events (viewer -> agent)
    input_tx: InputSender,
    input_rx: Option<InputReceiver>,
    /// Set of connected viewer IDs
    viewers: HashSet<ViewerId>,
    /// Instant for heartbeat tracking
    last_heartbeat_instant: Instant,
}

/// Manages all active sessions
#[derive(Clone)]
pub struct SessionManager {
    sessions: Arc<RwLock<HashMap<SessionId, SessionData>>>,
    agents: Arc<RwLock<HashMap<AgentId, SessionId>>>,
}

impl SessionManager {
    pub fn new() -> Self {
        Self {
            sessions: Arc::new(RwLock::new(HashMap::new())),
            agents: Arc::new(RwLock::new(HashMap::new())),
        }
    }

    /// Register a new agent and create a session
    /// If agent was previously connected (offline session exists), reuse that session
    pub async fn register_agent(&self, agent_id: AgentId, agent_name: String, is_persistent: bool) -> (SessionId, FrameSender, InputReceiver) {
        // Check if this agent already has an offline session (reconnecting)
        {
            let agents = self.agents.read().await;
            if let Some(&existing_session_id) = agents.get(&agent_id) {
                let mut sessions = self.sessions.write().await;
                if let Some(session_data) = sessions.get_mut(&existing_session_id) {
                    if !session_data.info.is_online {
                        // Reuse existing session - mark as online and create new channels
                        tracing::info!("Agent {} reconnecting to existing session {}", agent_id, existing_session_id);

                        let (frame_tx, _) = broadcast::channel(16);
                        let (input_tx, input_rx) = tokio::sync::mpsc::channel(64);

                        session_data.info.is_online = true;
                        session_data.info.last_heartbeat = chrono::Utc::now();
                        session_data.info.agent_name = agent_name; // Update name in case it changed
                        session_data.frame_tx = frame_tx.clone();
                        session_data.input_tx = input_tx;
                        session_data.last_heartbeat_instant = Instant::now();

                        return (existing_session_id, frame_tx, input_rx);
                    }
                }
            }
        }

        // Create new session
        let session_id = Uuid::new_v4();

        // Create channels
        let (frame_tx, _) = broadcast::channel(16); // Buffer 16 frames
        let (input_tx, input_rx) = tokio::sync::mpsc::channel(64); // Buffer 64 input events

        let now = chrono::Utc::now();
        let session = Session {
            id: session_id,
            agent_id: agent_id.clone(),
            agent_name,
            started_at: now,
            viewer_count: 0,
            is_streaming: false,
            is_online: true,
            is_persistent,
            last_heartbeat: now,
            os_version: None,
            is_elevated: false,
            uptime_secs: 0,
            display_count: 1,
        };

        let session_data = SessionData {
            info: session,
            frame_tx: frame_tx.clone(),
            input_tx,
            input_rx: None,
            viewers: HashSet::new(),
            last_heartbeat_instant: Instant::now(),
        };

        let mut sessions = self.sessions.write().await;
        sessions.insert(session_id, session_data);

        let mut agents = self.agents.write().await;
        agents.insert(agent_id, session_id);

        (session_id, frame_tx, input_rx)
    }

    /// Update agent status from heartbeat or status message
    pub async fn update_agent_status(
        &self,
        session_id: SessionId,
        os_version: Option<String>,
        is_elevated: bool,
        uptime_secs: i64,
        display_count: i32,
        is_streaming: bool,
    ) {
        let mut sessions = self.sessions.write().await;
        if let Some(session_data) = sessions.get_mut(&session_id) {
            session_data.info.last_heartbeat = chrono::Utc::now();
            session_data.last_heartbeat_instant = Instant::now();
            session_data.info.is_streaming = is_streaming;
            if let Some(os) = os_version {
                session_data.info.os_version = Some(os);
            }
            session_data.info.is_elevated = is_elevated;
            session_data.info.uptime_secs = uptime_secs;
            session_data.info.display_count = display_count;
        }
    }

    /// Update heartbeat timestamp
    pub async fn update_heartbeat(&self, session_id: SessionId) {
        let mut sessions = self.sessions.write().await;
        if let Some(session_data) = sessions.get_mut(&session_id) {
            session_data.info.last_heartbeat = chrono::Utc::now();
            session_data.last_heartbeat_instant = Instant::now();
        }
    }

    /// Check if a session has timed out (no heartbeat for too long)
    pub async fn is_session_timed_out(&self, session_id: SessionId) -> bool {
        let sessions = self.sessions.read().await;
        if let Some(session_data) = sessions.get(&session_id) {
            session_data.last_heartbeat_instant.elapsed().as_secs() > HEARTBEAT_TIMEOUT_SECS
        } else {
            true // Non-existent sessions are considered timed out
        }
    }

    /// Get sessions that have timed out
    pub async fn get_timed_out_sessions(&self) -> Vec<SessionId> {
        let sessions = self.sessions.read().await;
        sessions
            .iter()
            .filter(|(_, data)| data.last_heartbeat_instant.elapsed().as_secs() > HEARTBEAT_TIMEOUT_SECS)
            .map(|(id, _)| *id)
            .collect()
    }

    /// Get a session by agent ID
    pub async fn get_session_by_agent(&self, agent_id: &str) -> Option<Session> {
        let agents = self.agents.read().await;
        let session_id = agents.get(agent_id)?;

        let sessions = self.sessions.read().await;
        sessions.get(session_id).map(|s| s.info.clone())
    }

    /// Get a session by session ID
    pub async fn get_session(&self, session_id: SessionId) -> Option<Session> {
        let sessions = self.sessions.read().await;
        sessions.get(&session_id).map(|s| s.info.clone())
    }

    /// Join a session as a viewer, returns channels and sends StartStream to agent
    pub async fn join_session(&self, session_id: SessionId, viewer_id: ViewerId) -> Option<(FrameReceiver, InputSender)> {
        let mut sessions = self.sessions.write().await;
        let session_data = sessions.get_mut(&session_id)?;

        let was_empty = session_data.viewers.is_empty();
        session_data.viewers.insert(viewer_id.clone());
        session_data.info.viewer_count = session_data.viewers.len();

        let frame_rx = session_data.frame_tx.subscribe();
        let input_tx = session_data.input_tx.clone();

        // If this is the first viewer, send StartStream to agent
        if was_empty {
            tracing::info!("First viewer {} joined session {}, sending StartStream", viewer_id, session_id);
            Self::send_start_stream_internal(session_data, &viewer_id).await;
        }

        Some((frame_rx, input_tx))
    }

    /// Internal helper to send StartStream message
    async fn send_start_stream_internal(session_data: &SessionData, viewer_id: &str) {
        use crate::proto;
        use prost::Message;

        let start_stream = proto::Message {
            payload: Some(proto::message::Payload::StartStream(proto::StartStream {
                viewer_id: viewer_id.to_string(),
                display_id: 0, // Primary display
            })),
        };

        let mut buf = Vec::new();
        if start_stream.encode(&mut buf).is_ok() {
            let _ = session_data.input_tx.send(buf).await;
        }
    }

    /// Leave a session as a viewer, sends StopStream if no viewers left
    pub async fn leave_session(&self, session_id: SessionId, viewer_id: &ViewerId) {
        let mut sessions = self.sessions.write().await;
        if let Some(session_data) = sessions.get_mut(&session_id) {
            session_data.viewers.remove(viewer_id);
            session_data.info.viewer_count = session_data.viewers.len();

            // If no more viewers, send StopStream to agent
            if session_data.viewers.is_empty() {
                tracing::info!("Last viewer {} left session {}, sending StopStream", viewer_id, session_id);
                Self::send_stop_stream_internal(session_data, viewer_id).await;
            }
        }
    }

    /// Internal helper to send StopStream message
    async fn send_stop_stream_internal(session_data: &SessionData, viewer_id: &str) {
        use crate::proto;
        use prost::Message;

        let stop_stream = proto::Message {
            payload: Some(proto::message::Payload::StopStream(proto::StopStream {
                viewer_id: viewer_id.to_string(),
            })),
        };

        let mut buf = Vec::new();
        if stop_stream.encode(&mut buf).is_ok() {
            let _ = session_data.input_tx.send(buf).await;
        }
    }

    /// Remove a session (when agent disconnects)
    pub async fn remove_session(&self, session_id: SessionId) {
        let mut sessions = self.sessions.write().await;
        if let Some(session_data) = sessions.remove(&session_id) {
            let mut agents = self.agents.write().await;
            agents.remove(&session_data.info.agent_id);
        }
    }

    /// Disconnect a session by sending a disconnect message to the agent
    /// Returns true if the message was sent successfully
    pub async fn disconnect_session(&self, session_id: SessionId, reason: &str) -> bool {
        let sessions = self.sessions.read().await;
        if let Some(session_data) = sessions.get(&session_id) {
            // Create disconnect message
            use crate::proto;
            use prost::Message;

            let disconnect_msg = proto::Message {
                payload: Some(proto::message::Payload::Disconnect(proto::Disconnect {
                    reason: reason.to_string(),
                })),
            };

            let mut buf = Vec::new();
            if disconnect_msg.encode(&mut buf).is_ok() {
                // Send via input channel (will be forwarded to agent's WebSocket)
                if session_data.input_tx.send(buf).await.is_ok() {
                    return true;
                }
            }
        }
        false
    }

    /// List all active sessions
    pub async fn list_sessions(&self) -> Vec<Session> {
        let sessions = self.sessions.read().await;
        sessions.values().map(|s| s.info.clone()).collect()
    }
}

impl Default for SessionManager {
    fn default() -> Self {
        Self::new()
    }
}

-    /// Remove a session (when agent disconnects)

+    /// For persistent agents: keep session but mark as offline

+    /// For support sessions: remove session entirely

+    pub async fn mark_agent_disconnected(&self, session_id: SessionId) {

+        let mut sessions = self.sessions.write().await;

+        if let Some(session_data) = sessions.get_mut(&session_id) {

+            if session_data.info.is_persistent {

+                // Persistent agent - keep session but mark as offline

+                tracing::info!("Persistent agent {} marked offline (session {} preserved)",

+                    session_data.info.agent_id, session_id);

+                session_data.info.is_online = false;

+                session_data.info.is_streaming = false;

+                session_data.info.viewer_count = 0;

+                session_data.viewers.clear();

+                // Support session - remove entirely

+                let agent_id = session_data.info.agent_id.clone();

+                sessions.remove(&session_id);

+                drop(sessions); // Release sessions lock before acquiring agents lock

+                let mut agents = self.agents.write().await;

+                agents.remove(&agent_id);

+                tracing::info!("Support session {} removed", session_id);

+    /// Remove a session entirely (for cleanup)


Now I need to:
1. Update relay/mod.rs to pass is_persistent to register_agent and use mark_agent_disconnected instead of remove_session
2. Update the API to include is_online
3. Update the dashboard


TodoWrite

Add is_online flag to sessions

Update remove_session to mark offline (not remove) for persistent agents

Update relay to pass is_persistent to register_agent

Update API response to include is_online

Update dashboard to show online/offline status


Todos have been modified successfully. Ensure that you continue to use the todo list to track your progress. Please proceed with the current tasks if applicable

Add is_online flag to sessions

Update remove_session to mark offline (not remove) for persistent agents

Update relay to pass is_persistent to register_agent

Update API response to include is_online

Update dashboard to show online/offline status

Add is_online flag to sessions


The user mentioned distortion at the top of the screen. This might be a separate issue with the viewer. Let me first finish the is_online implementation, then I can investigate the distortion issue.

I need to:
1. Update relay to pass is_persistent and use mark_agent_disconnected
2. Update API
3. Update dashboard

Let me continue with the relay update.


I'll address the distortion issue after finishing this online/offline implementation. Let me update the relay handler:


Edit

    // Register the agent and get channels
    let (session_id, frame_tx, mut input_rx) = sessions.register_agent(agent_id.clone(), agent_name.clone()).await;

    // Register the agent and get channels
    // Persistent agents (no support code) keep their session when disconnected
    let is_persistent = support_code.is_none();
    let (session_id, frame_tx, mut input_rx) = sessions.register_agent(agent_id.clone(), agent_name.clone(), is_persistent).await;


The file C:\Users\MikeSwanson\Claude\guru-connect\server\src\relay\mod.rs has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    95→            return;
    96→        }
    97→    }
    98→
    99→    // Register the agent and get channels
   100→    // Persistent agents (no support code) keep their session when disconnected
   101→    let is_persistent = support_code.is_none();
   102→    let (session_id, frame_tx, mut input_rx) = sessions.register_agent(agent_id.clone(), agent_name.clone(), is_persistent).await;
   103→
   104→    info!("Session created: {} (agent in idle mode)", session_id);
   105→
   106→    // If a support code was provided, mark it as connected

    // Register the agent and get channels
    // Persistent agents (no support code) keep their session when disconnected
    let is_persistent = support_code.is_none();
    let (session_id, frame_tx, mut input_rx) = sessions.register_agent(agent_id.clone(), agent_name.clone(), is_persistent).await;

//! WebSocket relay handlers
//!
//! Handles WebSocket connections from agents and viewers,
//! relaying video frames and input events between them.

use axum::{
    extract::{
        ws::{Message, WebSocket, WebSocketUpgrade},
        Query, State,
    },
    response::IntoResponse,
};
use futures_util::{SinkExt, StreamExt};
use prost::Message as ProstMessage;
use serde::Deserialize;
use tracing::{error, info, warn};
use uuid::Uuid;

use crate::proto;
use crate::session::SessionManager;
use crate::AppState;

#[derive(Debug, Deserialize)]
pub struct AgentParams {
    agent_id: String,
    #[serde(default)]
    agent_name: Option<String>,
    #[serde(default)]
    support_code: Option<String>,
    #[serde(default)]
    hostname: Option<String>,
}

#[derive(Debug, Deserialize)]
pub struct ViewerParams {
    session_id: String,
}

/// WebSocket handler for agent connections
pub async fn agent_ws_handler(
    ws: WebSocketUpgrade,
    State(state): State<AppState>,
    Query(params): Query<AgentParams>,
) -> impl IntoResponse {
    let agent_id = params.agent_id;
    let agent_name = params.hostname.or(params.agent_name).unwrap_or_else(|| agent_id.clone());
    let support_code = params.support_code;
    let sessions = state.sessions.clone();
    let support_codes = state.support_codes.clone();

    ws.on_upgrade(move |socket| handle_agent_connection(socket, sessions, support_codes, agent_id, agent_name, support_code))
}

/// WebSocket handler for viewer connections
pub async fn viewer_ws_handler(
    ws: WebSocketUpgrade,
    State(state): State<AppState>,
    Query(params): Query<ViewerParams>,
) -> impl IntoResponse {
    let session_id = params.session_id;
    let sessions = state.sessions.clone();

    ws.on_upgrade(move |socket| handle_viewer_connection(socket, sessions, session_id))
}

/// Handle an agent WebSocket connection
async fn handle_agent_connection(
    socket: WebSocket,
    sessions: SessionManager,
    support_codes: crate::support_codes::SupportCodeManager,
    agent_id: String,
    agent_name: String,
    support_code: Option<String>,
) {
    info!("Agent connected: {} ({})", agent_name, agent_id);

    let (mut ws_sender, mut ws_receiver) = socket.split();

    // If a support code was provided, check if it's valid
    if let Some(ref code) = support_code {
        // Check if the code is cancelled or invalid
        if support_codes.is_cancelled(code).await {
            warn!("Agent tried to connect with cancelled code: {}", code);
            // Send disconnect message to agent
            let disconnect_msg = proto::Message {
                payload: Some(proto::message::Payload::Disconnect(proto::Disconnect {
                    reason: "Support session was cancelled by technician".to_string(),
                })),
            };
            let mut buf = Vec::new();
            if prost::Message::encode(&disconnect_msg, &mut buf).is_ok() {
                let _ = ws_sender.send(Message::Binary(buf.into())).await;
            }
            let _ = ws_sender.close().await;
            return;
        }
    }

    // Register the agent and get channels
    let (session_id, frame_tx, mut input_rx) = sessions.register_agent(agent_id.clone(), agent_name.clone()).await;

    info!("Session created: {} (agent in idle mode)", session_id);

    // If a support code was provided, mark it as connected
    if let Some(ref code) = support_code {
        info!("Linking support code {} to session {}", code, session_id);
        support_codes.mark_connected(code, Some(agent_name.clone()), Some(agent_id.clone())).await;
        support_codes.link_session(code, session_id).await;
    }

    // Use Arc<Mutex> for sender so we can use it from multiple places
    let ws_sender = std::sync::Arc::new(tokio::sync::Mutex::new(ws_sender));
    let ws_sender_input = ws_sender.clone();
    let ws_sender_cancel = ws_sender.clone();

    // Task to forward input events from viewers to agent
    let input_forward = tokio::spawn(async move {
        while let Some(input_data) = input_rx.recv().await {
            let mut sender = ws_sender_input.lock().await;
            if sender.send(Message::Binary(input_data.into())).await.is_err() {
                break;
            }
        }
    });

    let sessions_cleanup = sessions.clone();
    let sessions_status = sessions.clone();
    let support_codes_cleanup = support_codes.clone();
    let support_code_cleanup = support_code.clone();
    let support_code_check = support_code.clone();
    let support_codes_check = support_codes.clone();

    // Task to check for cancellation every 2 seconds
    let cancel_check = tokio::spawn(async move {
        let mut interval = tokio::time::interval(std::time::Duration::from_secs(2));
        loop {
            interval.tick().await;
            if let Some(ref code) = support_code_check {
                if support_codes_check.is_cancelled(code).await {
                    info!("Support code {} was cancelled, disconnecting agent", code);
                    // Send disconnect message
                    let disconnect_msg = proto::Message {
                        payload: Some(proto::message::Payload::Disconnect(proto::Disconnect {
                            reason: "Support session was cancelled by technician".to_string(),
                        })),
                    };
                    let mut buf = Vec::new();
                    if prost::Message::encode(&disconnect_msg, &mut buf).is_ok() {
                        let mut sender = ws_sender_cancel.lock().await;
                        let _ = sender.send(Message::Binary(buf.into())).await;
                        let _ = sender.close().await;
                    }
                    break;
                }
            }
        }
    });

    // Main loop: receive messages from agent
    while let Some(msg) = ws_receiver.next().await {
        match msg {
            Ok(Message::Binary(data)) => {
                // Try to decode as protobuf message
                match proto::Message::decode(data.as_ref()) {
                    Ok(proto_msg) => {
                        match &proto_msg.payload {
                            Some(proto::message::Payload::VideoFrame(_)) => {
                                // Broadcast frame to all viewers (only sent when streaming)
                                let _ = frame_tx.send(data.to_vec());
                            }
                            Some(proto::message::Payload::ChatMessage(chat)) => {
                                // Broadcast chat message to all viewers
                                info!("Chat from client: {}", chat.content);
                                let _ = frame_tx.send(data.to_vec());
                            }
                            Some(proto::message::Payload::AgentStatus(status)) => {
                                // Update session with agent status
                                sessions_status.update_agent_status(
                                    session_id,
                                    Some(status.os_version.clone()),
                                    status.is_elevated,
                                    status.uptime_secs,
                                    status.display_count,
                                    status.is_streaming,
                                ).await;
                                info!("Agent status update: {} - streaming={}, uptime={}s",
                                    status.hostname, status.is_streaming, status.uptime_secs);
                            }
                            Some(proto::message::Payload::Heartbeat(_)) => {
                                // Update heartbeat timestamp
                                sessions_status.update_heartbeat(session_id).await;
                            }
                            Some(proto::message::Payload::HeartbeatAck(_)) => {
                                // Agent acknowledged our heartbeat
                                sessions_status.update_heartbeat(session_id).await;
                            }
                            _ => {}
                        }
                    }
                    Err(e) => {
                        warn!("Failed to decode agent message: {}", e);
                    }
                }
            }
            Ok(Message::Close(_)) => {
                info!("Agent disconnected: {}", agent_id);
                break;
            }
            Ok(Message::Ping(data)) => {
                // Pong is handled automatically by axum
                let _ = data;
            }
            Ok(_) => {}
            Err(e) => {
                error!("WebSocket error from agent {}: {}", agent_id, e);
                break;
            }
        }
    }

    // Cleanup
    input_forward.abort();
    cancel_check.abort();
    sessions_cleanup.remove_session(session_id).await;

    // Mark support code as completed if one was used (unless cancelled)
    if let Some(ref code) = support_code_cleanup {
        if !support_codes_cleanup.is_cancelled(code).await {
            support_codes_cleanup.mark_completed(code).await;
            info!("Support code {} marked as completed", code);
        }
    }

    info!("Session {} ended", session_id);
}

/// Handle a viewer WebSocket connection
async fn handle_viewer_connection(
    socket: WebSocket,
    sessions: SessionManager,
    session_id_str: String,
) {
    // Parse session ID
    let session_id = match uuid::Uuid::parse_str(&session_id_str) {
        Ok(id) => id,
        Err(_) => {
            warn!("Invalid session ID: {}", session_id_str);
            return;
        }
    };

    // Generate unique viewer ID
    let viewer_id = Uuid::new_v4().to_string();

    // Join the session (this sends StartStream to agent if first viewer)
    let (mut frame_rx, input_tx) = match sessions.join_session(session_id, viewer_id.clone()).await {
        Some(channels) => channels,
        None => {
            warn!("Session not found: {}", session_id);
            return;
        }
    };

    info!("Viewer {} joined session: {}", viewer_id, session_id);

    let (mut ws_sender, mut ws_receiver) = socket.split();

    // Task to forward frames from agent to this viewer
    let frame_forward = tokio::spawn(async move {
        while let Ok(frame_data) = frame_rx.recv().await {
            if ws_sender.send(Message::Binary(frame_data.into())).await.is_err() {
                break;
            }
        }
    });

    let sessions_cleanup = sessions.clone();
    let viewer_id_cleanup = viewer_id.clone();

    // Main loop: receive input from viewer and forward to agent
    while let Some(msg) = ws_receiver.next().await {
        match msg {
            Ok(Message::Binary(data)) => {
                // Try to decode as protobuf message
                match proto::Message::decode(data.as_ref()) {
                    Ok(proto_msg) => {
                        match &proto_msg.payload {
                            Some(proto::message::Payload::MouseEvent(_)) |
                            Some(proto::message::Payload::KeyEvent(_)) |
                            Some(proto::message::Payload::SpecialKey(_)) => {
                                // Forward input to agent
                                let _ = input_tx.send(data.to_vec()).await;
                            }
                            Some(proto::message::Payload::ChatMessage(chat)) => {
                                // Forward chat message to agent
                                info!("Chat from technician: {}", chat.content);
                                let _ = input_tx.send(data.to_vec()).await;
                            }
                            _ => {}
                        }
                    }
                    Err(e) => {
                        warn!("Failed to decode viewer message: {}", e);
                    }
                }
            }
            Ok(Message::Close(_)) => {
                info!("Viewer {} disconnected from session: {}", viewer_id, session_id);
                break;
            }
            Ok(_) => {}
            Err(e) => {
                error!("WebSocket error from viewer {}: {}", viewer_id, e);
                break;
            }
        }
    }

    // Cleanup (this sends StopStream to agent if last viewer)
    frame_forward.abort();
    sessions_cleanup.leave_session(session_id, &viewer_id_cleanup).await;
    info!("Viewer {} left session: {}", viewer_id_cleanup, session_id);
}

-    let (session_id, frame_tx, mut input_rx) = sessions.register_agent(agent_id.clone(), agent_name.clone()).await;

+    // Persistent agents (no support code) keep their session when disconnected

+    let is_persistent = support_code.is_none();

+    let (session_id, frame_tx, mut input_rx) = sessions.register_agent(agent_id.clone(), agent_name.clone(), is_persistent).await;


Now I need to update the cleanup section to use mark_agent_disconnected instead of remove_session.


    // Cleanup
    input_forward.abort();
    cancel_check.abort();
    sessions_cleanup.remove_session(session_id).await;

    // Cleanup
    input_forward.abort();
    cancel_check.abort();
    // Mark agent as disconnected (persistent agents stay in list as offline)
    sessions_cleanup.mark_agent_disconnected(session_id).await;


The file C:\Users\MikeSwanson\Claude\guru-connect\server\src\relay\mod.rs has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
   219→            }
   220→        }
   221→    }
   222→
   223→    // Cleanup
   224→    input_forward.abort();
   225→    cancel_check.abort();
   226→    // Mark agent as disconnected (persistent agents stay in list as offline)
   227→    sessions_cleanup.mark_agent_disconnected(session_id).await;
   228→
   229→    // Mark support code as completed if one was used (unless cancelled)
   230→    if let Some(ref code) = support_code_cleanup {
   231→        if !support_codes_cleanup.is_cancelled(code).await {

    // Cleanup
    input_forward.abort();
    cancel_check.abort();
    // Mark agent as disconnected (persistent agents stay in list as offline)
    sessions_cleanup.mark_agent_disconnected(session_id).await;

//! WebSocket relay handlers
//!
//! Handles WebSocket connections from agents and viewers,
//! relaying video frames and input events between them.

use axum::{
    extract::{
        ws::{Message, WebSocket, WebSocketUpgrade},
        Query, State,
    },
    response::IntoResponse,
};
use futures_util::{SinkExt, StreamExt};
use prost::Message as ProstMessage;
use serde::Deserialize;
use tracing::{error, info, warn};
use uuid::Uuid;

use crate::proto;
use crate::session::SessionManager;
use crate::AppState;

#[derive(Debug, Deserialize)]
pub struct AgentParams {
    agent_id: String,
    #[serde(default)]
    agent_name: Option<String>,
    #[serde(default)]
    support_code: Option<String>,
    #[serde(default)]
    hostname: Option<String>,
}

#[derive(Debug, Deserialize)]
pub struct ViewerParams {
    session_id: String,
}

/// WebSocket handler for agent connections
pub async fn agent_ws_handler(
    ws: WebSocketUpgrade,
    State(state): State<AppState>,
    Query(params): Query<AgentParams>,
) -> impl IntoResponse {
    let agent_id = params.agent_id;
    let agent_name = params.hostname.or(params.agent_name).unwrap_or_else(|| agent_id.clone());
    let support_code = params.support_code;
    let sessions = state.sessions.clone();
    let support_codes = state.support_codes.clone();

    ws.on_upgrade(move |socket| handle_agent_connection(socket, sessions, support_codes, agent_id, agent_name, support_code))
}

/// WebSocket handler for viewer connections
pub async fn viewer_ws_handler(
    ws: WebSocketUpgrade,
    State(state): State<AppState>,
    Query(params): Query<ViewerParams>,
) -> impl IntoResponse {
    let session_id = params.session_id;
    let sessions = state.sessions.clone();

    ws.on_upgrade(move |socket| handle_viewer_connection(socket, sessions, session_id))
}

/// Handle an agent WebSocket connection
async fn handle_agent_connection(
    socket: WebSocket,
    sessions: SessionManager,
    support_codes: crate::support_codes::SupportCodeManager,
    agent_id: String,
    agent_name: String,
    support_code: Option<String>,
) {
    info!("Agent connected: {} ({})", agent_name, agent_id);

    let (mut ws_sender, mut ws_receiver) = socket.split();

    // If a support code was provided, check if it's valid
    if let Some(ref code) = support_code {
        // Check if the code is cancelled or invalid
        if support_codes.is_cancelled(code).await {
            warn!("Agent tried to connect with cancelled code: {}", code);
            // Send disconnect message to agent
            let disconnect_msg = proto::Message {
                payload: Some(proto::message::Payload::Disconnect(proto::Disconnect {
                    reason: "Support session was cancelled by technician".to_string(),
                })),
            };
            let mut buf = Vec::new();
            if prost::Message::encode(&disconnect_msg, &mut buf).is_ok() {
                let _ = ws_sender.send(Message::Binary(buf.into())).await;
            }
            let _ = ws_sender.close().await;
            return;
        }
    }

    // Register the agent and get channels
    // Persistent agents (no support code) keep their session when disconnected
    let is_persistent = support_code.is_none();
    let (session_id, frame_tx, mut input_rx) = sessions.register_agent(agent_id.clone(), agent_name.clone(), is_persistent).await;

    info!("Session created: {} (agent in idle mode)", session_id);

    // If a support code was provided, mark it as connected
    if let Some(ref code) = support_code {
        info!("Linking support code {} to session {}", code, session_id);
        support_codes.mark_connected(code, Some(agent_name.clone()), Some(agent_id.clone())).await;
        support_codes.link_session(code, session_id).await;
    }

    // Use Arc<Mutex> for sender so we can use it from multiple places
    let ws_sender = std::sync::Arc::new(tokio::sync::Mutex::new(ws_sender));
    let ws_sender_input = ws_sender.clone();
    let ws_sender_cancel = ws_sender.clone();

    // Task to forward input events from viewers to agent
    let input_forward = tokio::spawn(async move {
        while let Some(input_data) = input_rx.recv().await {
            let mut sender = ws_sender_input.lock().await;
            if sender.send(Message::Binary(input_data.into())).await.is_err() {
                break;
            }
        }
    });

    let sessions_cleanup = sessions.clone();
    let sessions_status = sessions.clone();
    let support_codes_cleanup = support_codes.clone();
    let support_code_cleanup = support_code.clone();
    let support_code_check = support_code.clone();
    let support_codes_check = support_codes.clone();

    // Task to check for cancellation every 2 seconds
    let cancel_check = tokio::spawn(async move {
        let mut interval = tokio::time::interval(std::time::Duration::from_secs(2));
        loop {
            interval.tick().await;
            if let Some(ref code) = support_code_check {
                if support_codes_check.is_cancelled(code).await {
                    info!("Support code {} was cancelled, disconnecting agent", code);
                    // Send disconnect message
                    let disconnect_msg = proto::Message {
                        payload: Some(proto::message::Payload::Disconnect(proto::Disconnect {
                            reason: "Support session was cancelled by technician".to_string(),
                        })),
                    };
                    let mut buf = Vec::new();
                    if prost::Message::encode(&disconnect_msg, &mut buf).is_ok() {
                        let mut sender = ws_sender_cancel.lock().await;
                        let _ = sender.send(Message::Binary(buf.into())).await;
                        let _ = sender.close().await;
                    }
                    break;
                }
            }
        }
    });

    // Main loop: receive messages from agent
    while let Some(msg) = ws_receiver.next().await {
        match msg {
            Ok(Message::Binary(data)) => {
                // Try to decode as protobuf message
                match proto::Message::decode(data.as_ref()) {
                    Ok(proto_msg) => {
                        match &proto_msg.payload {
                            Some(proto::message::Payload::VideoFrame(_)) => {
                                // Broadcast frame to all viewers (only sent when streaming)
                                let _ = frame_tx.send(data.to_vec());
                            }
                            Some(proto::message::Payload::ChatMessage(chat)) => {
                                // Broadcast chat message to all viewers
                                info!("Chat from client: {}", chat.content);
                                let _ = frame_tx.send(data.to_vec());
                            }
                            Some(proto::message::Payload::AgentStatus(status)) => {
                                // Update session with agent status
                                sessions_status.update_agent_status(
                                    session_id,
                                    Some(status.os_version.clone()),
                                    status.is_elevated,
                                    status.uptime_secs,
                                    status.display_count,
                                    status.is_streaming,
                                ).await;
                                info!("Agent status update: {} - streaming={}, uptime={}s",
                                    status.hostname, status.is_streaming, status.uptime_secs);
                            }
                            Some(proto::message::Payload::Heartbeat(_)) => {
                                // Update heartbeat timestamp
                                sessions_status.update_heartbeat(session_id).await;
                            }
                            Some(proto::message::Payload::HeartbeatAck(_)) => {
                                // Agent acknowledged our heartbeat
                                sessions_status.update_heartbeat(session_id).await;
                            }
                            _ => {}
                        }
                    }
                    Err(e) => {
                        warn!("Failed to decode agent message: {}", e);
                    }
                }
            }
            Ok(Message::Close(_)) => {
                info!("Agent disconnected: {}", agent_id);
                break;
            }
            Ok(Message::Ping(data)) => {
                // Pong is handled automatically by axum
                let _ = data;
            }
            Ok(_) => {}
            Err(e) => {
                error!("WebSocket error from agent {}: {}", agent_id, e);
                break;
            }
        }
    }

    // Cleanup
    input_forward.abort();
    cancel_check.abort();
    sessions_cleanup.remove_session(session_id).await;

    // Mark support code as completed if one was used (unless cancelled)
    if let Some(ref code) = support_code_cleanup {
        if !support_codes_cleanup.is_cancelled(code).await {
            support_codes_cleanup.mark_completed(code).await;
            info!("Support code {} marked as completed", code);
        }
    }

    info!("Session {} ended", session_id);
}

/// Handle a viewer WebSocket connection
async fn handle_viewer_connection(
    socket: WebSocket,
    sessions: SessionManager,
    session_id_str: String,
) {
    // Parse session ID
    let session_id = match uuid::Uuid::parse_str(&session_id_str) {
        Ok(id) => id,
        Err(_) => {
            warn!("Invalid session ID: {}", session_id_str);
            return;
        }
    };

    // Generate unique viewer ID
    let viewer_id = Uuid::new_v4().to_string();

    // Join the session (this sends StartStream to agent if first viewer)
    let (mut frame_rx, input_tx) = match sessions.join_session(session_id, viewer_id.clone()).await {
        Some(channels) => channels,
        None => {
            warn!("Session not found: {}", session_id);
            return;
        }
    };

    info!("Viewer {} joined session: {}", viewer_id, session_id);

    let (mut ws_sender, mut ws_receiver) = socket.split();

    // Task to forward frames from agent to this viewer
    let frame_forward = tokio::spawn(async move {
        while let Ok(frame_data) = frame_rx.recv().await {
            if ws_sender.send(Message::Binary(frame_data.into())).await.is_err() {
                break;
            }
        }
    });

    let sessions_cleanup = sessions.clone();
    let viewer_id_cleanup = viewer_id.clone();

    // Main loop: receive input from viewer and forward to agent
    while let Some(msg) = ws_receiver.next().await {
        match msg {
            Ok(Message::Binary(data)) => {
                // Try to decode as protobuf message
                match proto::Message::decode(data.as_ref()) {
                    Ok(proto_msg) => {
                        match &proto_msg.payload {
                            Some(proto::message::Payload::MouseEvent(_)) |
                            Some(proto::message::Payload::KeyEvent(_)) |
                            Some(proto::message::Payload::SpecialKey(_)) => {
                                // Forward input to agent
                                let _ = input_tx.send(data.to_vec()).await;
                            }
                            Some(proto::message::Payload::ChatMessage(chat)) => {
                                // Forward chat message to agent
                                info!("Chat from technician: {}", chat.content);
                                let _ = input_tx.send(data.to_vec()).await;
                            }
                            _ => {}
                        }
                    }
                    Err(e) => {
                        warn!("Failed to decode viewer message: {}", e);
                    }
                }
            }
            Ok(Message::Close(_)) => {
                info!("Viewer {} disconnected from session: {}", viewer_id, session_id);
                break;
            }
            Ok(_) => {}
            Err(e) => {
                error!("WebSocket error from viewer {}: {}", viewer_id, e);
                break;
            }
        }
    }

    // Cleanup (this sends StopStream to agent if last viewer)
    frame_forward.abort();
    sessions_cleanup.leave_session(session_id, &viewer_id_cleanup).await;
    info!("Viewer {} left session: {}", viewer_id_cleanup, session_id);
}

-    sessions_cleanup.remove_session(session_id).await;

+    // Mark agent as disconnected (persistent agents stay in list as offline)

+    sessions_cleanup.mark_agent_disconnected(session_id).await;


Now I need to update the API to include is_online in the response. Let me check the API file.


TodoWrite

Add is_online flag to sessions

Update remove_session to mark offline (not remove) for persistent agents

Update relay to pass is_persistent to register_agent

Update API response to include is_online

Update dashboard to show online/offline status


Add is_online flag to sessions

Add is_online flag to sessions


I already read the API file earlier. It shows SessionInfo struct. I need to add is_online to it.Looking at the API response structure I read:```rust
pub struct SessionInfo {    pub id: String,    pub agent_id: String,    pub agent_name: String,    pub started_at: String,    pub viewer_count: usize,    pub is_streaming: bool,    pub last_heartbeat: String,    pub os_version: Option<String>,    pub is_elevated: bool,    pub uptime_secs: i64,    pub display_count: i32,}```It's missing is_online and is_persistent. Let me add those.


Edit

/// Session info returned by API
#[derive(Debug, Serialize)]
pub struct SessionInfo {
    pub id: String,
    pub agent_id: String,
    pub agent_name: String,
    pub started_at: String,
    pub viewer_count: usize,
    pub is_streaming: bool,
    pub last_heartbeat: String,
    pub os_version: Option<String>,
    pub is_elevated: bool,
    pub uptime_secs: i64,
    pub display_count: i32,
}

/// Session info returned by API
#[derive(Debug, Serialize)]
pub struct SessionInfo {
    pub id: String,
    pub agent_id: String,
    pub agent_name: String,
    pub started_at: String,
    pub viewer_count: usize,
    pub is_streaming: bool,
    pub is_online: bool,
    pub is_persistent: bool,
    pub last_heartbeat: String,
    pub os_version: Option<String>,
    pub is_elevated: bool,
    pub uptime_secs: i64,
    pub display_count: i32,
}


The file C:\Users\MikeSwanson\Claude\guru-connect\server\src\api\mod.rs has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
     8→use uuid::Uuid;
     9→
    10→use crate::session::SessionManager;
    11→
    12→/// Session info returned by API
    13→#[derive(Debug, Serialize)]
    14→pub struct SessionInfo {
    15→    pub id: String,
    16→    pub agent_id: String,
    17→    pub agent_name: String,
    18→    pub started_at: String,
    19→    pub viewer_count: usize,
    20→    pub is_streaming: bool,
    21→    pub is_online: bool,
    22→    pub is_persistent: bool,
    23→    pub last_heartbeat: String,
    24→    pub os_version: Option<String>,
    25→    pub is_elevated: bool,
    26→    pub uptime_secs: i64,
    27→    pub display_count: i32,
    28→}
    29→
    30→impl From<crate::session::Session> for SessionInfo {
    31→    fn from(s: crate::session::Session) -> Self {
    32→        Self {

/// Session info returned by API
#[derive(Debug, Serialize)]
pub struct SessionInfo {
    pub id: String,
    pub agent_id: String,
    pub agent_name: String,
    pub started_at: String,
    pub viewer_count: usize,
    pub is_streaming: bool,
    pub is_online: bool,
    pub is_persistent: bool,
    pub last_heartbeat: String,
    pub os_version: Option<String>,
    pub is_elevated: bool,
    pub uptime_secs: i64,
    pub display_count: i32,
}

//! REST API endpoints

use axum::{
    extract::{Path, State},
    Json,
};
use serde::Serialize;
use uuid::Uuid;

use crate::session::SessionManager;

/// Session info returned by API
#[derive(Debug, Serialize)]
pub struct SessionInfo {
    pub id: String,
    pub agent_id: String,
    pub agent_name: String,
    pub started_at: String,
    pub viewer_count: usize,
    pub is_streaming: bool,
    pub last_heartbeat: String,
    pub os_version: Option<String>,
    pub is_elevated: bool,
    pub uptime_secs: i64,
    pub display_count: i32,
}

impl From<crate::session::Session> for SessionInfo {
    fn from(s: crate::session::Session) -> Self {
        Self {
            id: s.id.to_string(),
            agent_id: s.agent_id,
            agent_name: s.agent_name,
            started_at: s.started_at.to_rfc3339(),
            viewer_count: s.viewer_count,
            is_streaming: s.is_streaming,
            last_heartbeat: s.last_heartbeat.to_rfc3339(),
            os_version: s.os_version,
            is_elevated: s.is_elevated,
            uptime_secs: s.uptime_secs,
            display_count: s.display_count,
        }
    }
}

/// List all active sessions
pub async fn list_sessions(
    State(sessions): State<SessionManager>,
) -> Json<Vec<SessionInfo>> {
    let sessions = sessions.list_sessions().await;
    Json(sessions.into_iter().map(SessionInfo::from).collect())
}

/// Get a specific session by ID
pub async fn get_session(
    State(sessions): State<SessionManager>,
    Path(id): Path<String>,
) -> Result<Json<SessionInfo>, (axum::http::StatusCode, &'static str)> {
    let session_id = Uuid::parse_str(&id)
        .map_err(|_| (axum::http::StatusCode::BAD_REQUEST, "Invalid session ID"))?;

    let session = sessions.get_session(session_id).await
        .ok_or((axum::http::StatusCode::NOT_FOUND, "Session not found"))?;

    Ok(Json(SessionInfo::from(session)))
}

pub started_at: String,
pub viewer_count: usize,
pub is_streaming: bool,
+    pub is_online: bool,
+    pub is_persistent: bool,
pub last_heartbeat: String,
pub os_version: Option<String>,
pub is_elevated: bool,


Now I need to update the From implementation to include the new fields.


impl From<crate::session::Session> for SessionInfo {
    fn from(s: crate::session::Session) -> Self {
        Self {
            id: s.id.to_string(),
            agent_id: s.agent_id,
            agent_name: s.agent_name,
            started_at: s.started_at.to_rfc3339(),
            viewer_count: s.viewer_count,
            is_streaming: s.is_streaming,
            last_heartbeat: s.last_heartbeat.to_rfc3339(),
            os_version: s.os_version,
            is_elevated: s.is_elevated,
            uptime_secs: s.uptime_secs,
            display_count: s.display_count,
        }
    }
}

impl From<crate::session::Session> for SessionInfo {
    fn from(s: crate::session::Session) -> Self {
        Self {
            id: s.id.to_string(),
            agent_id: s.agent_id,
            agent_name: s.agent_name,
            started_at: s.started_at.to_rfc3339(),
            viewer_count: s.viewer_count,
            is_streaming: s.is_streaming,
            is_online: s.is_online,
            is_persistent: s.is_persistent,
            last_heartbeat: s.last_heartbeat.to_rfc3339(),
            os_version: s.os_version,
            is_elevated: s.is_elevated,
            uptime_secs: s.uptime_secs,
            display_count: s.display_count,
        }
    }
}


The file C:\Users\MikeSwanson\Claude\guru-connect\server\src\api\mod.rs has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    26→    pub uptime_secs: i64,
    27→    pub display_count: i32,
    28→}
    29→
    30→impl From<crate::session::Session> for SessionInfo {
    31→    fn from(s: crate::session::Session) -> Self {
    32→        Self {
    33→            id: s.id.to_string(),
    34→            agent_id: s.agent_id,
    35→            agent_name: s.agent_name,
    36→            started_at: s.started_at.to_rfc3339(),
    37→            viewer_count: s.viewer_count,
    38→            is_streaming: s.is_streaming,
    39→            is_online: s.is_online,
    40→            is_persistent: s.is_persistent,
    41→            last_heartbeat: s.last_heartbeat.to_rfc3339(),
    42→            os_version: s.os_version,
    43→            is_elevated: s.is_elevated,
    44→            uptime_secs: s.uptime_secs,
    45→            display_count: s.display_count,
    46→        }
    47→    }
    48→}
    49→
    50→/// List all active sessions
    51→pub async fn list_sessions(
    52→    State(sessions): State<SessionManager>,

impl From<crate::session::Session> for SessionInfo {
    fn from(s: crate::session::Session) -> Self {
        Self {
            id: s.id.to_string(),
            agent_id: s.agent_id,
            agent_name: s.agent_name,
            started_at: s.started_at.to_rfc3339(),
            viewer_count: s.viewer_count,
            is_streaming: s.is_streaming,
            is_online: s.is_online,
            is_persistent: s.is_persistent,
            last_heartbeat: s.last_heartbeat.to_rfc3339(),
            os_version: s.os_version,
            is_elevated: s.is_elevated,
            uptime_secs: s.uptime_secs,
            display_count: s.display_count,
        }
    }
}

//! REST API endpoints

use axum::{
    extract::{Path, State},
    Json,
};
use serde::Serialize;
use uuid::Uuid;

use crate::session::SessionManager;

/// Session info returned by API
#[derive(Debug, Serialize)]
pub struct SessionInfo {
    pub id: String,
    pub agent_id: String,
    pub agent_name: String,
    pub started_at: String,
    pub viewer_count: usize,
    pub is_streaming: bool,
    pub is_online: bool,
    pub is_persistent: bool,
    pub last_heartbeat: String,
    pub os_version: Option<String>,
    pub is_elevated: bool,
    pub uptime_secs: i64,
    pub display_count: i32,
}

impl From<crate::session::Session> for SessionInfo {
    fn from(s: crate::session::Session) -> Self {
        Self {
            id: s.id.to_string(),
            agent_id: s.agent_id,
            agent_name: s.agent_name,
            started_at: s.started_at.to_rfc3339(),
            viewer_count: s.viewer_count,
            is_streaming: s.is_streaming,
            last_heartbeat: s.last_heartbeat.to_rfc3339(),
            os_version: s.os_version,
            is_elevated: s.is_elevated,
            uptime_secs: s.uptime_secs,
            display_count: s.display_count,
        }
    }
}

/// List all active sessions
pub async fn list_sessions(
    State(sessions): State<SessionManager>,
) -> Json<Vec<SessionInfo>> {
    let sessions = sessions.list_sessions().await;
    Json(sessions.into_iter().map(SessionInfo::from).collect())
}

/// Get a specific session by ID
pub async fn get_session(
    State(sessions): State<SessionManager>,
    Path(id): Path<String>,
) -> Result<Json<SessionInfo>, (axum::http::StatusCode, &'static str)> {
    let session_id = Uuid::parse_str(&id)
        .map_err(|_| (axum::http::StatusCode::BAD_REQUEST, "Invalid session ID"))?;

    let session = sessions.get_session(session_id).await
        .ok_or((axum::http::StatusCode::NOT_FOUND, "Session not found"))?;

    Ok(Json(SessionInfo::from(session)))
}

+            is_persistent: s.is_persistent,


Now I need to update the dashboard to show online/offline status. Let me read the current dashboard to see how it displays sessions.


TodoWrite

Add is_online flag to sessions

Update remove_session to mark offline (not remove) for persistent agents

Update relay to pass is_persistent to register_agent

Update API response to include is_online

Update dashboard to show online/offline status


I need to read the dashboard to update it. Let me search for where sessions are rendered.


No matches found


Let me search for how sessions are displayed in the dashboard.


674-                    '
' +
675-                        '

' +
676-                        '
' +
677:                            '
' + (m.agent_name || m.agent_id.slice(0,8)) + '
' +
678-                            '
Connected ' + started + '
' +
679-                        '
' +
680-                    '
' +
--
710-                '
' +
711-                    '
Actions
' +
712-                    '<button class="btn btn-primary" style="width: 100%; margin-bottom: 8px;" onclick="connectToMachine(\'' + m.id + '\')">Connect</button>' +
713:                    '<button class="btn btn-outline" style="width: 100%; margin-bottom: 8px;" onclick="openChat(\'' + m.id + '\', \'' + (m.agent_name || 'Client').replace(/'/g, "\\'") + '\')">Chat</button>' +
714-                    '<button class="btn btn-outline" style="width: 100%; margin-bottom: 8px;" disabled>Transfer Files</button>' +
715:                    '<button class="btn btn-outline" style="width: 100%; color: hsl(0, 62.8%, 50%);" onclick="disconnectMachine(\'' + m.id + '\', \'' + (m.agent_name || m.agent_id).replace(/'/g, "\\'") + '\')">Disconnect</button>' +
716-                '
';
717-        }
718-


Let me read more of this section to understand the full structure and update it.


660→        }
   661→
   662→        function renderMachinesList() {
   663→            const container = document.getElementById("machinesList");
   664→
   665→            if (machines.length === 0) {
   666→                container.innerHTML = '

No machines

Install the agent on a machine to see it here

';
   667→                return;
   668→            }
   669→
   670→            container.innerHTML = '
' + machines.map(m => {
   671→                const started = new Date(m.started_at).toLocaleString();
   672→                const isSelected = selectedMachine?.id === m.id;
   673→                return '
' +
   674→                    '
' +
   675→                        '

' +
   676→                        '
' +
   677→                            '
' + (m.agent_name || m.agent_id.slice(0,8)) + '
' +
   678→                            '
Connected ' + started + '
' +
   679→                        '
' +
   680→                    '
' +
   681→                '
';
   682→            }).join("") + '
';
   683→        }
   684→
   685→        function selectMachine(id) {
   686→            selectedMachine = machines.find(m => m.id === id);
   687→            renderMachinesList();
   688→            renderMachineDetail();
   689→        }
   690→
   691→        function renderMachineDetail() {
   692→            const container = document.getElementById("machineDetail");
   693→
   694→            if (!selectedMachine) {
   695→                container.innerHTML = '

Select a machine

Click a machine to view details

';
   696→                return;
   697→            }
   698→
   699→            const m = selectedMachine;
   700→            const started = new Date(m.started_at).toLocaleString();
   701→
   702→            container.innerHTML =
   703→                '
' +
   704→                    '
Machine Info
' +
   705→                    '
Agent ID' + m.agent_id.slice(0,8) + '...
' +
   706→                    '
Session ID' + m.id.slice(0,8) + '...
' +
   707→                    '
Connected' + started + '
' +
   708→                    '
Viewers' + m.viewer_count + '
' +
   709→                '
' +
   710→                '
' +
   711→                    '
Actions
' +
   712→                    '<button class="btn btn-primary" style="width: 100%; margin-bottom: 8px;" onclick="connectToMachine(\'' + m.id + '\')">Connect</button>' +
   713→                    '<button class="btn btn-outline" style="width: 100%; margin-bottom: 8px;" onclick="openChat(\'' + m.id + '\', \'' + (m.agent_name || 'Client').replace(/'/g, "\\'") + '\')">Chat</button>' +
   714→                    '<button class="btn btn-outline" style="width: 100%; margin-bottom: 8px;" disabled>Transfer Files</button>' +
   715→                    '<button class="btn btn-outline" style="width: 100%; color: hsl(0, 62.8%, 50%);" onclick="disconnectMachine(\'' + m.id + '\', \'' + (m.agent_name || m.agent_id).replace(/'/g, "\\'") + '\')">Disconnect</button>' +
   716→                '
';
   717→        }
   718→
   719→        function connectToMachine(sessionId) {
   720→            // Open viewer in new window
   721→            const viewerUrl = "/viewer.html?session_id=" + sessionId;
   722→            window.open(viewerUrl, "viewer_" + sessionId, "width=1280,height=800,menubar=no,toolbar=no,location=no,status=no");
   723→        }
   724→
   725→        async function disconnectMachine(sessionId, machineName) {
   726→            if (!confirm("Disconnect " + machineName + "?\\n\\nThis will end the remote session.")) return;
   727→            try {
   728→                const response = await fetch("/api/sessions/" + sessionId, { method: "DELETE" });
   729→                if (response.ok) {
   730→                    selectedMachine = null;
   731→                    renderMachineDetail();
   732→                    loadMachines();
   733→                } else {
   734→                    alert("Failed to disconnect: " + await response.text());
   735→                }
   736→            } catch (err) {
   737→                alert("Error disconnecting machine");
   738→            }
   739→        }
   740→
   741→        // Refresh machines every 5 seconds
   742→        loadMachines();
   743→        setInterval(loadMachines, 5000);
   744→
   745→        // ========== Chat Functions ==========
   746→
   747→        // Chat modal elements
   748→        const chatModal = document.getElementById("chatModal");
   749→        const chatMessagesEl = document.getElementById("chatMessages");
   750→        const chatInput = document.getElementById("chatInput");
   751→        const chatSend = document.getElementById("chatSend");
   752→        const chatClose = document.getElementById("chatClose");
   753→        const chatClientName = document.getElementById("chatClientName");
   754→
   755→        // Close chat modal
   756→        chatClose.addEventListener("click", () => {
   757→            closeChat();
   758→        });
   759→

<system-reminder>
Whenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.
</system-reminder>

}

        function renderMachinesList() {
            const container = document.getElementById("machinesList");

            if (machines.length === 0) {
                container.innerHTML = '

No machines

Install the agent on a machine to see it here

';
                return;
            }

            container.innerHTML = '
' + machines.map(m => {
                const started = new Date(m.started_at).toLocaleString();
                const isSelected = selectedMachine?.id === m.id;
                return '
' +
                    '
' +
                        '

' +
                        '
' +
                            '
' + (m.agent_name || m.agent_id.slice(0,8)) + '
' +
                            '
Connected ' + started + '
' +
                        '
' +
                    '
' +
                '
';
            }).join("") + '
';
        }

        function selectMachine(id) {
            selectedMachine = machines.find(m => m.id === id);
            renderMachinesList();
            renderMachineDetail();
        }

        function renderMachineDetail() {
            const container = document.getElementById("machineDetail");

            if (!selectedMachine) {
                container.innerHTML = '

Select a machine

Click a machine to view details

';
                return;
            }

            const m = selectedMachine;
            const started = new Date(m.started_at).toLocaleString();

            container.innerHTML =
                '
' +
                    '
Machine Info
' +
                    '
Agent ID' + m.agent_id.slice(0,8) + '...
' +
                    '
Session ID' + m.id.slice(0,8) + '...
' +
                    '
Connected' + started + '
' +
                    '
Viewers' + m.viewer_count + '
' +
                '
' +
                '
' +
                    '
Actions
' +
                    '<button class="btn btn-primary" style="width: 100%; margin-bottom: 8px;" onclick="connectToMachine(\'' + m.id + '\')">Connect</button>' +
                    '<button class="btn btn-outline" style="width: 100%; margin-bottom: 8px;" onclick="openChat(\'' + m.id + '\', \'' + (m.agent_name || 'Client').replace(/'/g, "\\'") + '\')">Chat</button>' +
                    '<button class="btn btn-outline" style="width: 100%; margin-bottom: 8px;" disabled>Transfer Files</button>' +
                    '<button class="btn btn-outline" style="width: 100%; color: hsl(0, 62.8%, 50%);" onclick="disconnectMachine(\'' + m.id + '\', \'' + (m.agent_name || m.agent_id).replace(/'/g, "\\'") + '\')">Disconnect</button>' +
                '
';
        }

        function connectToMachine(sessionId) {
            // Open viewer in new window
            const viewerUrl = "/viewer.html?session_id=" + sessionId;
            window.open(viewerUrl, "viewer_" + sessionId, "width=1280,height=800,menubar=no,toolbar=no,location=no,status=no");
        }

        async function disconnectMachine(sessionId, machineName) {
            if (!confirm("Disconnect " + machineName + "?\\n\\nThis will end the remote session.")) return;
            try {
                const response = await fetch("/api/sessions/" + sessionId, { method: "DELETE" });
                if (response.ok) {
                    selectedMachine = null;
                    renderMachineDetail();
                    loadMachines();
                } else {
                    alert("Failed to disconnect: " + await response.text());
                }
            } catch (err) {
                alert("Error disconnecting machine");
            }
        }

        // Refresh machines every 5 seconds
        loadMachines();
        setInterval(loadMachines, 5000);

        // ========== Chat Functions ==========

        // Chat modal elements
        const chatModal = document.getElementById("chatModal");
        const chatMessagesEl = document.getElementById("chatMessages");
        const chatInput = document.getElementById("chatInput");
        const chatSend = document.getElementById("chatSend");
        const chatClose = document.getElementById("chatClose");
        const chatClientName = document.getElementById("chatClientName");

        // Close chat modal
        chatClose.addEventListener("click", () => {
            closeChat();
        });


Now I need to update:1. The green dot indicator to show gray when offline (line 675)
2. The "Connected" text to show "Offline" when not online (line 678)3. The detail section to show online status (line 702-709)4. Maybe disable Connect button when offline (line 712)Let me make these updates.


Edit

container.innerHTML = '
' + machines.map(m => {
                const started = new Date(m.started_at).toLocaleString();
                const isSelected = selectedMachine?.id === m.id;
                return '
' +
                    '
' +
                        '

' +
                        '
' +
                            '
' + (m.agent_name || m.agent_id.slice(0,8)) + '
' +
                            '
Connected ' + started + '
' +
                        '
' +
                    '
' +
                '
';
            }).join("") + '
';

container.innerHTML = '
' + machines.map(m => {
                const started = new Date(m.started_at).toLocaleString();
                const isSelected = selectedMachine?.id === m.id;
                const statusColor = m.is_online ? 'hsl(142, 76%, 50%)' : 'hsl(0, 0%, 50%)';
                const statusText = m.is_online ? 'Online' : 'Offline';
                return '
' +
                    '
' +
                        '

' +
                        '
' +
                            '
' + (m.agent_name || m.agent_id.slice(0,8)) + '
' +
                            '
' + statusText + ' • ' + started + '
' +
                        '
' +
                    '
' +
                '
';
            }).join("") + '
';


The file C:\Users\MikeSwanson\Claude\guru-connect\server\static\dashboard.html has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
   666→                container.innerHTML = '

No machines

Install the agent on a machine to see it here

';
   667→                return;
   668→            }
   669→
   670→            container.innerHTML = '
' + machines.map(m => {
   671→                const started = new Date(m.started_at).toLocaleString();
   672→                const isSelected = selectedMachine?.id === m.id;
   673→                const statusColor = m.is_online ? 'hsl(142, 76%, 50%)' : 'hsl(0, 0%, 50%)';
   674→                const statusText = m.is_online ? 'Online' : 'Offline';
   675→                return '
' +
   676→                    '
' +
   677→                        '

' +
   678→                        '
' +
   679→                            '
' + (m.agent_name || m.agent_id.slice(0,8)) + '
' +
   680→                            '
' + statusText + ' • ' + started + '
' +
   681→                        '
' +
   682→                    '
' +
   683→                '
';
   684→            }).join("") + '
';
   685→        }
   686→
   687→        function selectMachine(id) {
   688→            selectedMachine = machines.find(m => m.id === id);

container.innerHTML = '
' + machines.map(m => {
                const started = new Date(m.started_at).toLocaleString();
                const isSelected = selectedMachine?.id === m.id;
                return '
' +
                    '
' +
                        '

' +
                        '
' +
                            '
' + (m.agent_name || m.agent_id.slice(0,8)) + '
' +
                            '
Connected ' + started + '
' +
                        '
' +
                    '
' +
                '
';
            }).join("") + '
';

container.innerHTML = '
' + machines.map(m => {
                const started = new Date(m.started_at).toLocaleString();
                const isSelected = selectedMachine?.id === m.id;
                const statusColor = m.is_online ? 'hsl(142, 76%, 50%)' : 'hsl(0, 0%, 50%)';
                const statusText = m.is_online ? 'Online' : 'Offline';
                return '
' +
                    '
' +
                        '

' +
                        '
' +
                            '
' + (m.agent_name || m.agent_id.slice(0,8)) + '
' +
                            '
' + statusText + ' • ' + started + '
' +
                        '
' +
                    '
' +
                '
';
            }).join("") + '
';

<!DOCTYPE html>

    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>GuruConnect - Dashboard</title>

GuruConnect

            Loading...
            <button class="logout-btn" id="logoutBtn">Sign Out</button>

        <button class="tab active" data-tab="support">Support</button>
        <button class="tab" data-tab="access">Access</button>
        <button class="tab" data-tab="build">Build</button>
        <button class="tab" data-tab="settings">Settings</button>

Active Support Sessions

Temporary sessions initiated by support codes

                    <button class="btn btn-primary" id="generateCodeBtn">Generate Code</button>

                                Code
                                Status
                                Created
                                Technician
                                Actions

No active sessions

Generate a code to start a support session

Status

                            All Machines
                            0

                            Online
                            0

                            Offline
                            0

By Company

No machines installed

No machines

Install the agent on a machine to see it here

Select a machine

Click a machine to view details

Installer Builder

Create customized agent installers for unattended access

                        Name
                        <input type="text" id="buildName" placeholder="Machine name (auto if blank)">

                        Company
                        <input type="text" id="buildCompany" placeholder="Client organization">

                        Site
                        <input type="text" id="buildSite" placeholder="Physical location">

                        Department
                        <input type="text" id="buildDepartment" placeholder="Business unit">

                        Device Type
                        <select id="buildDeviceType">
                            <option value="workstation">Workstation</option>
                            <option value="laptop">Laptop</option>
                            <option value="server">Server</option>
                        </select>

                        Tag
                        <input type="text" id="buildTag" placeholder="Custom label">

                    <button class="btn btn-primary" disabled>Build EXE (64-bit)</button>
                    <button class="btn btn-outline" disabled>Build EXE (32-bit)</button>
                    <button class="btn btn-outline" disabled>Build MSI</button>

                    Agent builds will be available once the agent is compiled.

Settings

Configure your GuruConnect preferences

                        Theme
                        <select disabled>
                            <option>Dark (Default)</option>
                            <option>Light</option>
                            <option>System</option>
                        </select>

                        Notifications
                        <select disabled>
                            <option>All notifications</option>
                            <option>Important only</option>
                            <option>None</option>
                        </select>

                    Additional settings coming soon.

Chat with Client

                <button class="modal-close" id="chatClose">×</button>

No messages yet. Start the conversation!

                <input type="text" class="chat-input" id="chatInput" placeholder="Type a message..." />
                <button class="chat-send" id="chatSend">Send</button>

container.innerHTML = '<div style="padding: 12px;">' + machines.map(m => {

+                const statusText = m.is_online ? 'Online' : 'Offline';

return '<div class="sidebar-item' + (isSelected ? ' active' : '') + '" onclick="selectMachine(\'' + m.id + '\')" style="margin-bottom: 8px; padding: 12px;">' +

'<div style="display: flex; align-items: center; gap: 12px;">' +

-                            '
Connected ' + started + '
' +


Now I need to update the detail section to show online/offline status and disable the Connect button when offline.


const m = selectedMachine;
            const started = new Date(m.started_at).toLocaleString();

            container.innerHTML =
                '
' +
                    '
Machine Info
' +
                    '
Agent ID' + m.agent_id.slice(0,8) + '...
' +
                    '
Session ID' + m.id.slice(0,8) + '...
' +
                    '
Connected' + started + '
' +
                    '
Viewers' + m.viewer_count + '
' +
                '
' +
                '
' +
                    '
Actions
' +
                    '<button class="btn btn-primary" style="width: 100%; margin-bottom: 8px;" onclick="connectToMachine(\'' + m.id + '\')">Connect</button>' +
                    '<button class="btn btn-outline" style="width: 100%; margin-bottom: 8px;" onclick="openChat(\'' + m.id + '\', \'' + (m.agent_name || 'Client').replace(/'/g, "\\'") + '\')">Chat</button>' +
                    '<button class="btn btn-outline" style="width: 100%; margin-bottom: 8px;" disabled>Transfer Files</button>' +
                    '<button class="btn btn-outline" style="width: 100%; color: hsl(0, 62.8%, 50%);" onclick="disconnectMachine(\'' + m.id + '\', \'' + (m.agent_name || m.agent_id).replace(/'/g, "\\'") + '\')">Disconnect</button>' +
                '
';

const m = selectedMachine;
            const started = new Date(m.started_at).toLocaleString();
            const statusColor = m.is_online ? 'hsl(142, 76%, 50%)' : 'hsl(0, 0%, 50%)';
            const statusText = m.is_online ? 'Online' : 'Offline';
            const connectDisabled = m.is_online ? '' : 'disabled';
            const connectTitle = m.is_online ? '' : 'title="Agent is offline"';

            container.innerHTML =
                '
' +
                    '
Machine Info
' +
                    '
Status' + statusText + '
' +
                    '
Agent ID' + m.agent_id.slice(0,8) + '...
' +
                    '
Session ID' + m.id.slice(0,8) + '...
' +
                    '
Connected' + started + '
' +
                    '
Viewers' + m.viewer_count + '
' +
                '
' +
                '
' +
                    '
Actions
' +
                    '<button class="btn btn-primary" style="width: 100%; margin-bottom: 8px;" onclick="connectToMachine(\'' + m.id + '\')" ' + connectDisabled + ' ' + connectTitle + '>Connect</button>' +
                    '<button class="btn btn-outline" style="width: 100%; margin-bottom: 8px;" onclick="openChat(\'' + m.id + '\', \'' + (m.agent_name || 'Client').replace(/'/g, "\\'") + '\')" ' + connectDisabled + '>Chat</button>' +
                    '<button class="btn btn-outline" style="width: 100%; margin-bottom: 8px;" disabled>Transfer Files</button>' +
                    '<button class="btn btn-outline" style="width: 100%; color: hsl(0, 62.8%, 50%);" onclick="disconnectMachine(\'' + m.id + '\', \'' + (m.agent_name || m.agent_id).replace(/'/g, "\\'") + '\')">Disconnect</button>' +
                '
';


The file C:\Users\MikeSwanson\Claude\guru-connect\server\static\dashboard.html has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
   697→                container.innerHTML = '

Select a machine

Click a machine to view details

';
   698→                return;
   699→            }
   700→
   701→            const m = selectedMachine;
   702→            const started = new Date(m.started_at).toLocaleString();
   703→            const statusColor = m.is_online ? 'hsl(142, 76%, 50%)' : 'hsl(0, 0%, 50%)';
   704→            const statusText = m.is_online ? 'Online' : 'Offline';
   705→            const connectDisabled = m.is_online ? '' : 'disabled';
   706→            const connectTitle = m.is_online ? '' : 'title="Agent is offline"';
   707→
   708→            container.innerHTML =
   709→                '
' +
   710→                    '
Machine Info
' +
   711→                    '
Status' + statusText + '
' +
   712→                    '
Agent ID' + m.agent_id.slice(0,8) + '...
' +
   713→                    '
Session ID' + m.id.slice(0,8) + '...
' +
   714→                    '
Connected' + started + '
' +
   715→                    '
Viewers' + m.viewer_count + '
' +
   716→                '
' +
   717→                '
' +
   718→                    '
Actions
' +
   719→                    '<button class="btn btn-primary" style="width: 100%; margin-bottom: 8px;" onclick="connectToMachine(\'' + m.id + '\')" ' + connectDisabled + ' ' + connectTitle + '>Connect</button>' +
   720→                    '<button class="btn btn-outline" style="width: 100%; margin-bottom: 8px;" onclick="openChat(\'' + m.id + '\', \'' + (m.agent_name || 'Client').replace(/'/g, "\\'") + '\')" ' + connectDisabled + '>Chat</button>' +
   721→                    '<button class="btn btn-outline" style="width: 100%; margin-bottom: 8px;" disabled>Transfer Files</button>' +
   722→                    '<button class="btn btn-outline" style="width: 100%; color: hsl(0, 62.8%, 50%);" onclick="disconnectMachine(\'' + m.id + '\', \'' + (m.agent_name || m.agent_id).replace(/'/g, "\\'") + '\')">Disconnect</button>' +
   723→                '
';
   724→        }
   725→
   726→        function connectToMachine(sessionId) {
   727→            // Open viewer in new window

const m = selectedMachine;
            const started = new Date(m.started_at).toLocaleString();

            container.innerHTML =
                '
' +
                    '
Machine Info
' +
                    '
Agent ID' + m.agent_id.slice(0,8) + '...
' +
                    '
Session ID' + m.id.slice(0,8) + '...
' +
                    '
Connected' + started + '
' +
                    '
Viewers' + m.viewer_count + '
' +
                '
' +
                '
' +
                    '
Actions
' +
                    '<button class="btn btn-primary" style="width: 100%; margin-bottom: 8px;" onclick="connectToMachine(\'' + m.id + '\')">Connect</button>' +
                    '<button class="btn btn-outline" style="width: 100%; margin-bottom: 8px;" onclick="openChat(\'' + m.id + '\', \'' + (m.agent_name || 'Client').replace(/'/g, "\\'") + '\')">Chat</button>' +
                    '<button class="btn btn-outline" style="width: 100%; margin-bottom: 8px;" disabled>Transfer Files</button>' +
                    '<button class="btn btn-outline" style="width: 100%; color: hsl(0, 62.8%, 50%);" onclick="disconnectMachine(\'' + m.id + '\', \'' + (m.agent_name || m.agent_id).replace(/'/g, "\\'") + '\')">Disconnect</button>' +
                '
';

const m = selectedMachine;
            const started = new Date(m.started_at).toLocaleString();
            const statusColor = m.is_online ? 'hsl(142, 76%, 50%)' : 'hsl(0, 0%, 50%)';
            const statusText = m.is_online ? 'Online' : 'Offline';
            const connectDisabled = m.is_online ? '' : 'disabled';
            const connectTitle = m.is_online ? '' : 'title="Agent is offline"';

            container.innerHTML =
                '
' +
                    '
Machine Info
' +
                    '
Status' + statusText + '
' +
                    '
Agent ID' + m.agent_id.slice(0,8) + '...
' +
                    '
Session ID' + m.id.slice(0,8) + '...
' +
                    '
Connected' + started + '
' +
                    '
Viewers' + m.viewer_count + '
' +
                '
' +
                '
' +
                    '
Actions
' +
                    '<button class="btn btn-primary" style="width: 100%; margin-bottom: 8px;" onclick="connectToMachine(\'' + m.id + '\')" ' + connectDisabled + ' ' + connectTitle + '>Connect</button>' +
                    '<button class="btn btn-outline" style="width: 100%; margin-bottom: 8px;" onclick="openChat(\'' + m.id + '\', \'' + (m.agent_name || 'Client').replace(/'/g, "\\'") + '\')" ' + connectDisabled + '>Chat</button>' +
                    '<button class="btn btn-outline" style="width: 100%; margin-bottom: 8px;" disabled>Transfer Files</button>' +
                    '<button class="btn btn-outline" style="width: 100%; color: hsl(0, 62.8%, 50%);" onclick="disconnectMachine(\'' + m.id + '\', \'' + (m.agent_name || m.agent_id).replace(/'/g, "\\'") + '\')">Disconnect</button>' +
                '
';

+            const statusText = m.is_online ? 'Online' : 'Offline';

+            const connectDisabled = m.is_online ? '' : 'disabled';

+            const connectTitle = m.is_online ? '' : 'title="Agent is offline"';

+                    '
Status' + statusText + '
' +

-                    '<button class="btn btn-primary" style="width: 100%; margin-bottom: 8px;" onclick="connectToMachine(\'' + m.id + '\')">Connect</button>' +

-                    '<button class="btn btn-outline" style="width: 100%; margin-bottom: 8px;" onclick="openChat(\'' + m.id + '\', \'' + (m.agent_name || 'Client').replace(/'/g, "\\'") + '\')">Chat</button>' +


Now let me build the server to test if the changes compile.


Now let me build the server to verify everything compiles:


Bash

cd C:/Users/MikeSwanson/Claude/guru-connect/server && cargo build --release 2>&1

Build server with online/offline changes


warning: profiles for the non root package will be ignored, specify profiles at the workspace root:
package:   C:\Users\MikeSwanson\Claude\guru-connect\agent\Cargo.toml
workspace: C:\Users\MikeSwanson\Claude\guru-connect\Cargo.toml
warning: profiles for the non root package will be ignored, specify profiles at the workspace root:
package:   C:\Users\MikeSwanson\Claude\guru-connect\server\Cargo.toml
workspace: C:\Users\MikeSwanson\Claude\guru-connect\Cargo.toml
 Downloading crates ...
  Downloaded mime_guess v2.0.5
  Downloaded http-range-header v0.4.2
  Downloaded unicase v2.8.1
   Compiling serde_core v1.0.228
   Compiling serde v1.0.228
   Compiling icu_properties_data v2.1.2
   Compiling icu_normalizer_data v2.1.1
   Compiling stable_deref_trait v1.2.1
   Compiling futures-core v0.3.31
   Compiling windows-sys v0.61.2
   Compiling windows_x86_64_msvc v0.48.5
   Compiling subtle v2.6.1
   Compiling typenum v1.19.0
   Compiling serde_json v1.0.145
   Compiling futures-sink v0.3.31
   Compiling memchr v2.7.6
   Compiling generic-array v0.14.7
   Compiling writeable v0.6.2
   Compiling syn v2.0.111
   Compiling litemap v0.8.1
   Compiling bytes v1.11.0
   Compiling windows_x86_64_msvc v0.53.1
   Compiling num-traits v0.2.19
   Compiling digest v0.10.7
   Compiling pin-project-lite v0.2.16
   Compiling crossbeam-utils v0.8.21
   Compiling futures-io v0.3.31
   Compiling zerocopy v0.8.31
   Compiling parking_lot_core v0.9.12
   Compiling percent-encoding v2.3.2
   Compiling scopeguard v1.2.0
   Compiling mio v1.1.1
   Compiling getrandom v0.2.16
   Compiling synstructure v0.13.2
   Compiling serde_derive v1.0.228
   Compiling zerovec-derive v0.11.2
   Compiling displaydoc v0.2.5
   Compiling tracing-attributes v0.1.31
   Compiling tokio-macros v2.6.0
   Compiling thiserror-impl v2.0.17
   Compiling windows-targets v0.53.5
   Compiling futures-macro v0.3.31
   Compiling lock_api v0.4.14
   Compiling crypto-common v0.1.7
   Compiling block-buffer v0.10.4
   Compiling zerofrom-derive v0.1.6
   Compiling yoke-derive v0.8.1
   Compiling windows-sys v0.60.2
   Compiling tinyvec_macros v0.1.1
   Compiling foldhash v0.1.5
   Compiling allocator-api2 v0.2.21
   Compiling utf8_iter v1.0.4
   Compiling windows-targets v0.48.5
   Compiling concurrent-queue v2.5.0
   Compiling tinyvec v1.10.0
   Compiling form_urlencoded v1.2.2
   Compiling rand_core v0.6.4
   Compiling futures-util v0.3.31
   Compiling tracing v0.1.44
   Compiling http-body v1.0.1
   Compiling tracing-core v0.1.36
   Compiling thiserror v2.0.17
   Compiling parking v2.2.1
   Compiling pin-utils v0.1.0
   Compiling cpufeatures v0.2.17
   Compiling hashbrown v0.15.5
   Compiling ppv-lite86 v0.2.21
   Compiling itoa v1.0.16
   Compiling ryu v1.0.21
   Compiling crc-catalog v2.4.0
   Compiling base64 v0.22.1
   Compiling futures-task v0.3.31
   Compiling socket2 v0.6.1
   Compiling zerofrom v0.1.6
   Compiling slab v0.4.11
   Compiling cc v1.2.50
   Compiling unicode-normalization v0.1.25
   Compiling sha2 v0.10.9
   Compiling event-listener v5.4.1
   Compiling chrono v0.4.42
   Compiling crc v3.4.0
   Compiling rand_chacha v0.3.1
   Compiling hmac v0.12.1
   Compiling windows-sys v0.48.0
   Compiling crossbeam-queue v0.3.12
   Compiling yoke v0.8.1
   Compiling tokio v1.48.0
   Compiling hashlink v0.10.0
   Compiling home v0.5.12
   Compiling futures-channel v0.3.31
   Compiling getrandom v0.3.4
   Compiling unicode-bidi v0.3.18
   Compiling smallvec v1.15.1
   Compiling either v1.15.0
   Compiling uuid v1.19.0
   Compiling tower-service v0.3.3
   Compiling simd-adler32 v0.3.8
   Compiling zerovec v0.11.5
   Compiling zerotrie v0.2.3
   Compiling unicode-properties v0.1.4
   Compiling ring v0.17.14
   Compiling etcetera v0.8.0
   Compiling hkdf v0.12.4
   Compiling itertools v0.14.0
   Compiling rand v0.8.5
   Compiling miniz_oxide v0.8.9
   Compiling atoi v2.0.0
   Compiling md-5 v0.10.6
   Compiling stringprep v0.1.5
   Compiling thiserror-impl v1.0.69
   Compiling tower-layer v0.3.3
   Compiling parking_lot v0.12.5
   Compiling byteorder v1.5.0
   Compiling num-conv v0.1.0
   Compiling dotenvy v0.15.7
   Compiling tinystr v0.8.2
   Compiling potential_utf v0.1.4
   Compiling mime v0.3.17
   Compiling unicase v2.8.1
   Compiling time-core v0.1.6
   Compiling tokio-stream v0.1.17
   Compiling powerfmt v0.2.0
   Compiling whoami v1.6.1
   Compiling rustversion v1.0.22
   Compiling bitflags v2.10.0
   Compiling futures-intrusive v0.5.0
   Compiling httpdate v1.0.3
   Compiling icu_locale_core v2.1.1
   Compiling icu_collections v2.1.1
   Compiling hex v0.4.3
   Compiling mime_guess v2.0.5
   Compiling time-macros v0.2.24
   Compiling prost-derive v0.13.5
   Compiling deranged v0.5.5
   Compiling flate2 v1.1.5
   Compiling tempfile v3.23.0
   Compiling thiserror v1.0.69
   Compiling prettyplease v0.2.37
   Compiling http-body-util v0.1.3
   Compiling num-integer v0.1.46
   Compiling sha1 v0.10.6
   Compiling atomic-waker v1.1.2
   Compiling icu_provider v2.1.1
   Compiling compression-core v0.4.31
   Compiling prost v0.13.5
   Compiling sync_wrapper v1.0.2
   Compiling hyper v1.8.1
   Compiling num-bigint v0.4.6
   Compiling tungstenite v0.24.0
   Compiling toml_datetime v0.6.3
   Compiling time v0.3.44
   Compiling compression-codecs v0.4.35
   Compiling serde_spanned v0.6.9
   Compiling async-trait v0.1.89
   Compiling icu_properties v2.1.2
   Compiling icu_normalizer v2.1.1
   Compiling prost-types v0.13.5
   Compiling base64ct v1.8.1
   Compiling toml_edit v0.20.2
   Compiling async-compression v0.4.36
   Compiling tokio-tungstenite v0.24.0
   Compiling tower v0.5.2
   Compiling tokio-util v0.7.17
   Compiling serde_urlencoded v0.7.1
   Compiling pem v3.0.6
   Compiling hyper-util v0.1.19
   Compiling prost-build v0.13.5
   Compiling axum-core v0.4.5
   Compiling idna_adapter v1.2.1
   Compiling idna v1.1.0
   Compiling password-hash v0.5.0
   Compiling serde_path_to_error v0.1.20
   Compiling axum-macros v0.4.2
   Compiling nu-ansi-term v0.50.3
   Compiling blake2 v0.10.6
   Compiling matchit v0.7.3
   Compiling http-range-header v0.4.2
   Compiling url v2.5.7
   Compiling tower-http v0.6.8
   Compiling simple_asn1 v0.6.3
   Compiling argon2 v0.5.3
   Compiling tracing-subscriber v0.3.22
   Compiling toml v0.8.2
   Compiling guruconnect-server v0.1.0 (C:\Users\MikeSwanson\Claude\guru-connect\server)
   Compiling sqlx-core v0.8.6
   Compiling jsonwebtoken v9.3.1
   Compiling axum v0.7.9
   Compiling sqlx-postgres v0.8.6
   Compiling sqlx-macros-core v0.8.6
   Compiling sqlx-macros v0.8.6
   Compiling sqlx v0.8.6
warning: unused variable: `config`
  --> server\src\main.rs:54:9
   |
54 |     let config = config::Config::load()?;
   |         ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config`
   |
   = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default

warning: struct `ValidateParams` is never constructed
   --> server\src\main.rs:138:8
    |
138 | struct ValidateParams {
    |        ^^^^^^^^^^^^^^
    |
    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default

warning: fields `listen_addr`, `database_url`, `jwt_secret`, and `debug` are never read
  --> server\src\config.rs:10:9
   |
 8 | pub struct Config {
   |            ------ fields in this struct
 9 |     /// Address to listen on (e.g., "0.0.0.0:8080")
10 |     pub listen_addr: String,
   |         ^^^^^^^^^^^
...
13 |     pub database_url: Option<String>,
   |         ^^^^^^^^^^^^
...
16 |     pub jwt_secret: Option<String>,
   |         ^^^^^^^^^^
...
19 |     pub debug: bool,
   |         ^^^^^
   |
   = note: `Config` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis

warning: constant `HEARTBEAT_TIMEOUT_SECS` is never used
  --> server\src\session\mod.rs:22:7
   |
22 | const HEARTBEAT_TIMEOUT_SECS: u64 = 90;
   |       ^^^^^^^^^^^^^^^^^^^^^^

warning: field `input_rx` is never read
  --> server\src\session\mod.rs:58:5
   |
52 | struct SessionData {
   |        ----------- field in this struct
...
58 |     input_rx: Option<InputReceiver>,
   |     ^^^^^^^^

warning: methods `is_session_timed_out`, `get_timed_out_sessions`, `get_session_by_agent`, and `remove_session` are never used
   --> server\src\session\mod.rs:185:18
    |
 72 | impl SessionManager {
    | ------------------- methods in this implementation
...
185 |     pub async fn is_session_timed_out(&self, session_id: SessionId) -> bool {
    |                  ^^^^^^^^^^^^^^^^^^^^
...
195 |     pub async fn get_timed_out_sessions(&self) -> Vec<SessionId> {
    |                  ^^^^^^^^^^^^^^^^^^^^^^
...
205 |     pub async fn get_session_by_agent(&self, agent_id: &str) -> Option<Session> {
    |                  ^^^^^^^^^^^^^^^^^^^^
...
317 |     pub async fn remove_session(&self, session_id: SessionId) {
    |                  ^^^^^^^^^^^^^^

warning: struct `AuthenticatedUser` is never constructed
  --> server\src\auth\mod.rs:13:12
   |
13 | pub struct AuthenticatedUser {
   |            ^^^^^^^^^^^^^^^^^

warning: struct `AuthenticatedAgent` is never constructed
  --> server\src\auth\mod.rs:21:12
   |
21 | pub struct AuthenticatedAgent {
   |            ^^^^^^^^^^^^^^^^^^

warning: function `validate_agent_key` is never used
  --> server\src\auth\mod.rs:54:8
   |
54 | pub fn validate_agent_key(_api_key: &str) -> Option<AuthenticatedAgent> {
   |        ^^^^^^^^^^^^^^^^^^

warning: function `list_sessions` is never used
  --> server\src\api\mod.rs:51:14
   |
51 | pub async fn list_sessions(
   |              ^^^^^^^^^^^^^

warning: function `get_session` is never used
  --> server\src\api\mod.rs:59:14
   |
59 | pub async fn get_session(
   |              ^^^^^^^^^^^

warning: struct `Database` is never constructed
  --> server\src\db\mod.rs:10:12
   |
10 | pub struct Database {
   |            ^^^^^^^^

warning: associated function `init` is never used
  --> server\src\db\mod.rs:17:18
   |
15 | impl Database {
   | ------------- associated function in this implementation
16 |     /// Initialize database connection
17 |     pub async fn init(_database_url: &str) -> Result<Self> {
   |                  ^^^^

warning: struct `SessionEvent` is never constructed
  --> server\src\db\mod.rs:25:12
   |
25 | pub struct SessionEvent {
   |            ^^^^^^^^^^^^

warning: enum `SessionEventType` is never used
  --> server\src\db\mod.rs:32:10
   |
32 | pub enum SessionEventType {
   |          ^^^^^^^^^^^^^^^^

warning: method `log_session_event` is never used
  --> server\src\db\mod.rs:41:18
   |
39 | impl Database {
   | ------------- method in this implementation
40 |     /// Log a session event (placeholder)
41 |     pub async fn log_session_event(&self, _event: SessionEvent) -> Result<()> {
   |                  ^^^^^^^^^^^^^^^^^

warning: field `technician_id` is never read
  --> server\src\support_codes.rs:39:9
   |
38 | pub struct CreateCodeRequest {
   |            ----------------- field in this struct
39 |     pub technician_id: Option<String>,
   |         ^^^^^^^^^^^^^
   |
   = note: `CreateCodeRequest` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis

warning: methods `get_code`, `is_valid_for_connection`, `list_codes`, and `get_by_session` are never used
   --> server\src\support_codes.rs:166:18
    |
 60 | impl SupportCodeManager {
    | ----------------------- methods in this implementation
...
166 |     pub async fn get_code(&self, code: &str) -> Option<SupportCode> {
    |                  ^^^^^^^^
...
198 |     pub async fn is_valid_for_connection(&self, code: &str) -> bool {
    |                  ^^^^^^^^^^^^^^^^^^^^^^^
...
204 |     pub async fn list_codes(&self) -> Vec<SupportCode> {
    |                  ^^^^^^^^^^
...
219 |     pub async fn get_by_session(&self, session_id: Uuid) -> Option<SupportCode> {
    |                  ^^^^^^^^^^^^^^

warning: `guruconnect-server` (bin "guruconnect-server") generated 18 warnings (run `cargo fix --bin "guruconnect-server" -p guruconnect-server` to apply 1 suggestion)
    Finished `release` profile [optimized] target(s) in 1m 03s


The build succeeded with some warnings (but no errors). Now let me deploy to the server and test.


Build successful. Now let me deploy to the server:


Deploy server and dashboard to jupiter