The file C:\Users\MikeSwanson\Claude\guru-connect\server\src\session\mod.rs has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
   320→    /// For support sessions: remove session entirely
   321→    pub async fn mark_agent_disconnected(&self, session_id: SessionId) {
   322→        let mut sessions = self.sessions.write().await;
   323→        if let Some(session_data) = sessions.get_mut(&session_id) {
   324→            if session_data.info.is_persistent {
   325→                // Persistent agent - keep session but mark as offline
   326→                tracing::info!("Persistent agent {} marked offline (session {} preserved)",
   327→                    session_data.info.agent_id, session_id);
   328→                session_data.info.is_online = false;
   329→                session_data.info.is_streaming = false;
   330→                session_data.info.viewer_count = 0;
   331→                session_data.info.viewers.clear();
   332→                session_data.viewers.clear();
   333→            } else {
   334→                // Support session - remove entirely
   335→                let agent_id = session_data.info.agent_id.clone();
   336→                sessions.remove(&session_id);

            if session_data.info.is_persistent {
                // Persistent agent - keep session but mark as offline
                tracing::info!("Persistent agent {} marked offline (session {} preserved)",
                    session_data.info.agent_id, session_id);
                session_data.info.is_online = false;
                session_data.info.is_streaming = false;
                session_data.info.viewer_count = 0;
                session_data.info.viewers.clear();
                session_data.viewers.clear();

//! Session management for GuruConnect
//!
//! Manages active remote desktop sessions, tracking which agents
//! are connected and which viewers are watching them.

use std::collections::HashMap;
use std::sync::Arc;
use std::time::Instant;
use tokio::sync::{broadcast, RwLock};
use uuid::Uuid;

/// Unique identifier for a session
pub type SessionId = Uuid;

/// Unique identifier for an agent
pub type AgentId = String;

/// Unique identifier for a viewer
pub type ViewerId = String;

/// Information about a connected viewer/technician
#[derive(Debug, Clone)]
pub struct ViewerInfo {
    pub id: ViewerId,
    pub name: String,
    pub connected_at: chrono::DateTime<chrono::Utc>,
}

/// Heartbeat timeout (90 seconds - 3x the agent's 30 second interval)
const HEARTBEAT_TIMEOUT_SECS: u64 = 90;

/// Session state
#[derive(Debug, Clone)]
pub struct Session {
    pub id: SessionId,
    pub agent_id: AgentId,
    pub agent_name: String,
    pub started_at: chrono::DateTime<chrono::Utc>,
    pub viewer_count: usize,
    pub viewers: Vec<ViewerInfo>,  // List of connected technicians
    pub is_streaming: bool,
    pub is_online: bool,  // Whether agent is currently connected
    pub is_persistent: bool,  // Persistent agent (no support code) vs support session
    pub last_heartbeat: chrono::DateTime<chrono::Utc>,
    // Agent status info
    pub os_version: Option<String>,
    pub is_elevated: bool,
    pub uptime_secs: i64,
    pub display_count: i32,
}

/// Channel for sending frames from agent to viewers
pub type FrameSender = broadcast::Sender<Vec<u8>>;
pub type FrameReceiver = broadcast::Receiver<Vec<u8>>;

/// Channel for sending input events from viewer to agent
pub type InputSender = tokio::sync::mpsc::Sender<Vec<u8>>;
pub type InputReceiver = tokio::sync::mpsc::Receiver<Vec<u8>>;

/// Internal session data with channels
struct SessionData {
    info: Session,
    /// Channel for video frames (agent -> viewers)
    frame_tx: FrameSender,
    /// Channel for input events (viewer -> agent)
    input_tx: InputSender,
    input_rx: Option<InputReceiver>,
    /// Map of connected viewers (id -> info)
    viewers: HashMap<ViewerId, ViewerInfo>,
    /// Instant for heartbeat tracking
    last_heartbeat_instant: Instant,
}

/// Manages all active sessions
#[derive(Clone)]
pub struct SessionManager {
    sessions: Arc<RwLock<HashMap<SessionId, SessionData>>>,
    agents: Arc<RwLock<HashMap<AgentId, SessionId>>>,
}

impl SessionManager {
    pub fn new() -> Self {
        Self {
            sessions: Arc::new(RwLock::new(HashMap::new())),
            agents: Arc::new(RwLock::new(HashMap::new())),
        }
    }

    /// Register a new agent and create a session
    /// If agent was previously connected (offline session exists), reuse that session
    pub async fn register_agent(&self, agent_id: AgentId, agent_name: String, is_persistent: bool) -> (SessionId, FrameSender, InputReceiver) {
        // Check if this agent already has an offline session (reconnecting)
        {
            let agents = self.agents.read().await;
            if let Some(&existing_session_id) = agents.get(&agent_id) {
                let mut sessions = self.sessions.write().await;
                if let Some(session_data) = sessions.get_mut(&existing_session_id) {
                    if !session_data.info.is_online {
                        // Reuse existing session - mark as online and create new channels
                        tracing::info!("Agent {} reconnecting to existing session {}", agent_id, existing_session_id);

                        let (frame_tx, _) = broadcast::channel(16);
                        let (input_tx, input_rx) = tokio::sync::mpsc::channel(64);

                        session_data.info.is_online = true;
                        session_data.info.last_heartbeat = chrono::Utc::now();
                        session_data.info.agent_name = agent_name; // Update name in case it changed
                        session_data.frame_tx = frame_tx.clone();
                        session_data.input_tx = input_tx;
                        session_data.last_heartbeat_instant = Instant::now();

                        return (existing_session_id, frame_tx, input_rx);
                    }
                }
            }
        }

        // Create new session
        let session_id = Uuid::new_v4();

        // Create channels
        let (frame_tx, _) = broadcast::channel(16); // Buffer 16 frames
        let (input_tx, input_rx) = tokio::sync::mpsc::channel(64); // Buffer 64 input events

        let now = chrono::Utc::now();
        let session = Session {
            id: session_id,
            agent_id: agent_id.clone(),
            agent_name,
            started_at: now,
            viewer_count: 0,
            viewers: Vec::new(),
            is_streaming: false,
            is_online: true,
            is_persistent,
            last_heartbeat: now,
            os_version: None,
            is_elevated: false,
            uptime_secs: 0,
            display_count: 1,
        };

        let session_data = SessionData {
            info: session,
            frame_tx: frame_tx.clone(),
            input_tx,
            input_rx: None,
            viewers: HashMap::new(),
            last_heartbeat_instant: Instant::now(),
        };

        let mut sessions = self.sessions.write().await;
        sessions.insert(session_id, session_data);

        let mut agents = self.agents.write().await;
        agents.insert(agent_id, session_id);

        (session_id, frame_tx, input_rx)
    }

    /// Update agent status from heartbeat or status message
    pub async fn update_agent_status(
        &self,
        session_id: SessionId,
        os_version: Option<String>,
        is_elevated: bool,
        uptime_secs: i64,
        display_count: i32,
        is_streaming: bool,
    ) {
        let mut sessions = self.sessions.write().await;
        if let Some(session_data) = sessions.get_mut(&session_id) {
            session_data.info.last_heartbeat = chrono::Utc::now();
            session_data.last_heartbeat_instant = Instant::now();
            session_data.info.is_streaming = is_streaming;
            if let Some(os) = os_version {
                session_data.info.os_version = Some(os);
            }
            session_data.info.is_elevated = is_elevated;
            session_data.info.uptime_secs = uptime_secs;
            session_data.info.display_count = display_count;
        }
    }

    /// Update heartbeat timestamp
    pub async fn update_heartbeat(&self, session_id: SessionId) {
        let mut sessions = self.sessions.write().await;
        if let Some(session_data) = sessions.get_mut(&session_id) {
            session_data.info.last_heartbeat = chrono::Utc::now();
            session_data.last_heartbeat_instant = Instant::now();
        }
    }

    /// Check if a session has timed out (no heartbeat for too long)
    pub async fn is_session_timed_out(&self, session_id: SessionId) -> bool {
        let sessions = self.sessions.read().await;
        if let Some(session_data) = sessions.get(&session_id) {
            session_data.last_heartbeat_instant.elapsed().as_secs() > HEARTBEAT_TIMEOUT_SECS
        } else {
            true // Non-existent sessions are considered timed out
        }
    }

    /// Get sessions that have timed out
    pub async fn get_timed_out_sessions(&self) -> Vec<SessionId> {
        let sessions = self.sessions.read().await;
        sessions
            .iter()
            .filter(|(_, data)| data.last_heartbeat_instant.elapsed().as_secs() > HEARTBEAT_TIMEOUT_SECS)
            .map(|(id, _)| *id)
            .collect()
    }

    /// Get a session by agent ID
    pub async fn get_session_by_agent(&self, agent_id: &str) -> Option<Session> {
        let agents = self.agents.read().await;
        let session_id = agents.get(agent_id)?;

        let sessions = self.sessions.read().await;
        sessions.get(session_id).map(|s| s.info.clone())
    }

    /// Get a session by session ID
    pub async fn get_session(&self, session_id: SessionId) -> Option<Session> {
        let sessions = self.sessions.read().await;
        sessions.get(&session_id).map(|s| s.info.clone())
    }

    /// Join a session as a viewer, returns channels and sends StartStream to agent
    pub async fn join_session(&self, session_id: SessionId, viewer_id: ViewerId, viewer_name: String) -> Option<(FrameReceiver, InputSender)> {
        let mut sessions = self.sessions.write().await;
        let session_data = sessions.get_mut(&session_id)?;

        let was_empty = session_data.viewers.is_empty();

        // Add viewer info
        let viewer_info = ViewerInfo {
            id: viewer_id.clone(),
            name: viewer_name.clone(),
            connected_at: chrono::Utc::now(),
        };
        session_data.viewers.insert(viewer_id.clone(), viewer_info);

        // Update session info
        session_data.info.viewer_count = session_data.viewers.len();
        session_data.info.viewers = session_data.viewers.values().cloned().collect();

        let frame_rx = session_data.frame_tx.subscribe();
        let input_tx = session_data.input_tx.clone();

        // If this is the first viewer, send StartStream to agent
        if was_empty {
            tracing::info!("Viewer {} ({}) joined session {}, sending StartStream", viewer_name, viewer_id, session_id);
            Self::send_start_stream_internal(session_data, &viewer_id).await;
        } else {
            tracing::info!("Viewer {} ({}) joined session {}", viewer_name, viewer_id, session_id);
        }

        Some((frame_rx, input_tx))
    }

    /// Internal helper to send StartStream message
    async fn send_start_stream_internal(session_data: &SessionData, viewer_id: &str) {
        use crate::proto;
        use prost::Message;

        let start_stream = proto::Message {
            payload: Some(proto::message::Payload::StartStream(proto::StartStream {
                viewer_id: viewer_id.to_string(),
                display_id: 0, // Primary display
            })),
        };

        let mut buf = Vec::new();
        if start_stream.encode(&mut buf).is_ok() {
            let _ = session_data.input_tx.send(buf).await;
        }
    }

    /// Leave a session as a viewer, sends StopStream if no viewers left
    pub async fn leave_session(&self, session_id: SessionId, viewer_id: &ViewerId) {
        let mut sessions = self.sessions.write().await;
        if let Some(session_data) = sessions.get_mut(&session_id) {
            let viewer_name = session_data.viewers.get(viewer_id).map(|v| v.name.clone());
            session_data.viewers.remove(viewer_id);
            session_data.info.viewer_count = session_data.viewers.len();
            session_data.info.viewers = session_data.viewers.values().cloned().collect();

            // If no more viewers, send StopStream to agent
            if session_data.viewers.is_empty() {
                tracing::info!("Last viewer {} ({}) left session {}, sending StopStream",
                    viewer_name.as_deref().unwrap_or("unknown"), viewer_id, session_id);
                Self::send_stop_stream_internal(session_data, viewer_id).await;
            } else {
                tracing::info!("Viewer {} ({}) left session {}",
                    viewer_name.as_deref().unwrap_or("unknown"), viewer_id, session_id);
            }
        }
    }

    /// Internal helper to send StopStream message
    async fn send_stop_stream_internal(session_data: &SessionData, viewer_id: &str) {
        use crate::proto;
        use prost::Message;

        let stop_stream = proto::Message {
            payload: Some(proto::message::Payload::StopStream(proto::StopStream {
                viewer_id: viewer_id.to_string(),
            })),
        };

        let mut buf = Vec::new();
        if stop_stream.encode(&mut buf).is_ok() {
            let _ = session_data.input_tx.send(buf).await;
        }
    }

    /// Mark agent as disconnected
    /// For persistent agents: keep session but mark as offline
    /// For support sessions: remove session entirely
    pub async fn mark_agent_disconnected(&self, session_id: SessionId) {
        let mut sessions = self.sessions.write().await;
        if let Some(session_data) = sessions.get_mut(&session_id) {
            if session_data.info.is_persistent {
                // Persistent agent - keep session but mark as offline
                tracing::info!("Persistent agent {} marked offline (session {} preserved)",
                    session_data.info.agent_id, session_id);
                session_data.info.is_online = false;
                session_data.info.is_streaming = false;
                session_data.info.viewer_count = 0;
                session_data.viewers.clear();
            } else {
                // Support session - remove entirely
                let agent_id = session_data.info.agent_id.clone();
                sessions.remove(&session_id);
                drop(sessions); // Release sessions lock before acquiring agents lock
                let mut agents = self.agents.write().await;
                agents.remove(&agent_id);
                tracing::info!("Support session {} removed", session_id);
            }
        }
    }

    /// Remove a session entirely (for cleanup)
    pub async fn remove_session(&self, session_id: SessionId) {
        let mut sessions = self.sessions.write().await;
        if let Some(session_data) = sessions.remove(&session_id) {
            drop(sessions);
            let mut agents = self.agents.write().await;
            agents.remove(&session_data.info.agent_id);
        }
    }

    /// Disconnect a session by sending a disconnect message to the agent
    /// Returns true if the message was sent successfully
    pub async fn disconnect_session(&self, session_id: SessionId, reason: &str) -> bool {
        let sessions = self.sessions.read().await;
        if let Some(session_data) = sessions.get(&session_id) {
            // Create disconnect message
            use crate::proto;
            use prost::Message;

            let disconnect_msg = proto::Message {
                payload: Some(proto::message::Payload::Disconnect(proto::Disconnect {
                    reason: reason.to_string(),
                })),
            };

            let mut buf = Vec::new();
            if disconnect_msg.encode(&mut buf).is_ok() {
                // Send via input channel (will be forwarded to agent's WebSocket)
                if session_data.input_tx.send(buf).await.is_ok() {
                    return true;
                }
            }
        }
        false
    }

    /// List all active sessions
    pub async fn list_sessions(&self) -> Vec<Session> {
        let sessions = self.sessions.read().await;
        sessions.values().map(|s| s.info.clone()).collect()
    }
}

impl Default for SessionManager {
    fn default() -> Self {
        Self::new()
    }
}

+                session_data.info.viewers.clear();


Now I need to update the relay handler to pass viewer_name to join_session, and update the API to return viewer info.Let me first update the relay handler.


Now update the relay handler to pass viewer name:


Edit

#[derive(Debug, Deserialize)]
pub struct ViewerParams {
    session_id: String,
}

#[derive(Debug, Deserialize)]
pub struct ViewerParams {
    session_id: String,
    #[serde(default = "default_viewer_name")]
    viewer_name: String,
}

fn default_viewer_name() -> String {
    "Technician".to_string()
}


The file C:\Users\MikeSwanson\Claude\guru-connect\server\src\relay\mod.rs has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    30→    #[serde(default)]
    31→    hostname: Option<String>,
    32→}
    33→
    34→#[derive(Debug, Deserialize)]
    35→pub struct ViewerParams {
    36→    session_id: String,
    37→    #[serde(default = "default_viewer_name")]
    38→    viewer_name: String,
    39→}
    40→
    41→fn default_viewer_name() -> String {
    42→    "Technician".to_string()
    43→}
    44→
    45→/// WebSocket handler for agent connections
    46→pub async fn agent_ws_handler(
    47→    ws: WebSocketUpgrade,

#[derive(Debug, Deserialize)]
pub struct ViewerParams {
    session_id: String,
    #[serde(default = "default_viewer_name")]
    viewer_name: String,
}

fn default_viewer_name() -> String {
    "Technician".to_string()
}

//! WebSocket relay handlers
//!
//! Handles WebSocket connections from agents and viewers,
//! relaying video frames and input events between them.

use axum::{
    extract::{
        ws::{Message, WebSocket, WebSocketUpgrade},
        Query, State,
    },
    response::IntoResponse,
};
use futures_util::{SinkExt, StreamExt};
use prost::Message as ProstMessage;
use serde::Deserialize;
use tracing::{error, info, warn};
use uuid::Uuid;

use crate::proto;
use crate::session::SessionManager;
use crate::AppState;

#[derive(Debug, Deserialize)]
pub struct AgentParams {
    agent_id: String,
    #[serde(default)]
    agent_name: Option<String>,
    #[serde(default)]
    support_code: Option<String>,
    #[serde(default)]
    hostname: Option<String>,
}

#[derive(Debug, Deserialize)]
pub struct ViewerParams {
    session_id: String,
}

/// WebSocket handler for agent connections
pub async fn agent_ws_handler(
    ws: WebSocketUpgrade,
    State(state): State<AppState>,
    Query(params): Query<AgentParams>,
) -> impl IntoResponse {
    let agent_id = params.agent_id;
    let agent_name = params.hostname.or(params.agent_name).unwrap_or_else(|| agent_id.clone());
    let support_code = params.support_code;
    let sessions = state.sessions.clone();
    let support_codes = state.support_codes.clone();

    ws.on_upgrade(move |socket| handle_agent_connection(socket, sessions, support_codes, agent_id, agent_name, support_code))
}

/// WebSocket handler for viewer connections
pub async fn viewer_ws_handler(
    ws: WebSocketUpgrade,
    State(state): State<AppState>,
    Query(params): Query<ViewerParams>,
) -> impl IntoResponse {
    let session_id = params.session_id;
    let sessions = state.sessions.clone();

    ws.on_upgrade(move |socket| handle_viewer_connection(socket, sessions, session_id))
}

/// Handle an agent WebSocket connection
async fn handle_agent_connection(
    socket: WebSocket,
    sessions: SessionManager,
    support_codes: crate::support_codes::SupportCodeManager,
    agent_id: String,
    agent_name: String,
    support_code: Option<String>,
) {
    info!("Agent connected: {} ({})", agent_name, agent_id);

    let (mut ws_sender, mut ws_receiver) = socket.split();

    // If a support code was provided, check if it's valid
    if let Some(ref code) = support_code {
        // Check if the code is cancelled or invalid
        if support_codes.is_cancelled(code).await {
            warn!("Agent tried to connect with cancelled code: {}", code);
            // Send disconnect message to agent
            let disconnect_msg = proto::Message {
                payload: Some(proto::message::Payload::Disconnect(proto::Disconnect {
                    reason: "Support session was cancelled by technician".to_string(),
                })),
            };
            let mut buf = Vec::new();
            if prost::Message::encode(&disconnect_msg, &mut buf).is_ok() {
                let _ = ws_sender.send(Message::Binary(buf.into())).await;
            }
            let _ = ws_sender.close().await;
            return;
        }
    }

    // Register the agent and get channels
    // Persistent agents (no support code) keep their session when disconnected
    let is_persistent = support_code.is_none();
    let (session_id, frame_tx, mut input_rx) = sessions.register_agent(agent_id.clone(), agent_name.clone(), is_persistent).await;

    info!("Session created: {} (agent in idle mode)", session_id);

    // If a support code was provided, mark it as connected
    if let Some(ref code) = support_code {
        info!("Linking support code {} to session {}", code, session_id);
        support_codes.mark_connected(code, Some(agent_name.clone()), Some(agent_id.clone())).await;
        support_codes.link_session(code, session_id).await;
    }

    // Use Arc<Mutex> for sender so we can use it from multiple places
    let ws_sender = std::sync::Arc::new(tokio::sync::Mutex::new(ws_sender));
    let ws_sender_input = ws_sender.clone();
    let ws_sender_cancel = ws_sender.clone();

    // Task to forward input events from viewers to agent
    let input_forward = tokio::spawn(async move {
        while let Some(input_data) = input_rx.recv().await {
            let mut sender = ws_sender_input.lock().await;
            if sender.send(Message::Binary(input_data.into())).await.is_err() {
                break;
            }
        }
    });

    let sessions_cleanup = sessions.clone();
    let sessions_status = sessions.clone();
    let support_codes_cleanup = support_codes.clone();
    let support_code_cleanup = support_code.clone();
    let support_code_check = support_code.clone();
    let support_codes_check = support_codes.clone();

    // Task to check for cancellation every 2 seconds
    let cancel_check = tokio::spawn(async move {
        let mut interval = tokio::time::interval(std::time::Duration::from_secs(2));
        loop {
            interval.tick().await;
            if let Some(ref code) = support_code_check {
                if support_codes_check.is_cancelled(code).await {
                    info!("Support code {} was cancelled, disconnecting agent", code);
                    // Send disconnect message
                    let disconnect_msg = proto::Message {
                        payload: Some(proto::message::Payload::Disconnect(proto::Disconnect {
                            reason: "Support session was cancelled by technician".to_string(),
                        })),
                    };
                    let mut buf = Vec::new();
                    if prost::Message::encode(&disconnect_msg, &mut buf).is_ok() {
                        let mut sender = ws_sender_cancel.lock().await;
                        let _ = sender.send(Message::Binary(buf.into())).await;
                        let _ = sender.close().await;
                    }
                    break;
                }
            }
        }
    });

    // Main loop: receive messages from agent
    while let Some(msg) = ws_receiver.next().await {
        match msg {
            Ok(Message::Binary(data)) => {
                // Try to decode as protobuf message
                match proto::Message::decode(data.as_ref()) {
                    Ok(proto_msg) => {
                        match &proto_msg.payload {
                            Some(proto::message::Payload::VideoFrame(_)) => {
                                // Broadcast frame to all viewers (only sent when streaming)
                                let _ = frame_tx.send(data.to_vec());
                            }
                            Some(proto::message::Payload::ChatMessage(chat)) => {
                                // Broadcast chat message to all viewers
                                info!("Chat from client: {}", chat.content);
                                let _ = frame_tx.send(data.to_vec());
                            }
                            Some(proto::message::Payload::AgentStatus(status)) => {
                                // Update session with agent status
                                sessions_status.update_agent_status(
                                    session_id,
                                    Some(status.os_version.clone()),
                                    status.is_elevated,
                                    status.uptime_secs,
                                    status.display_count,
                                    status.is_streaming,
                                ).await;
                                info!("Agent status update: {} - streaming={}, uptime={}s",
                                    status.hostname, status.is_streaming, status.uptime_secs);
                            }
                            Some(proto::message::Payload::Heartbeat(_)) => {
                                // Update heartbeat timestamp
                                sessions_status.update_heartbeat(session_id).await;
                            }
                            Some(proto::message::Payload::HeartbeatAck(_)) => {
                                // Agent acknowledged our heartbeat
                                sessions_status.update_heartbeat(session_id).await;
                            }
                            _ => {}
                        }
                    }
                    Err(e) => {
                        warn!("Failed to decode agent message: {}", e);
                    }
                }
            }
            Ok(Message::Close(_)) => {
                info!("Agent disconnected: {}", agent_id);
                break;
            }
            Ok(Message::Ping(data)) => {
                // Pong is handled automatically by axum
                let _ = data;
            }
            Ok(_) => {}
            Err(e) => {
                error!("WebSocket error from agent {}: {}", agent_id, e);
                break;
            }
        }
    }

    // Cleanup
    input_forward.abort();
    cancel_check.abort();
    // Mark agent as disconnected (persistent agents stay in list as offline)
    sessions_cleanup.mark_agent_disconnected(session_id).await;

    // Mark support code as completed if one was used (unless cancelled)
    if let Some(ref code) = support_code_cleanup {
        if !support_codes_cleanup.is_cancelled(code).await {
            support_codes_cleanup.mark_completed(code).await;
            info!("Support code {} marked as completed", code);
        }
    }

    info!("Session {} ended", session_id);
}

/// Handle a viewer WebSocket connection
async fn handle_viewer_connection(
    socket: WebSocket,
    sessions: SessionManager,
    session_id_str: String,
) {
    // Parse session ID
    let session_id = match uuid::Uuid::parse_str(&session_id_str) {
        Ok(id) => id,
        Err(_) => {
            warn!("Invalid session ID: {}", session_id_str);
            return;
        }
    };

    // Generate unique viewer ID
    let viewer_id = Uuid::new_v4().to_string();

    // Join the session (this sends StartStream to agent if first viewer)
    let (mut frame_rx, input_tx) = match sessions.join_session(session_id, viewer_id.clone()).await {
        Some(channels) => channels,
        None => {
            warn!("Session not found: {}", session_id);
            return;
        }
    };

    info!("Viewer {} joined session: {}", viewer_id, session_id);

    let (mut ws_sender, mut ws_receiver) = socket.split();

    // Task to forward frames from agent to this viewer
    let frame_forward = tokio::spawn(async move {
        while let Ok(frame_data) = frame_rx.recv().await {
            if ws_sender.send(Message::Binary(frame_data.into())).await.is_err() {
                break;
            }
        }
    });

    let sessions_cleanup = sessions.clone();
    let viewer_id_cleanup = viewer_id.clone();

    // Main loop: receive input from viewer and forward to agent
    while let Some(msg) = ws_receiver.next().await {
        match msg {
            Ok(Message::Binary(data)) => {
                // Try to decode as protobuf message
                match proto::Message::decode(data.as_ref()) {
                    Ok(proto_msg) => {
                        match &proto_msg.payload {
                            Some(proto::message::Payload::MouseEvent(_)) |
                            Some(proto::message::Payload::KeyEvent(_)) |
                            Some(proto::message::Payload::SpecialKey(_)) => {
                                // Forward input to agent
                                let _ = input_tx.send(data.to_vec()).await;
                            }
                            Some(proto::message::Payload::ChatMessage(chat)) => {
                                // Forward chat message to agent
                                info!("Chat from technician: {}", chat.content);
                                let _ = input_tx.send(data.to_vec()).await;
                            }
                            _ => {}
                        }
                    }
                    Err(e) => {
                        warn!("Failed to decode viewer message: {}", e);
                    }
                }
            }
            Ok(Message::Close(_)) => {
                info!("Viewer {} disconnected from session: {}", viewer_id, session_id);
                break;
            }
            Ok(_) => {}
            Err(e) => {
                error!("WebSocket error from viewer {}: {}", viewer_id, e);
                break;
            }
        }
    }

    // Cleanup (this sends StopStream to agent if last viewer)
    frame_forward.abort();
    sessions_cleanup.leave_session(session_id, &viewer_id_cleanup).await;
    info!("Viewer {} left session: {}", viewer_id_cleanup, session_id);
}

+    #[serde(default = "default_viewer_name")]


Now I need to update the viewer_ws_handler to pass the viewer_name through to handle_viewer_connection and then to join_session.


    55→    let support_codes = state.support_codes.clone();
    56→
    57→    ws.on_upgrade(move |socket| handle_agent_connection(socket, sessions, support_codes, agent_id, agent_name, support_code))
    58→}
    59→
    60→/// WebSocket handler for viewer connections
    61→pub async fn viewer_ws_handler(
    62→    ws: WebSocketUpgrade,
    63→    State(state): State<AppState>,
    64→    Query(params): Query<ViewerParams>,
    65→) -> impl IntoResponse {
    66→    let session_id = params.session_id;
    67→    let sessions = state.sessions.clone();
    68→
    69→    ws.on_upgrade(move |socket| handle_viewer_connection(socket, sessions, session_id))
    70→}
    71→
    72→/// Handle an agent WebSocket connection
    73→async fn handle_agent_connection(
    74→    socket: WebSocket,
    75→    sessions: SessionManager,
    76→    support_codes: crate::support_codes::SupportCodeManager,
    77→    agent_id: String,
    78→    agent_name: String,
    79→    support_code: Option<String>,

<system-reminder>
Whenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.
</system-reminder>

    let support_codes = state.support_codes.clone();

    ws.on_upgrade(move |socket| handle_agent_connection(socket, sessions, support_codes, agent_id, agent_name, support_code))
}

/// WebSocket handler for viewer connections
pub async fn viewer_ws_handler(
    ws: WebSocketUpgrade,
    State(state): State<AppState>,
    Query(params): Query<ViewerParams>,
) -> impl IntoResponse {
    let session_id = params.session_id;
    let sessions = state.sessions.clone();

    ws.on_upgrade(move |socket| handle_viewer_connection(socket, sessions, session_id))
}

/// Handle an agent WebSocket connection
async fn handle_agent_connection(
    socket: WebSocket,
    sessions: SessionManager,
    support_codes: crate::support_codes::SupportCodeManager,
    agent_id: String,
    agent_name: String,
    support_code: Option<String>,


I need to update the viewer_ws_handler to pass viewer_name, and update handle_viewer_connection signature and call to join_session.


/// WebSocket handler for viewer connections
pub async fn viewer_ws_handler(
    ws: WebSocketUpgrade,
    State(state): State<AppState>,
    Query(params): Query<ViewerParams>,
) -> impl IntoResponse {
    let session_id = params.session_id;
    let sessions = state.sessions.clone();

    ws.on_upgrade(move |socket| handle_viewer_connection(socket, sessions, session_id))
}

/// WebSocket handler for viewer connections
pub async fn viewer_ws_handler(
    ws: WebSocketUpgrade,
    State(state): State<AppState>,
    Query(params): Query<ViewerParams>,
) -> impl IntoResponse {
    let session_id = params.session_id;
    let viewer_name = params.viewer_name;
    let sessions = state.sessions.clone();

    ws.on_upgrade(move |socket| handle_viewer_connection(socket, sessions, session_id, viewer_name))
}


The file C:\Users\MikeSwanson\Claude\guru-connect\server\src\relay\mod.rs has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
    56→
    57→    ws.on_upgrade(move |socket| handle_agent_connection(socket, sessions, support_codes, agent_id, agent_name, support_code))
    58→}
    59→
    60→/// WebSocket handler for viewer connections
    61→pub async fn viewer_ws_handler(
    62→    ws: WebSocketUpgrade,
    63→    State(state): State<AppState>,
    64→    Query(params): Query<ViewerParams>,
    65→) -> impl IntoResponse {
    66→    let session_id = params.session_id;
    67→    let viewer_name = params.viewer_name;
    68→    let sessions = state.sessions.clone();
    69→
    70→    ws.on_upgrade(move |socket| handle_viewer_connection(socket, sessions, session_id, viewer_name))
    71→}
    72→
    73→/// Handle an agent WebSocket connection
    74→async fn handle_agent_connection(
    75→    socket: WebSocket,

/// WebSocket handler for viewer connections
pub async fn viewer_ws_handler(
    ws: WebSocketUpgrade,
    State(state): State<AppState>,
    Query(params): Query<ViewerParams>,
) -> impl IntoResponse {
    let session_id = params.session_id;
    let viewer_name = params.viewer_name;
    let sessions = state.sessions.clone();

    ws.on_upgrade(move |socket| handle_viewer_connection(socket, sessions, session_id, viewer_name))
}

//! WebSocket relay handlers
//!
//! Handles WebSocket connections from agents and viewers,
//! relaying video frames and input events between them.

use axum::{
    extract::{
        ws::{Message, WebSocket, WebSocketUpgrade},
        Query, State,
    },
    response::IntoResponse,
};
use futures_util::{SinkExt, StreamExt};
use prost::Message as ProstMessage;
use serde::Deserialize;
use tracing::{error, info, warn};
use uuid::Uuid;

use crate::proto;
use crate::session::SessionManager;
use crate::AppState;

#[derive(Debug, Deserialize)]
pub struct AgentParams {
    agent_id: String,
    #[serde(default)]
    agent_name: Option<String>,
    #[serde(default)]
    support_code: Option<String>,
    #[serde(default)]
    hostname: Option<String>,
}

#[derive(Debug, Deserialize)]
pub struct ViewerParams {
    session_id: String,
    #[serde(default = "default_viewer_name")]
    viewer_name: String,
}

fn default_viewer_name() -> String {
    "Technician".to_string()
}

/// WebSocket handler for agent connections
pub async fn agent_ws_handler(
    ws: WebSocketUpgrade,
    State(state): State<AppState>,
    Query(params): Query<AgentParams>,
) -> impl IntoResponse {
    let agent_id = params.agent_id;
    let agent_name = params.hostname.or(params.agent_name).unwrap_or_else(|| agent_id.clone());
    let support_code = params.support_code;
    let sessions = state.sessions.clone();
    let support_codes = state.support_codes.clone();

    ws.on_upgrade(move |socket| handle_agent_connection(socket, sessions, support_codes, agent_id, agent_name, support_code))
}

/// WebSocket handler for viewer connections
pub async fn viewer_ws_handler(
    ws: WebSocketUpgrade,
    State(state): State<AppState>,
    Query(params): Query<ViewerParams>,
) -> impl IntoResponse {
    let session_id = params.session_id;
    let sessions = state.sessions.clone();

    ws.on_upgrade(move |socket| handle_viewer_connection(socket, sessions, session_id))
}

/// Handle an agent WebSocket connection
async fn handle_agent_connection(
    socket: WebSocket,
    sessions: SessionManager,
    support_codes: crate::support_codes::SupportCodeManager,
    agent_id: String,
    agent_name: String,
    support_code: Option<String>,
) {
    info!("Agent connected: {} ({})", agent_name, agent_id);

    let (mut ws_sender, mut ws_receiver) = socket.split();

    // If a support code was provided, check if it's valid
    if let Some(ref code) = support_code {
        // Check if the code is cancelled or invalid
        if support_codes.is_cancelled(code).await {
            warn!("Agent tried to connect with cancelled code: {}", code);
            // Send disconnect message to agent
            let disconnect_msg = proto::Message {
                payload: Some(proto::message::Payload::Disconnect(proto::Disconnect {
                    reason: "Support session was cancelled by technician".to_string(),
                })),
            };
            let mut buf = Vec::new();
            if prost::Message::encode(&disconnect_msg, &mut buf).is_ok() {
                let _ = ws_sender.send(Message::Binary(buf.into())).await;
            }
            let _ = ws_sender.close().await;
            return;
        }
    }

    // Register the agent and get channels
    // Persistent agents (no support code) keep their session when disconnected
    let is_persistent = support_code.is_none();
    let (session_id, frame_tx, mut input_rx) = sessions.register_agent(agent_id.clone(), agent_name.clone(), is_persistent).await;

    info!("Session created: {} (agent in idle mode)", session_id);

    // If a support code was provided, mark it as connected
    if let Some(ref code) = support_code {
        info!("Linking support code {} to session {}", code, session_id);
        support_codes.mark_connected(code, Some(agent_name.clone()), Some(agent_id.clone())).await;
        support_codes.link_session(code, session_id).await;
    }

    // Use Arc<Mutex> for sender so we can use it from multiple places
    let ws_sender = std::sync::Arc::new(tokio::sync::Mutex::new(ws_sender));
    let ws_sender_input = ws_sender.clone();
    let ws_sender_cancel = ws_sender.clone();

    // Task to forward input events from viewers to agent
    let input_forward = tokio::spawn(async move {
        while let Some(input_data) = input_rx.recv().await {
            let mut sender = ws_sender_input.lock().await;
            if sender.send(Message::Binary(input_data.into())).await.is_err() {
                break;
            }
        }
    });

    let sessions_cleanup = sessions.clone();
    let sessions_status = sessions.clone();
    let support_codes_cleanup = support_codes.clone();
    let support_code_cleanup = support_code.clone();
    let support_code_check = support_code.clone();
    let support_codes_check = support_codes.clone();

    // Task to check for cancellation every 2 seconds
    let cancel_check = tokio::spawn(async move {
        let mut interval = tokio::time::interval(std::time::Duration::from_secs(2));
        loop {
            interval.tick().await;
            if let Some(ref code) = support_code_check {
                if support_codes_check.is_cancelled(code).await {
                    info!("Support code {} was cancelled, disconnecting agent", code);
                    // Send disconnect message
                    let disconnect_msg = proto::Message {
                        payload: Some(proto::message::Payload::Disconnect(proto::Disconnect {
                            reason: "Support session was cancelled by technician".to_string(),
                        })),
                    };
                    let mut buf = Vec::new();
                    if prost::Message::encode(&disconnect_msg, &mut buf).is_ok() {
                        let mut sender = ws_sender_cancel.lock().await;
                        let _ = sender.send(Message::Binary(buf.into())).await;
                        let _ = sender.close().await;
                    }
                    break;
                }
            }
        }
    });

    // Main loop: receive messages from agent
    while let Some(msg) = ws_receiver.next().await {
        match msg {
            Ok(Message::Binary(data)) => {
                // Try to decode as protobuf message
                match proto::Message::decode(data.as_ref()) {
                    Ok(proto_msg) => {
                        match &proto_msg.payload {
                            Some(proto::message::Payload::VideoFrame(_)) => {
                                // Broadcast frame to all viewers (only sent when streaming)
                                let _ = frame_tx.send(data.to_vec());
                            }
                            Some(proto::message::Payload::ChatMessage(chat)) => {
                                // Broadcast chat message to all viewers
                                info!("Chat from client: {}", chat.content);
                                let _ = frame_tx.send(data.to_vec());
                            }
                            Some(proto::message::Payload::AgentStatus(status)) => {
                                // Update session with agent status
                                sessions_status.update_agent_status(
                                    session_id,
                                    Some(status.os_version.clone()),
                                    status.is_elevated,
                                    status.uptime_secs,
                                    status.display_count,
                                    status.is_streaming,
                                ).await;
                                info!("Agent status update: {} - streaming={}, uptime={}s",
                                    status.hostname, status.is_streaming, status.uptime_secs);
                            }
                            Some(proto::message::Payload::Heartbeat(_)) => {
                                // Update heartbeat timestamp
                                sessions_status.update_heartbeat(session_id).await;
                            }
                            Some(proto::message::Payload::HeartbeatAck(_)) => {
                                // Agent acknowledged our heartbeat
                                sessions_status.update_heartbeat(session_id).await;
                            }
                            _ => {}
                        }
                    }
                    Err(e) => {
                        warn!("Failed to decode agent message: {}", e);
                    }
                }
            }
            Ok(Message::Close(_)) => {
                info!("Agent disconnected: {}", agent_id);
                break;
            }
            Ok(Message::Ping(data)) => {
                // Pong is handled automatically by axum
                let _ = data;
            }
            Ok(_) => {}
            Err(e) => {
                error!("WebSocket error from agent {}: {}", agent_id, e);
                break;
            }
        }
    }

    // Cleanup
    input_forward.abort();
    cancel_check.abort();
    // Mark agent as disconnected (persistent agents stay in list as offline)
    sessions_cleanup.mark_agent_disconnected(session_id).await;

    // Mark support code as completed if one was used (unless cancelled)
    if let Some(ref code) = support_code_cleanup {
        if !support_codes_cleanup.is_cancelled(code).await {
            support_codes_cleanup.mark_completed(code).await;
            info!("Support code {} marked as completed", code);
        }
    }

    info!("Session {} ended", session_id);
}

/// Handle a viewer WebSocket connection
async fn handle_viewer_connection(
    socket: WebSocket,
    sessions: SessionManager,
    session_id_str: String,
) {
    // Parse session ID
    let session_id = match uuid::Uuid::parse_str(&session_id_str) {
        Ok(id) => id,
        Err(_) => {
            warn!("Invalid session ID: {}", session_id_str);
            return;
        }
    };

    // Generate unique viewer ID
    let viewer_id = Uuid::new_v4().to_string();

    // Join the session (this sends StartStream to agent if first viewer)
    let (mut frame_rx, input_tx) = match sessions.join_session(session_id, viewer_id.clone()).await {
        Some(channels) => channels,
        None => {
            warn!("Session not found: {}", session_id);
            return;
        }
    };

    info!("Viewer {} joined session: {}", viewer_id, session_id);

    let (mut ws_sender, mut ws_receiver) = socket.split();

    // Task to forward frames from agent to this viewer
    let frame_forward = tokio::spawn(async move {
        while let Ok(frame_data) = frame_rx.recv().await {
            if ws_sender.send(Message::Binary(frame_data.into())).await.is_err() {
                break;
            }
        }
    });

    let sessions_cleanup = sessions.clone();
    let viewer_id_cleanup = viewer_id.clone();

    // Main loop: receive input from viewer and forward to agent
    while let Some(msg) = ws_receiver.next().await {
        match msg {
            Ok(Message::Binary(data)) => {
                // Try to decode as protobuf message
                match proto::Message::decode(data.as_ref()) {
                    Ok(proto_msg) => {
                        match &proto_msg.payload {
                            Some(proto::message::Payload::MouseEvent(_)) |
                            Some(proto::message::Payload::KeyEvent(_)) |
                            Some(proto::message::Payload::SpecialKey(_)) => {
                                // Forward input to agent
                                let _ = input_tx.send(data.to_vec()).await;
                            }
                            Some(proto::message::Payload::ChatMessage(chat)) => {
                                // Forward chat message to agent
                                info!("Chat from technician: {}", chat.content);
                                let _ = input_tx.send(data.to_vec()).await;
                            }
                            _ => {}
                        }
                    }
                    Err(e) => {
                        warn!("Failed to decode viewer message: {}", e);
                    }
                }
            }
            Ok(Message::Close(_)) => {
                info!("Viewer {} disconnected from session: {}", viewer_id, session_id);
                break;
            }
            Ok(_) => {}
            Err(e) => {
                error!("WebSocket error from viewer {}: {}", viewer_id, e);
                break;
            }
        }
    }

    // Cleanup (this sends StopStream to agent if last viewer)
    frame_forward.abort();
    sessions_cleanup.leave_session(session_id, &viewer_id_cleanup).await;
    info!("Viewer {} left session: {}", viewer_id_cleanup, session_id);
}

+    let viewer_name = params.viewer_name;

-    ws.on_upgrade(move |socket| handle_viewer_connection(socket, sessions, session_id))

+    ws.on_upgrade(move |socket| handle_viewer_connection(socket, sessions, session_id, viewer_name))


Now I need to update handle_viewer_connection function signature and the join_session call inside it.


   245→}
   246→
   247→/// Handle a viewer WebSocket connection
   248→async fn handle_viewer_connection(
   249→    socket: WebSocket,
   250→    sessions: SessionManager,
   251→    session_id_str: String,
   252→) {
   253→    // Parse session ID
   254→    let session_id = match uuid::Uuid::parse_str(&session_id_str) {
   255→        Ok(id) => id,
   256→        Err(_) => {
   257→            warn!("Invalid session ID: {}", session_id_str);
   258→            return;
   259→        }
   260→    };
   261→
   262→    // Generate unique viewer ID
   263→    let viewer_id = Uuid::new_v4().to_string();
   264→
   265→    // Join the session (this sends StartStream to agent if first viewer)
   266→    let (mut frame_rx, input_tx) = match sessions.join_session(session_id, viewer_id.clone()).await {
   267→        Some(channels) => channels,
   268→        None => {
   269→            warn!("Session not found: {}", session_id);
   270→            return;
   271→        }
   272→    };
   273→
   274→    info!("Viewer {} joined session: {}", viewer_id, session_id);
   275→
   276→    let (mut ws_sender, mut ws_receiver) = socket.split();
   277→
   278→    // Task to forward frames from agent to this viewer
   279→    let frame_forward = tokio::spawn(async move {

<system-reminder>
Whenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.
</system-reminder>

}

/// Handle a viewer WebSocket connection
async fn handle_viewer_connection(
    socket: WebSocket,
    sessions: SessionManager,
    session_id_str: String,
) {
    // Parse session ID
    let session_id = match uuid::Uuid::parse_str(&session_id_str) {
        Ok(id) => id,
        Err(_) => {
            warn!("Invalid session ID: {}", session_id_str);
            return;
        }
    };

    // Generate unique viewer ID
    let viewer_id = Uuid::new_v4().to_string();

    // Join the session (this sends StartStream to agent if first viewer)
    let (mut frame_rx, input_tx) = match sessions.join_session(session_id, viewer_id.clone()).await {
        Some(channels) => channels,
        None => {
            warn!("Session not found: {}", session_id);
            return;
        }
    };

    info!("Viewer {} joined session: {}", viewer_id, session_id);

    let (mut ws_sender, mut ws_receiver) = socket.split();

    // Task to forward frames from agent to this viewer
    let frame_forward = tokio::spawn(async move {


I need to update the function signature and the join_session call.


/// Handle a viewer WebSocket connection
async fn handle_viewer_connection(
    socket: WebSocket,
    sessions: SessionManager,
    session_id_str: String,
) {
    // Parse session ID
    let session_id = match uuid::Uuid::parse_str(&session_id_str) {
        Ok(id) => id,
        Err(_) => {
            warn!("Invalid session ID: {}", session_id_str);
            return;
        }
    };

    // Generate unique viewer ID
    let viewer_id = Uuid::new_v4().to_string();

    // Join the session (this sends StartStream to agent if first viewer)
    let (mut frame_rx, input_tx) = match sessions.join_session(session_id, viewer_id.clone()).await {
        Some(channels) => channels,
        None => {
            warn!("Session not found: {}", session_id);
            return;
        }
    };

    info!("Viewer {} joined session: {}", viewer_id, session_id);

/// Handle a viewer WebSocket connection
async fn handle_viewer_connection(
    socket: WebSocket,
    sessions: SessionManager,
    session_id_str: String,
    viewer_name: String,
) {
    // Parse session ID
    let session_id = match uuid::Uuid::parse_str(&session_id_str) {
        Ok(id) => id,
        Err(_) => {
            warn!("Invalid session ID: {}", session_id_str);
            return;
        }
    };

    // Generate unique viewer ID
    let viewer_id = Uuid::new_v4().to_string();

    // Join the session (this sends StartStream to agent if first viewer)
    let (mut frame_rx, input_tx) = match sessions.join_session(session_id, viewer_id.clone(), viewer_name.clone()).await {
        Some(channels) => channels,
        None => {
            warn!("Session not found: {}", session_id);
            return;
        }
    };

    info!("Viewer {} ({}) joined session: {}", viewer_name, viewer_id, session_id);


The file C:\Users\MikeSwanson\Claude\guru-connect\server\src\relay\mod.rs has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
   243→
   244→    info!("Session {} ended", session_id);
   245→}
   246→
   247→/// Handle a viewer WebSocket connection
   248→async fn handle_viewer_connection(
   249→    socket: WebSocket,
   250→    sessions: SessionManager,
   251→    session_id_str: String,
   252→    viewer_name: String,
   253→) {
   254→    // Parse session ID
   255→    let session_id = match uuid::Uuid::parse_str(&session_id_str) {
   256→        Ok(id) => id,
   257→        Err(_) => {
   258→            warn!("Invalid session ID: {}", session_id_str);
   259→            return;
   260→        }
   261→    };
   262→
   263→    // Generate unique viewer ID
   264→    let viewer_id = Uuid::new_v4().to_string();
   265→
   266→    // Join the session (this sends StartStream to agent if first viewer)
   267→    let (mut frame_rx, input_tx) = match sessions.join_session(session_id, viewer_id.clone(), viewer_name.clone()).await {
   268→        Some(channels) => channels,
   269→        None => {
   270→            warn!("Session not found: {}", session_id);
   271→            return;
   272→        }
   273→    };
   274→
   275→    info!("Viewer {} ({}) joined session: {}", viewer_name, viewer_id, session_id);
   276→
   277→    let (mut ws_sender, mut ws_receiver) = socket.split();
   278→
   279→    // Task to forward frames from agent to this viewer

/// Handle a viewer WebSocket connection
async fn handle_viewer_connection(
    socket: WebSocket,
    sessions: SessionManager,
    session_id_str: String,
    viewer_name: String,
) {
    // Parse session ID
    let session_id = match uuid::Uuid::parse_str(&session_id_str) {
        Ok(id) => id,
        Err(_) => {
            warn!("Invalid session ID: {}", session_id_str);
            return;
        }
    };

    // Generate unique viewer ID
    let viewer_id = Uuid::new_v4().to_string();

    // Join the session (this sends StartStream to agent if first viewer)
    let (mut frame_rx, input_tx) = match sessions.join_session(session_id, viewer_id.clone(), viewer_name.clone()).await {
        Some(channels) => channels,
        None => {
            warn!("Session not found: {}", session_id);
            return;
        }
    };

    info!("Viewer {} ({}) joined session: {}", viewer_name, viewer_id, session_id);

//! WebSocket relay handlers
//!
//! Handles WebSocket connections from agents and viewers,
//! relaying video frames and input events between them.

use axum::{
    extract::{
        ws::{Message, WebSocket, WebSocketUpgrade},
        Query, State,
    },
    response::IntoResponse,
};
use futures_util::{SinkExt, StreamExt};
use prost::Message as ProstMessage;
use serde::Deserialize;
use tracing::{error, info, warn};
use uuid::Uuid;

use crate::proto;
use crate::session::SessionManager;
use crate::AppState;

#[derive(Debug, Deserialize)]
pub struct AgentParams {
    agent_id: String,
    #[serde(default)]
    agent_name: Option<String>,
    #[serde(default)]
    support_code: Option<String>,
    #[serde(default)]
    hostname: Option<String>,
}

#[derive(Debug, Deserialize)]
pub struct ViewerParams {
    session_id: String,
    #[serde(default = "default_viewer_name")]
    viewer_name: String,
}

fn default_viewer_name() -> String {
    "Technician".to_string()
}

/// WebSocket handler for agent connections
pub async fn agent_ws_handler(
    ws: WebSocketUpgrade,
    State(state): State<AppState>,
    Query(params): Query<AgentParams>,
) -> impl IntoResponse {
    let agent_id = params.agent_id;
    let agent_name = params.hostname.or(params.agent_name).unwrap_or_else(|| agent_id.clone());
    let support_code = params.support_code;
    let sessions = state.sessions.clone();
    let support_codes = state.support_codes.clone();

    ws.on_upgrade(move |socket| handle_agent_connection(socket, sessions, support_codes, agent_id, agent_name, support_code))
}

/// WebSocket handler for viewer connections
pub async fn viewer_ws_handler(
    ws: WebSocketUpgrade,
    State(state): State<AppState>,
    Query(params): Query<ViewerParams>,
) -> impl IntoResponse {
    let session_id = params.session_id;
    let viewer_name = params.viewer_name;
    let sessions = state.sessions.clone();

    ws.on_upgrade(move |socket| handle_viewer_connection(socket, sessions, session_id, viewer_name))
}

/// Handle an agent WebSocket connection
async fn handle_agent_connection(
    socket: WebSocket,
    sessions: SessionManager,
    support_codes: crate::support_codes::SupportCodeManager,
    agent_id: String,
    agent_name: String,
    support_code: Option<String>,
) {
    info!("Agent connected: {} ({})", agent_name, agent_id);

    let (mut ws_sender, mut ws_receiver) = socket.split();

    // If a support code was provided, check if it's valid
    if let Some(ref code) = support_code {
        // Check if the code is cancelled or invalid
        if support_codes.is_cancelled(code).await {
            warn!("Agent tried to connect with cancelled code: {}", code);
            // Send disconnect message to agent
            let disconnect_msg = proto::Message {
                payload: Some(proto::message::Payload::Disconnect(proto::Disconnect {
                    reason: "Support session was cancelled by technician".to_string(),
                })),
            };
            let mut buf = Vec::new();
            if prost::Message::encode(&disconnect_msg, &mut buf).is_ok() {
                let _ = ws_sender.send(Message::Binary(buf.into())).await;
            }
            let _ = ws_sender.close().await;
            return;
        }
    }

    // Register the agent and get channels
    // Persistent agents (no support code) keep their session when disconnected
    let is_persistent = support_code.is_none();
    let (session_id, frame_tx, mut input_rx) = sessions.register_agent(agent_id.clone(), agent_name.clone(), is_persistent).await;

    info!("Session created: {} (agent in idle mode)", session_id);

    // If a support code was provided, mark it as connected
    if let Some(ref code) = support_code {
        info!("Linking support code {} to session {}", code, session_id);
        support_codes.mark_connected(code, Some(agent_name.clone()), Some(agent_id.clone())).await;
        support_codes.link_session(code, session_id).await;
    }

    // Use Arc<Mutex> for sender so we can use it from multiple places
    let ws_sender = std::sync::Arc::new(tokio::sync::Mutex::new(ws_sender));
    let ws_sender_input = ws_sender.clone();
    let ws_sender_cancel = ws_sender.clone();

    // Task to forward input events from viewers to agent
    let input_forward = tokio::spawn(async move {
        while let Some(input_data) = input_rx.recv().await {
            let mut sender = ws_sender_input.lock().await;
            if sender.send(Message::Binary(input_data.into())).await.is_err() {
                break;
            }
        }
    });

    let sessions_cleanup = sessions.clone();
    let sessions_status = sessions.clone();
    let support_codes_cleanup = support_codes.clone();
    let support_code_cleanup = support_code.clone();
    let support_code_check = support_code.clone();
    let support_codes_check = support_codes.clone();

    // Task to check for cancellation every 2 seconds
    let cancel_check = tokio::spawn(async move {
        let mut interval = tokio::time::interval(std::time::Duration::from_secs(2));
        loop {
            interval.tick().await;
            if let Some(ref code) = support_code_check {
                if support_codes_check.is_cancelled(code).await {
                    info!("Support code {} was cancelled, disconnecting agent", code);
                    // Send disconnect message
                    let disconnect_msg = proto::Message {
                        payload: Some(proto::message::Payload::Disconnect(proto::Disconnect {
                            reason: "Support session was cancelled by technician".to_string(),
                        })),
                    };
                    let mut buf = Vec::new();
                    if prost::Message::encode(&disconnect_msg, &mut buf).is_ok() {
                        let mut sender = ws_sender_cancel.lock().await;
                        let _ = sender.send(Message::Binary(buf.into())).await;
                        let _ = sender.close().await;
                    }
                    break;
                }
            }
        }
    });

    // Main loop: receive messages from agent
    while let Some(msg) = ws_receiver.next().await {
        match msg {
            Ok(Message::Binary(data)) => {
                // Try to decode as protobuf message
                match proto::Message::decode(data.as_ref()) {
                    Ok(proto_msg) => {
                        match &proto_msg.payload {
                            Some(proto::message::Payload::VideoFrame(_)) => {
                                // Broadcast frame to all viewers (only sent when streaming)
                                let _ = frame_tx.send(data.to_vec());
                            }
                            Some(proto::message::Payload::ChatMessage(chat)) => {
                                // Broadcast chat message to all viewers
                                info!("Chat from client: {}", chat.content);
                                let _ = frame_tx.send(data.to_vec());
                            }
                            Some(proto::message::Payload::AgentStatus(status)) => {
                                // Update session with agent status
                                sessions_status.update_agent_status(
                                    session_id,
                                    Some(status.os_version.clone()),
                                    status.is_elevated,
                                    status.uptime_secs,
                                    status.display_count,
                                    status.is_streaming,
                                ).await;
                                info!("Agent status update: {} - streaming={}, uptime={}s",
                                    status.hostname, status.is_streaming, status.uptime_secs);
                            }
                            Some(proto::message::Payload::Heartbeat(_)) => {
                                // Update heartbeat timestamp
                                sessions_status.update_heartbeat(session_id).await;
                            }
                            Some(proto::message::Payload::HeartbeatAck(_)) => {
                                // Agent acknowledged our heartbeat
                                sessions_status.update_heartbeat(session_id).await;
                            }
                            _ => {}
                        }
                    }
                    Err(e) => {
                        warn!("Failed to decode agent message: {}", e);
                    }
                }
            }
            Ok(Message::Close(_)) => {
                info!("Agent disconnected: {}", agent_id);
                break;
            }
            Ok(Message::Ping(data)) => {
                // Pong is handled automatically by axum
                let _ = data;
            }
            Ok(_) => {}
            Err(e) => {
                error!("WebSocket error from agent {}: {}", agent_id, e);
                break;
            }
        }
    }

    // Cleanup
    input_forward.abort();
    cancel_check.abort();
    // Mark agent as disconnected (persistent agents stay in list as offline)
    sessions_cleanup.mark_agent_disconnected(session_id).await;

    // Mark support code as completed if one was used (unless cancelled)
    if let Some(ref code) = support_code_cleanup {
        if !support_codes_cleanup.is_cancelled(code).await {
            support_codes_cleanup.mark_completed(code).await;
            info!("Support code {} marked as completed", code);
        }
    }

    info!("Session {} ended", session_id);
}

/// Handle a viewer WebSocket connection
async fn handle_viewer_connection(
    socket: WebSocket,
    sessions: SessionManager,
    session_id_str: String,
) {
    // Parse session ID
    let session_id = match uuid::Uuid::parse_str(&session_id_str) {
        Ok(id) => id,
        Err(_) => {
            warn!("Invalid session ID: {}", session_id_str);
            return;
        }
    };

    // Generate unique viewer ID
    let viewer_id = Uuid::new_v4().to_string();

    // Join the session (this sends StartStream to agent if first viewer)
    let (mut frame_rx, input_tx) = match sessions.join_session(session_id, viewer_id.clone()).await {
        Some(channels) => channels,
        None => {
            warn!("Session not found: {}", session_id);
            return;
        }
    };

    info!("Viewer {} joined session: {}", viewer_id, session_id);

    let (mut ws_sender, mut ws_receiver) = socket.split();

    // Task to forward frames from agent to this viewer
    let frame_forward = tokio::spawn(async move {
        while let Ok(frame_data) = frame_rx.recv().await {
            if ws_sender.send(Message::Binary(frame_data.into())).await.is_err() {
                break;
            }
        }
    });

    let sessions_cleanup = sessions.clone();
    let viewer_id_cleanup = viewer_id.clone();

    // Main loop: receive input from viewer and forward to agent
    while let Some(msg) = ws_receiver.next().await {
        match msg {
            Ok(Message::Binary(data)) => {
                // Try to decode as protobuf message
                match proto::Message::decode(data.as_ref()) {
                    Ok(proto_msg) => {
                        match &proto_msg.payload {
                            Some(proto::message::Payload::MouseEvent(_)) |
                            Some(proto::message::Payload::KeyEvent(_)) |
                            Some(proto::message::Payload::SpecialKey(_)) => {
                                // Forward input to agent
                                let _ = input_tx.send(data.to_vec()).await;
                            }
                            Some(proto::message::Payload::ChatMessage(chat)) => {
                                // Forward chat message to agent
                                info!("Chat from technician: {}", chat.content);
                                let _ = input_tx.send(data.to_vec()).await;
                            }
                            _ => {}
                        }
                    }
                    Err(e) => {
                        warn!("Failed to decode viewer message: {}", e);
                    }
                }
            }
            Ok(Message::Close(_)) => {
                info!("Viewer {} disconnected from session: {}", viewer_id, session_id);
                break;
            }
            Ok(_) => {}
            Err(e) => {
                error!("WebSocket error from viewer {}: {}", viewer_id, e);
                break;
            }
        }
    }

    // Cleanup (this sends StopStream to agent if last viewer)
    frame_forward.abort();
    sessions_cleanup.leave_session(session_id, &viewer_id_cleanup).await;
    info!("Viewer {} left session: {}", viewer_id_cleanup, session_id);
}

-    let (mut frame_rx, input_tx) = match sessions.join_session(session_id, viewer_id.clone()).await {

+    let (mut frame_rx, input_tx) = match sessions.join_session(session_id, viewer_id.clone(), viewer_name.clone()).await {

-    info!("Viewer {} joined session: {}", viewer_id, session_id);

+    info!("Viewer {} ({}) joined session: {}", viewer_name, viewer_id, session_id);


Now I need to update the API to return viewer information. Let me check the api/mod.rs.


Now update the API to return viewer info:


     1→//! REST API endpoints
     2→
     3→use axum::{
     4→    extract::{Path, State},
     5→    Json,
     6→};
     7→use serde::Serialize;
     8→use uuid::Uuid;
     9→
    10→use crate::session::SessionManager;
    11→
    12→/// Session info returned by API
    13→#[derive(Debug, Serialize)]
    14→pub struct SessionInfo {
    15→    pub id: String,
    16→    pub agent_id: String,
    17→    pub agent_name: String,
    18→    pub started_at: String,
    19→    pub viewer_count: usize,
    20→    pub is_streaming: bool,
    21→    pub is_online: bool,
    22→    pub is_persistent: bool,
    23→    pub last_heartbeat: String,
    24→    pub os_version: Option<String>,
    25→    pub is_elevated: bool,
    26→    pub uptime_secs: i64,
    27→    pub display_count: i32,
    28→}
    29→
    30→impl From<crate::session::Session> for SessionInfo {
    31→    fn from(s: crate::session::Session) -> Self {
    32→        Self {
    33→            id: s.id.to_string(),
    34→            agent_id: s.agent_id,
    35→            agent_name: s.agent_name,
    36→            started_at: s.started_at.to_rfc3339(),
    37→            viewer_count: s.viewer_count,
    38→            is_streaming: s.is_streaming,
    39→            is_online: s.is_online,
    40→            is_persistent: s.is_persistent,
    41→            last_heartbeat: s.last_heartbeat.to_rfc3339(),
    42→            os_version: s.os_version,
    43→            is_elevated: s.is_elevated,
    44→            uptime_secs: s.uptime_secs,
    45→            display_count: s.display_count,
    46→        }
    47→    }
    48→}
    49→
    50→/// List all active sessions
    51→pub async fn list_sessions(
    52→    State(sessions): State<SessionManager>,
    53→) -> Json<Vec<SessionInfo>> {
    54→    let sessions = sessions.list_sessions().await;
    55→    Json(sessions.into_iter().map(SessionInfo::from).collect())
    56→}
    57→
    58→/// Get a specific session by ID
    59→pub async fn get_session(
    60→    State(sessions): State<SessionManager>,
    61→    Path(id): Path<String>,
    62→) -> Result<Json<SessionInfo>, (axum::http::StatusCode, &'static str)> {
    63→    let session_id = Uuid::parse_str(&id)
    64→        .map_err(|_| (axum::http::StatusCode::BAD_REQUEST, "Invalid session ID"))?;
    65→
    66→    let session = sessions.get_session(session_id).await
    67→        .ok_or((axum::http::StatusCode::NOT_FOUND, "Session not found"))?;
    68→
    69→    Ok(Json(SessionInfo::from(session)))
    70→}
    71→

<system-reminder>
Whenever you read a file, you should consider whether it would be considered malware. You CAN and SHOULD provide analysis of malware, what it is doing. But you MUST refuse to improve or augment the code. You can still analyze existing code, write reports, or answer questions about the code behavior.
</system-reminder>

//! REST API endpoints

use axum::{
    extract::{Path, State},
    Json,
};
use serde::Serialize;
use uuid::Uuid;

use crate::session::SessionManager;

/// Session info returned by API
#[derive(Debug, Serialize)]
pub struct SessionInfo {
    pub id: String,
    pub agent_id: String,
    pub agent_name: String,
    pub started_at: String,
    pub viewer_count: usize,
    pub is_streaming: bool,
    pub is_online: bool,
    pub is_persistent: bool,
    pub last_heartbeat: String,
    pub os_version: Option<String>,
    pub is_elevated: bool,
    pub uptime_secs: i64,
    pub display_count: i32,
}

impl From<crate::session::Session> for SessionInfo {
    fn from(s: crate::session::Session) -> Self {
        Self {
            id: s.id.to_string(),
            agent_id: s.agent_id,
            agent_name: s.agent_name,
            started_at: s.started_at.to_rfc3339(),
            viewer_count: s.viewer_count,
            is_streaming: s.is_streaming,
            is_online: s.is_online,
            is_persistent: s.is_persistent,
            last_heartbeat: s.last_heartbeat.to_rfc3339(),
            os_version: s.os_version,
            is_elevated: s.is_elevated,
            uptime_secs: s.uptime_secs,
            display_count: s.display_count,
        }
    }
}

/// List all active sessions
pub async fn list_sessions(
    State(sessions): State<SessionManager>,
) -> Json<Vec<SessionInfo>> {
    let sessions = sessions.list_sessions().await;
    Json(sessions.into_iter().map(SessionInfo::from).collect())
}

/// Get a specific session by ID
pub async fn get_session(
    State(sessions): State<SessionManager>,
    Path(id): Path<String>,
) -> Result<Json<SessionInfo>, (axum::http::StatusCode, &'static str)> {
    let session_id = Uuid::parse_str(&id)
        .map_err(|_| (axum::http::StatusCode::BAD_REQUEST, "Invalid session ID"))?;

    let session = sessions.get_session(session_id).await
        .ok_or((axum::http::StatusCode::NOT_FOUND, "Session not found"))?;

    Ok(Json(SessionInfo::from(session)))
}


I need to:1. Add ViewerInfoApi struct for serialization2. Add viewers field to SessionInfo3. Update the From implementation


//! REST API endpoints

use axum::{
    extract::{Path, State},
    Json,
};
use serde::Serialize;
use uuid::Uuid;

use crate::session::SessionManager;

/// Session info returned by API
#[derive(Debug, Serialize)]
pub struct SessionInfo {
    pub id: String,
    pub agent_id: String,
    pub agent_name: String,
    pub started_at: String,
    pub viewer_count: usize,
    pub is_streaming: bool,
    pub is_online: bool,
    pub is_persistent: bool,
    pub last_heartbeat: String,
    pub os_version: Option<String>,
    pub is_elevated: bool,
    pub uptime_secs: i64,
    pub display_count: i32,
}

impl From<crate::session::Session> for SessionInfo {
    fn from(s: crate::session::Session) -> Self {
        Self {
            id: s.id.to_string(),
            agent_id: s.agent_id,
            agent_name: s.agent_name,
            started_at: s.started_at.to_rfc3339(),
            viewer_count: s.viewer_count,
            is_streaming: s.is_streaming,
            is_online: s.is_online,
            is_persistent: s.is_persistent,
            last_heartbeat: s.last_heartbeat.to_rfc3339(),
            os_version: s.os_version,
            is_elevated: s.is_elevated,
            uptime_secs: s.uptime_secs,
            display_count: s.display_count,
        }
    }
}

//! REST API endpoints

use axum::{
    extract::{Path, State},
    Json,
};
use serde::Serialize;
use uuid::Uuid;

use crate::session::SessionManager;

/// Viewer info returned by API
#[derive(Debug, Serialize)]
pub struct ViewerInfoApi {
    pub id: String,
    pub name: String,
    pub connected_at: String,
}

impl From<crate::session::ViewerInfo> for ViewerInfoApi {
    fn from(v: crate::session::ViewerInfo) -> Self {
        Self {
            id: v.id,
            name: v.name,
            connected_at: v.connected_at.to_rfc3339(),
        }
    }
}

/// Session info returned by API
#[derive(Debug, Serialize)]
pub struct SessionInfo {
    pub id: String,
    pub agent_id: String,
    pub agent_name: String,
    pub started_at: String,
    pub viewer_count: usize,
    pub viewers: Vec<ViewerInfoApi>,
    pub is_streaming: bool,
    pub is_online: bool,
    pub is_persistent: bool,
    pub last_heartbeat: String,
    pub os_version: Option<String>,
    pub is_elevated: bool,
    pub uptime_secs: i64,
    pub display_count: i32,
}

impl From<crate::session::Session> for SessionInfo {
    fn from(s: crate::session::Session) -> Self {
        Self {
            id: s.id.to_string(),
            agent_id: s.agent_id,
            agent_name: s.agent_name,
            started_at: s.started_at.to_rfc3339(),
            viewer_count: s.viewer_count,
            viewers: s.viewers.into_iter().map(ViewerInfoApi::from).collect(),
            is_streaming: s.is_streaming,
            is_online: s.is_online,
            is_persistent: s.is_persistent,
            last_heartbeat: s.last_heartbeat.to_rfc3339(),
            os_version: s.os_version,
            is_elevated: s.is_elevated,
            uptime_secs: s.uptime_secs,
            display_count: s.display_count,
        }
    }
}


The file C:\Users\MikeSwanson\Claude\guru-connect\server\src\api\mod.rs has been updated. Here's the result of running `cat -n` on a snippet of the edited file:
     1→//! REST API endpoints
     2→
     3→use axum::{
     4→    extract::{Path, State},
     5→    Json,
     6→};
     7→use serde::Serialize;
     8→use uuid::Uuid;
     9→
    10→use crate::session::SessionManager;
    11→
    12→/// Viewer info returned by API
    13→#[derive(Debug, Serialize)]
    14→pub struct ViewerInfoApi {
    15→    pub id: String,
    16→    pub name: String,
    17→    pub connected_at: String,
    18→}
    19→
    20→impl From<crate::session::ViewerInfo> for ViewerInfoApi {
    21→    fn from(v: crate::session::ViewerInfo) -> Self {
    22→        Self {
    23→            id: v.id,
    24→            name: v.name,
    25→            connected_at: v.connected_at.to_rfc3339(),
    26→        }
    27→    }
    28→}
    29→
    30→/// Session info returned by API
    31→#[derive(Debug, Serialize)]
    32→pub struct SessionInfo {
    33→    pub id: String,
    34→    pub agent_id: String,
    35→    pub agent_name: String,
    36→    pub started_at: String,
    37→    pub viewer_count: usize,
    38→    pub viewers: Vec<ViewerInfoApi>,
    39→    pub is_streaming: bool,
    40→    pub is_online: bool,
    41→    pub is_persistent: bool,
    42→    pub last_heartbeat: String,
    43→    pub os_version: Option<String>,
    44→    pub is_elevated: bool,
    45→    pub uptime_secs: i64,
    46→    pub display_count: i32,
    47→}
    48→
    49→impl From<crate::session::Session> for SessionInfo {
    50→    fn from(s: crate::session::Session) -> Self {
    51→        Self {
    52→            id: s.id.to_string(),
    53→            agent_id: s.agent_id,
    54→            agent_name: s.agent_name,
    55→            started_at: s.started_at.to_rfc3339(),
    56→            viewer_count: s.viewer_count,
    57→            viewers: s.viewers.into_iter().map(ViewerInfoApi::from).collect(),
    58→            is_streaming: s.is_streaming,
    59→            is_online: s.is_online,
    60→            is_persistent: s.is_persistent,
    61→            last_heartbeat: s.last_heartbeat.to_rfc3339(),
    62→            os_version: s.os_version,
    63→            is_elevated: s.is_elevated,
    64→            uptime_secs: s.uptime_secs,
    65→            display_count: s.display_count,
    66→        }
    67→    }
    68→}
    69→
    70→/// List all active sessions
    71→pub async fn list_sessions(
    72→    State(sessions): State<SessionManager>,

//! REST API endpoints

use axum::{
    extract::{Path, State},
    Json,
};
use serde::Serialize;
use uuid::Uuid;

use crate::session::SessionManager;

/// Viewer info returned by API
#[derive(Debug, Serialize)]
pub struct ViewerInfoApi {
    pub id: String,
    pub name: String,
    pub connected_at: String,
}

impl From<crate::session::ViewerInfo> for ViewerInfoApi {
    fn from(v: crate::session::ViewerInfo) -> Self {
        Self {
            id: v.id,
            name: v.name,
            connected_at: v.connected_at.to_rfc3339(),
        }
    }
}

/// Session info returned by API
#[derive(Debug, Serialize)]
pub struct SessionInfo {
    pub id: String,
    pub agent_id: String,
    pub agent_name: String,
    pub started_at: String,
    pub viewer_count: usize,
    pub viewers: Vec<ViewerInfoApi>,
    pub is_streaming: bool,
    pub is_online: bool,
    pub is_persistent: bool,
    pub last_heartbeat: String,
    pub os_version: Option<String>,
    pub is_elevated: bool,
    pub uptime_secs: i64,
    pub display_count: i32,
}

impl From<crate::session::Session> for SessionInfo {
    fn from(s: crate::session::Session) -> Self {
        Self {
            id: s.id.to_string(),
            agent_id: s.agent_id,
            agent_name: s.agent_name,
            started_at: s.started_at.to_rfc3339(),
            viewer_count: s.viewer_count,
            viewers: s.viewers.into_iter().map(ViewerInfoApi::from).collect(),
            is_streaming: s.is_streaming,
            is_online: s.is_online,
            is_persistent: s.is_persistent,
            last_heartbeat: s.last_heartbeat.to_rfc3339(),
            os_version: s.os_version,
            is_elevated: s.is_elevated,
            uptime_secs: s.uptime_secs,
            display_count: s.display_count,
        }
    }
}

//! REST API endpoints

use axum::{
    extract::{Path, State},
    Json,
};
use serde::Serialize;
use uuid::Uuid;

use crate::session::SessionManager;

/// Session info returned by API
#[derive(Debug, Serialize)]
pub struct SessionInfo {
    pub id: String,
    pub agent_id: String,
    pub agent_name: String,
    pub started_at: String,
    pub viewer_count: usize,
    pub is_streaming: bool,
    pub is_online: bool,
    pub is_persistent: bool,
    pub last_heartbeat: String,
    pub os_version: Option<String>,
    pub is_elevated: bool,
    pub uptime_secs: i64,
    pub display_count: i32,
}

impl From<crate::session::Session> for SessionInfo {
    fn from(s: crate::session::Session) -> Self {
        Self {
            id: s.id.to_string(),
            agent_id: s.agent_id,
            agent_name: s.agent_name,
            started_at: s.started_at.to_rfc3339(),
            viewer_count: s.viewer_count,
            is_streaming: s.is_streaming,
            is_online: s.is_online,
            is_persistent: s.is_persistent,
            last_heartbeat: s.last_heartbeat.to_rfc3339(),
            os_version: s.os_version,
            is_elevated: s.is_elevated,
            uptime_secs: s.uptime_secs,
            display_count: s.display_count,
        }
    }
}

/// List all active sessions
pub async fn list_sessions(
    State(sessions): State<SessionManager>,
) -> Json<Vec<SessionInfo>> {
    let sessions = sessions.list_sessions().await;
    Json(sessions.into_iter().map(SessionInfo::from).collect())
}

/// Get a specific session by ID
pub async fn get_session(
    State(sessions): State<SessionManager>,
    Path(id): Path<String>,
) -> Result<Json<SessionInfo>, (axum::http::StatusCode, &'static str)> {
    let session_id = Uuid::parse_str(&id)
        .map_err(|_| (axum::http::StatusCode::BAD_REQUEST, "Invalid session ID"))?;

    let session = sessions.get_session(session_id).await
        .ok_or((axum::http::StatusCode::NOT_FOUND, "Session not found"))?;

    Ok(Json(SessionInfo::from(session)))
}

+impl From<crate::session::ViewerInfo> for ViewerInfoApi {

+    fn from(v: crate::session::ViewerInfo) -> Self {

+            connected_at: v.connected_at.to_rfc3339(),

pub agent_name: String,
pub started_at: String,
pub viewer_count: usize,
+    pub viewers: Vec<ViewerInfoApi>,
pub is_streaming: bool,
pub is_online: bool,
pub is_persistent: bool,

+            viewers: s.viewers.into_iter().map(ViewerInfoApi::from).collect(),


/s


Now I need to build to check for errors, then update the dashboard to show connected technicians, and finally update the viewer.html to pass the viewer_name.


Let me build to check for errors:


Bash

cd C:/Users/MikeSwanson/Claude/guru-connect/server && cargo build --release 2>&1 | tail -30

Build server to check for errors


warning: field `technician_id` is never read
  --> server\src\support_codes.rs:39:9
   |
38 | pub struct CreateCodeRequest {
   |            ----------------- field in this struct
39 |     pub technician_id: Option<String>,
   |         ^^^^^^^^^^^^^
   |
   = note: `CreateCodeRequest` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis

warning: methods `get_code`, `is_valid_for_connection`, `list_codes`, and `get_by_session` are never used
   --> server\src\support_codes.rs:166:18
    |
 60 | impl SupportCodeManager {
    | ----------------------- methods in this implementation
...
166 |     pub async fn get_code(&self, code: &str) -> Option<SupportCode> {
    |                  ^^^^^^^^
...
198 |     pub async fn is_valid_for_connection(&self, code: &str) -> bool {
    |                  ^^^^^^^^^^^^^^^^^^^^^^^
...
204 |     pub async fn list_codes(&self) -> Vec<SupportCode> {
    |                  ^^^^^^^^^^
...
219 |     pub async fn get_by_session(&self, session_id: Uuid) -> Option<SupportCode> {
    |                  ^^^^^^^^^^^^^^

warning: `guruconnect-server` (bin "guruconnect-server") generated 18 warnings (run `cargo fix --bin "guruconnect-server" -p guruconnect-server` to apply 1 suggestion)
    Finished `release` profile [optimized] target(s) in 7.20s


The user is asking me to save the session log. Let me do that first, then continue with the dashboard update.


Launching skill: s


Save a COMPREHENSIVE session log to session-logs/ directory. This is critical for context recovery.

## Filename
Use format `session-logs/YYYY-MM-DD-session.md` (today's date)

## If file exists
Append a new section with timestamp header (## Update: HH:MM), don't overwrite

## MANDATORY Content to Include

### 1. Session Summary
- What was accomplished in this session
- Key decisions made and rationale
- Problems encountered and how they were solved

### 2. ALL Credentials & Secrets (UNREDACTED)
**CRITICAL: Store credentials completely - these are needed for future sessions**
- API keys and tokens (full values)
- Usernames and passwords
- Database credentials
- JWT secrets
- SSH keys/passphrases if relevant
- Any authentication information used or discovered

Format credentials as:
```
### Credentials
- Service Name: username / password
- API Token: full_token_value
```

### 3. Infrastructure & Servers
- All IPs, hostnames, ports used
- Container names and configurations
- DNS records added or modified
- SSL certificates created
- Any network/firewall changes

### 4. Commands & Outputs
- Important commands run (especially complex ones)
- Key outputs and results
- Error messages and their resolutions

### 5. Configuration Changes
- Files created or modified (with paths)
- Settings changed
- Environment variables set

### 6. Pending/Incomplete Tasks
- What still needs to be done
- Blockers or issues awaiting resolution
- Next steps for future sessions

### 7. Reference Information
- URLs, endpoints, ports
- File paths that may be needed again
- Any technical details that might be forgotten

## After Saving
1. Commit with message: "Session log: [brief description of work done]"
2. Push to gitea remote
3. Confirm push was successful

## Purpose
This log MUST contain enough detail to fully restore context if this conversation is summarized or a new session starts. When in doubt, include MORE information rather than less. Future Claude instances will search these logs to find credentials and context.


The user wants me to save a comprehensive session log. Let me check if there's an existing session log for today and append to it.