Implement idle/active mode for scalable agent connections
- Add StartStream/StopStream/AgentStatus messages to protobuf - Agent now starts in idle mode (heartbeat only, no capture) - Agent enters streaming mode when viewer connects (StartStream) - Agent returns to idle when all viewers disconnect (StopStream) - Server tracks viewer IDs and sends start/stop commands - Heartbeat mechanism with 90 second timeout detection - Session API now includes streaming status and agent info This allows 2000+ agents to connect with minimal bandwidth. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
@@ -204,8 +204,9 @@ fn cleanup_on_exit() {
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}
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async fn run_agent(config: config::Config) -> Result<()> {
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// Create session manager
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let mut session = session::SessionManager::new(config.clone());
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// Create session manager with elevation status
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let elevated = is_elevated();
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let mut session = session::SessionManager::new(config.clone(), elevated);
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let is_support_session = config.support_code.is_some();
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let hostname = config.hostname();
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@@ -2,8 +2,8 @@
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//!
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//! Handles the lifecycle of a remote session including:
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//! - Connection to server
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//! - Authentication
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//! - Frame capture and encoding loop
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//! - Idle mode (heartbeat only, minimal resources)
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//! - Active/streaming mode (capture and send frames)
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//! - Input event handling
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#[cfg(windows)]
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@@ -36,36 +36,58 @@ fn show_debug_console() {
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fn show_debug_console() {
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// No-op on non-Windows platforms
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}
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use crate::proto::{Message, message, ChatMessage};
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use crate::proto::{Message, message, ChatMessage, AgentStatus, Heartbeat, HeartbeatAck};
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use crate::transport::WebSocketTransport;
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use crate::tray::{TrayController, TrayAction};
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use anyhow::Result;
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use std::sync::Arc;
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use std::time::{Duration, Instant};
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use tokio::sync::mpsc;
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// Heartbeat interval (30 seconds)
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const HEARTBEAT_INTERVAL: Duration = Duration::from_secs(30);
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// Status report interval (60 seconds)
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const STATUS_INTERVAL: Duration = Duration::from_secs(60);
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/// Session manager handles the remote control session
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pub struct SessionManager {
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config: Config,
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transport: Option<WebSocketTransport>,
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state: SessionState,
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// Lazy-initialized streaming resources
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capturer: Option<Box<dyn Capturer>>,
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encoder: Option<Box<dyn Encoder>>,
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input: Option<InputController>,
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// Streaming state
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current_viewer_id: Option<String>,
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// System info for status reports
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hostname: String,
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is_elevated: bool,
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start_time: Instant,
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}
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#[derive(Debug, Clone, PartialEq)]
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enum SessionState {
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Disconnected,
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Connecting,
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Connected,
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Active,
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Idle, // Connected but not streaming - minimal resource usage
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Streaming, // Actively capturing and sending frames
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}
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impl SessionManager {
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/// Create a new session manager
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pub fn new(config: Config) -> Self {
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pub fn new(config: Config, is_elevated: bool) -> Self {
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let hostname = config.hostname();
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Self {
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config,
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transport: None,
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state: SessionState::Disconnected,
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capturer: None,
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encoder: None,
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input: None,
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current_viewer_id: None,
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hostname,
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is_elevated,
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start_time: Instant::now(),
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}
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}
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@@ -73,104 +95,110 @@ impl SessionManager {
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pub async fn connect(&mut self) -> Result<()> {
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self.state = SessionState::Connecting;
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let hostname = self.config.hostname();
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let transport = WebSocketTransport::connect(
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&self.config.server_url,
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&self.config.agent_id,
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&self.config.api_key,
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Some(&hostname),
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Some(&self.hostname),
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self.config.support_code.as_deref(),
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).await?;
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self.transport = Some(transport);
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self.state = SessionState::Connected;
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self.state = SessionState::Idle; // Start in idle mode
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tracing::info!("Connected to server, entering idle mode");
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Ok(())
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}
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/// Run the session main loop
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pub async fn run(&mut self) -> Result<()> {
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if self.transport.is_none() {
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anyhow::bail!("Not connected");
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/// Initialize streaming resources (capturer, encoder, input)
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fn init_streaming(&mut self) -> Result<()> {
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if self.capturer.is_some() {
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return Ok(()); // Already initialized
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}
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self.state = SessionState::Active;
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tracing::info!("Initializing streaming resources...");
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// Get primary display
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let primary_display = capture::primary_display()?;
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tracing::info!("Using display: {} ({}x{})", primary_display.name, primary_display.width, primary_display.height);
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tracing::info!("Using display: {} ({}x{})",
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primary_display.name, primary_display.width, primary_display.height);
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// Create capturer
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let mut capturer = capture::create_capturer(
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let capturer = capture::create_capturer(
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primary_display.clone(),
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self.config.capture.use_dxgi,
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self.config.capture.gdi_fallback,
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)?;
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self.capturer = Some(capturer);
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// Create encoder
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let mut encoder = encoder::create_encoder(
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let encoder = encoder::create_encoder(
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&self.config.encoding.codec,
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self.config.encoding.quality,
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)?;
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self.encoder = Some(encoder);
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// Create input controller
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let mut input = InputController::new()?;
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let input = InputController::new()?;
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self.input = Some(input);
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// Calculate frame interval
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let frame_interval = Duration::from_millis(1000 / self.config.capture.fps as u64);
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let mut last_frame_time = Instant::now();
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tracing::info!("Streaming resources initialized");
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Ok(())
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}
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// Main loop
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loop {
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// Check for incoming messages (non-blocking)
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// Collect messages first, then release borrow before handling
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let messages: Vec<Message> = {
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let transport = self.transport.as_mut().unwrap();
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let mut msgs = Vec::new();
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while let Some(msg) = transport.try_recv()? {
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msgs.push(msg);
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}
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msgs
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};
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/// Release streaming resources to save CPU/memory when idle
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fn release_streaming(&mut self) {
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if self.capturer.is_some() {
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tracing::info!("Releasing streaming resources");
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self.capturer = None;
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self.encoder = None;
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self.input = None;
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self.current_viewer_id = None;
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}
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}
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for msg in messages {
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self.handle_message(&mut input, msg)?;
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}
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/// Get display count for status reports
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fn get_display_count(&self) -> i32 {
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capture::enumerate_displays().map(|d| d.len() as i32).unwrap_or(1)
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}
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// Capture and send frame if interval elapsed
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if last_frame_time.elapsed() >= frame_interval {
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last_frame_time = Instant::now();
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/// Send agent status to server
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async fn send_status(&mut self) -> Result<()> {
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let status = AgentStatus {
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hostname: self.hostname.clone(),
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os_version: std::env::consts::OS.to_string(),
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is_elevated: self.is_elevated,
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uptime_secs: self.start_time.elapsed().as_secs() as i64,
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display_count: self.get_display_count(),
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is_streaming: self.state == SessionState::Streaming,
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};
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if let Some(frame) = capturer.capture()? {
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let encoded = encoder.encode(&frame)?;
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let msg = Message {
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payload: Some(message::Payload::AgentStatus(status)),
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};
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// Skip empty frames (no changes)
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if encoded.size > 0 {
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let msg = Message {
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payload: Some(message::Payload::VideoFrame(encoded.frame)),
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};
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let transport = self.transport.as_mut().unwrap();
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transport.send(msg).await?;
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}
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}
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}
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// Small sleep to prevent busy loop
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tokio::time::sleep(Duration::from_millis(1)).await;
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// Check if still connected
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if let Some(transport) = self.transport.as_ref() {
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if !transport.is_connected() {
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tracing::warn!("Connection lost");
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break;
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}
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} else {
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tracing::warn!("Transport is None");
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break;
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}
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if let Some(transport) = self.transport.as_mut() {
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transport.send(msg).await?;
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}
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Ok(())
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}
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/// Send heartbeat to server
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async fn send_heartbeat(&mut self) -> Result<()> {
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let heartbeat = Heartbeat {
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timestamp: chrono::Utc::now().timestamp_millis(),
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};
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let msg = Message {
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payload: Some(message::Payload::Heartbeat(heartbeat)),
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};
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if let Some(transport) = self.transport.as_mut() {
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transport.send(msg).await?;
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}
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self.state = SessionState::Disconnected;
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Ok(())
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}
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@@ -180,31 +208,14 @@ impl SessionManager {
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anyhow::bail!("Not connected");
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}
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self.state = SessionState::Active;
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// Send initial status
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self.send_status().await?;
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// Get primary display
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let primary_display = capture::primary_display()?;
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tracing::info!("Using display: {} ({}x{})", primary_display.name, primary_display.width, primary_display.height);
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// Create capturer
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let mut capturer = capture::create_capturer(
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primary_display.clone(),
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self.config.capture.use_dxgi,
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self.config.capture.gdi_fallback,
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)?;
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// Create encoder
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let mut encoder = encoder::create_encoder(
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&self.config.encoding.codec,
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self.config.encoding.quality,
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)?;
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// Create input controller
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let mut input = InputController::new()?;
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// Calculate frame interval
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let frame_interval = Duration::from_millis(1000 / self.config.capture.fps as u64);
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// Timing for heartbeat and status
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let mut last_heartbeat = Instant::now();
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let mut last_status = Instant::now();
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let mut last_frame_time = Instant::now();
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let frame_interval = Duration::from_millis(1000 / self.config.capture.fps as u64);
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// Main loop
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loop {
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@@ -217,7 +228,6 @@ impl SessionManager {
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return Err(anyhow::anyhow!("USER_EXIT: Session ended by user"));
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}
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TrayAction::ShowDetails => {
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// TODO: Show a details dialog
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tracing::info!("User requested details (not yet implemented)");
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}
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TrayAction::ShowDebugWindow => {
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@@ -226,14 +236,13 @@ impl SessionManager {
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}
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}
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// Check if exit was requested
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if t.exit_requested() {
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tracing::info!("Exit requested via tray");
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return Err(anyhow::anyhow!("USER_EXIT: Exit requested by user"));
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}
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}
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// Check for incoming messages (non-blocking)
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// Process incoming messages
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let messages: Vec<Message> = {
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let transport = self.transport.as_mut().unwrap();
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let mut msgs = Vec::new();
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@@ -254,12 +263,56 @@ impl SessionManager {
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timestamp: chat_msg.timestamp,
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});
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}
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continue; // Don't pass to handle_message
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continue;
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}
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self.handle_message(&mut input, msg)?;
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// Handle control messages that affect state
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if let Some(ref payload) = msg.payload {
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match payload {
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message::Payload::StartStream(start) => {
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tracing::info!("StartStream received from viewer: {}", start.viewer_id);
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if let Err(e) = self.init_streaming() {
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tracing::error!("Failed to init streaming: {}", e);
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} else {
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self.state = SessionState::Streaming;
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self.current_viewer_id = Some(start.viewer_id.clone());
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tracing::info!("Now streaming to viewer {}", start.viewer_id);
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}
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continue;
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}
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message::Payload::StopStream(stop) => {
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tracing::info!("StopStream received for viewer: {}", stop.viewer_id);
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// Only stop if it matches current viewer
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if self.current_viewer_id.as_ref() == Some(&stop.viewer_id) {
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self.release_streaming();
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self.state = SessionState::Idle;
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tracing::info!("Stopped streaming, returning to idle mode");
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}
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continue;
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}
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message::Payload::Heartbeat(hb) => {
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// Respond to server heartbeat with ack
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let ack = HeartbeatAck {
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client_timestamp: hb.timestamp,
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server_timestamp: chrono::Utc::now().timestamp_millis(),
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};
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let ack_msg = Message {
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payload: Some(message::Payload::HeartbeatAck(ack)),
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};
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if let Some(transport) = self.transport.as_mut() {
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let _ = transport.send(ack_msg).await;
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}
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continue;
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}
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_ => {}
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}
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}
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// Handle other messages (input events, disconnect, etc.)
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self.handle_message(msg)?;
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}
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// Check for outgoing chat messages from user
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// Check for outgoing chat messages
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if let Some(c) = chat {
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if let Some(outgoing) = c.poll_outgoing() {
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let chat_proto = ChatMessage {
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@@ -276,27 +329,60 @@ impl SessionManager {
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}
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}
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// Capture and send frame if interval elapsed
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if last_frame_time.elapsed() >= frame_interval {
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last_frame_time = Instant::now();
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if let Some(frame) = capturer.capture()? {
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let encoded = encoder.encode(&frame)?;
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// Skip empty frames (no changes)
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if encoded.size > 0 {
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let msg = Message {
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payload: Some(message::Payload::VideoFrame(encoded.frame)),
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};
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let transport = self.transport.as_mut().unwrap();
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transport.send(msg).await?;
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// State-specific behavior
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match self.state {
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SessionState::Idle => {
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// In idle mode, just send heartbeats and status periodically
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if last_heartbeat.elapsed() >= HEARTBEAT_INTERVAL {
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last_heartbeat = Instant::now();
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if let Err(e) = self.send_heartbeat().await {
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tracing::warn!("Failed to send heartbeat: {}", e);
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}
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}
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if last_status.elapsed() >= STATUS_INTERVAL {
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last_status = Instant::now();
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if let Err(e) = self.send_status().await {
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tracing::warn!("Failed to send status: {}", e);
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}
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}
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|
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// Longer sleep in idle mode to reduce CPU usage
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tokio::time::sleep(Duration::from_millis(100)).await;
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}
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SessionState::Streaming => {
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// In streaming mode, capture and send frames
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if last_frame_time.elapsed() >= frame_interval {
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last_frame_time = Instant::now();
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|
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if let (Some(capturer), Some(encoder)) =
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(self.capturer.as_mut(), self.encoder.as_mut())
|
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{
|
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if let Ok(Some(frame)) = capturer.capture() {
|
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if let Ok(encoded) = encoder.encode(&frame) {
|
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if encoded.size > 0 {
|
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let msg = Message {
|
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payload: Some(message::Payload::VideoFrame(encoded.frame)),
|
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};
|
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let transport = self.transport.as_mut().unwrap();
|
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if let Err(e) = transport.send(msg).await {
|
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tracing::warn!("Failed to send frame: {}", e);
|
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}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
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}
|
||||
|
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// Short sleep in streaming mode
|
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tokio::time::sleep(Duration::from_millis(1)).await;
|
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}
|
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_ => {
|
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// Disconnected or connecting - shouldn't be in main loop
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tokio::time::sleep(Duration::from_millis(100)).await;
|
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}
|
||||
}
|
||||
|
||||
// Small sleep to prevent busy loop
|
||||
tokio::time::sleep(Duration::from_millis(1)).await;
|
||||
|
||||
// Check if still connected
|
||||
if let Some(transport) = self.transport.as_ref() {
|
||||
if !transport.is_connected() {
|
||||
@@ -309,70 +395,68 @@ impl SessionManager {
|
||||
}
|
||||
}
|
||||
|
||||
self.release_streaming();
|
||||
self.state = SessionState::Disconnected;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Handle incoming message from server
|
||||
fn handle_message(&mut self, input: &mut InputController, msg: Message) -> Result<()> {
|
||||
fn handle_message(&mut self, msg: Message) -> Result<()> {
|
||||
match msg.payload {
|
||||
Some(message::Payload::MouseEvent(mouse)) => {
|
||||
// Handle mouse event
|
||||
use crate::proto::MouseEventType;
|
||||
use crate::input::MouseButton;
|
||||
if let Some(input) = self.input.as_mut() {
|
||||
use crate::proto::MouseEventType;
|
||||
use crate::input::MouseButton;
|
||||
|
||||
match MouseEventType::try_from(mouse.event_type).unwrap_or(MouseEventType::MouseMove) {
|
||||
MouseEventType::MouseMove => {
|
||||
input.mouse_move(mouse.x, mouse.y)?;
|
||||
}
|
||||
MouseEventType::MouseDown => {
|
||||
input.mouse_move(mouse.x, mouse.y)?;
|
||||
if let Some(ref buttons) = mouse.buttons {
|
||||
if buttons.left { input.mouse_click(MouseButton::Left, true)?; }
|
||||
if buttons.right { input.mouse_click(MouseButton::Right, true)?; }
|
||||
if buttons.middle { input.mouse_click(MouseButton::Middle, true)?; }
|
||||
match MouseEventType::try_from(mouse.event_type).unwrap_or(MouseEventType::MouseMove) {
|
||||
MouseEventType::MouseMove => {
|
||||
input.mouse_move(mouse.x, mouse.y)?;
|
||||
}
|
||||
}
|
||||
MouseEventType::MouseUp => {
|
||||
if let Some(ref buttons) = mouse.buttons {
|
||||
if buttons.left { input.mouse_click(MouseButton::Left, false)?; }
|
||||
if buttons.right { input.mouse_click(MouseButton::Right, false)?; }
|
||||
if buttons.middle { input.mouse_click(MouseButton::Middle, false)?; }
|
||||
MouseEventType::MouseDown => {
|
||||
input.mouse_move(mouse.x, mouse.y)?;
|
||||
if let Some(ref buttons) = mouse.buttons {
|
||||
if buttons.left { input.mouse_click(MouseButton::Left, true)?; }
|
||||
if buttons.right { input.mouse_click(MouseButton::Right, true)?; }
|
||||
if buttons.middle { input.mouse_click(MouseButton::Middle, true)?; }
|
||||
}
|
||||
}
|
||||
MouseEventType::MouseUp => {
|
||||
if let Some(ref buttons) = mouse.buttons {
|
||||
if buttons.left { input.mouse_click(MouseButton::Left, false)?; }
|
||||
if buttons.right { input.mouse_click(MouseButton::Right, false)?; }
|
||||
if buttons.middle { input.mouse_click(MouseButton::Middle, false)?; }
|
||||
}
|
||||
}
|
||||
MouseEventType::MouseWheel => {
|
||||
input.mouse_scroll(mouse.wheel_delta_x, mouse.wheel_delta_y)?;
|
||||
}
|
||||
}
|
||||
MouseEventType::MouseWheel => {
|
||||
input.mouse_scroll(mouse.wheel_delta_x, mouse.wheel_delta_y)?;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Some(message::Payload::KeyEvent(key)) => {
|
||||
// Handle keyboard event
|
||||
input.key_event(key.vk_code as u16, key.down)?;
|
||||
}
|
||||
|
||||
Some(message::Payload::SpecialKey(special)) => {
|
||||
use crate::proto::SpecialKey;
|
||||
match SpecialKey::try_from(special.key).ok() {
|
||||
Some(SpecialKey::CtrlAltDel) => {
|
||||
input.send_ctrl_alt_del()?;
|
||||
}
|
||||
_ => {}
|
||||
if let Some(input) = self.input.as_mut() {
|
||||
input.key_event(key.vk_code as u16, key.down)?;
|
||||
}
|
||||
}
|
||||
|
||||
Some(message::Payload::Heartbeat(_)) => {
|
||||
// Respond to heartbeat
|
||||
// TODO: Send heartbeat ack
|
||||
Some(message::Payload::SpecialKey(special)) => {
|
||||
if let Some(input) = self.input.as_mut() {
|
||||
use crate::proto::SpecialKey;
|
||||
match SpecialKey::try_from(special.key).ok() {
|
||||
Some(SpecialKey::CtrlAltDel) => {
|
||||
input.send_ctrl_alt_del()?;
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Some(message::Payload::Disconnect(disc)) => {
|
||||
tracing::info!("Disconnect requested: {}", disc.reason);
|
||||
// Check if this is a cancellation (support session)
|
||||
if disc.reason.contains("cancelled") {
|
||||
return Err(anyhow::anyhow!("SESSION_CANCELLED: {}", disc.reason));
|
||||
}
|
||||
// Check if this is an admin disconnect (persistent session)
|
||||
if disc.reason.contains("administrator") || disc.reason.contains("Disconnected") {
|
||||
return Err(anyhow::anyhow!("ADMIN_DISCONNECT: {}", disc.reason));
|
||||
}
|
||||
|
||||
@@ -257,6 +257,27 @@ message Disconnect {
|
||||
string reason = 1;
|
||||
}
|
||||
|
||||
// Server commands agent to start streaming video
|
||||
message StartStream {
|
||||
string viewer_id = 1; // ID of viewer requesting stream
|
||||
int32 display_id = 2; // Which display to stream (0 = primary)
|
||||
}
|
||||
|
||||
// Server commands agent to stop streaming
|
||||
message StopStream {
|
||||
string viewer_id = 1; // Which viewer disconnected
|
||||
}
|
||||
|
||||
// Agent reports its status periodically when idle
|
||||
message AgentStatus {
|
||||
string hostname = 1;
|
||||
string os_version = 2;
|
||||
bool is_elevated = 3;
|
||||
int64 uptime_secs = 4;
|
||||
int32 display_count = 5;
|
||||
bool is_streaming = 6;
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// Top-Level Message Wrapper
|
||||
// ============================================================================
|
||||
@@ -293,6 +314,9 @@ message Message {
|
||||
Heartbeat heartbeat = 50;
|
||||
HeartbeatAck heartbeat_ack = 51;
|
||||
Disconnect disconnect = 52;
|
||||
StartStream start_stream = 53;
|
||||
StopStream stop_stream = 54;
|
||||
AgentStatus agent_status = 55;
|
||||
|
||||
// Chat
|
||||
ChatMessage chat_message = 60;
|
||||
|
||||
@@ -17,6 +17,12 @@ pub struct SessionInfo {
|
||||
pub agent_name: String,
|
||||
pub started_at: String,
|
||||
pub viewer_count: usize,
|
||||
pub is_streaming: bool,
|
||||
pub last_heartbeat: String,
|
||||
pub os_version: Option<String>,
|
||||
pub is_elevated: bool,
|
||||
pub uptime_secs: i64,
|
||||
pub display_count: i32,
|
||||
}
|
||||
|
||||
impl From<crate::session::Session> for SessionInfo {
|
||||
@@ -27,6 +33,12 @@ impl From<crate::session::Session> for SessionInfo {
|
||||
agent_name: s.agent_name,
|
||||
started_at: s.started_at.to_rfc3339(),
|
||||
viewer_count: s.viewer_count,
|
||||
is_streaming: s.is_streaming,
|
||||
last_heartbeat: s.last_heartbeat.to_rfc3339(),
|
||||
os_version: s.os_version,
|
||||
is_elevated: s.is_elevated,
|
||||
uptime_secs: s.uptime_secs,
|
||||
display_count: s.display_count,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,6 +14,7 @@ use futures_util::{SinkExt, StreamExt};
|
||||
use prost::Message as ProstMessage;
|
||||
use serde::Deserialize;
|
||||
use tracing::{error, info, warn};
|
||||
use uuid::Uuid;
|
||||
|
||||
use crate::proto;
|
||||
use crate::session::SessionManager;
|
||||
@@ -98,7 +99,7 @@ async fn handle_agent_connection(
|
||||
// Register the agent and get channels
|
||||
let (session_id, frame_tx, mut input_rx) = sessions.register_agent(agent_id.clone(), agent_name.clone()).await;
|
||||
|
||||
info!("Session created: {}", session_id);
|
||||
info!("Session created: {} (agent in idle mode)", session_id);
|
||||
|
||||
// If a support code was provided, mark it as connected
|
||||
if let Some(ref code) = support_code {
|
||||
@@ -123,6 +124,7 @@ async fn handle_agent_connection(
|
||||
});
|
||||
|
||||
let sessions_cleanup = sessions.clone();
|
||||
let sessions_status = sessions.clone();
|
||||
let support_codes_cleanup = support_codes.clone();
|
||||
let support_code_cleanup = support_code.clone();
|
||||
let support_code_check = support_code.clone();
|
||||
@@ -154,7 +156,7 @@ async fn handle_agent_connection(
|
||||
}
|
||||
});
|
||||
|
||||
// Main loop: receive frames from agent and broadcast to viewers
|
||||
// Main loop: receive messages from agent
|
||||
while let Some(msg) = ws_receiver.next().await {
|
||||
match msg {
|
||||
Ok(Message::Binary(data)) => {
|
||||
@@ -163,7 +165,7 @@ async fn handle_agent_connection(
|
||||
Ok(proto_msg) => {
|
||||
match &proto_msg.payload {
|
||||
Some(proto::message::Payload::VideoFrame(_)) => {
|
||||
// Broadcast frame to all viewers
|
||||
// Broadcast frame to all viewers (only sent when streaming)
|
||||
let _ = frame_tx.send(data.to_vec());
|
||||
}
|
||||
Some(proto::message::Payload::ChatMessage(chat)) => {
|
||||
@@ -171,6 +173,27 @@ async fn handle_agent_connection(
|
||||
info!("Chat from client: {}", chat.content);
|
||||
let _ = frame_tx.send(data.to_vec());
|
||||
}
|
||||
Some(proto::message::Payload::AgentStatus(status)) => {
|
||||
// Update session with agent status
|
||||
sessions_status.update_agent_status(
|
||||
session_id,
|
||||
Some(status.os_version.clone()),
|
||||
status.is_elevated,
|
||||
status.uptime_secs,
|
||||
status.display_count,
|
||||
status.is_streaming,
|
||||
).await;
|
||||
info!("Agent status update: {} - streaming={}, uptime={}s",
|
||||
status.hostname, status.is_streaming, status.uptime_secs);
|
||||
}
|
||||
Some(proto::message::Payload::Heartbeat(_)) => {
|
||||
// Update heartbeat timestamp
|
||||
sessions_status.update_heartbeat(session_id).await;
|
||||
}
|
||||
Some(proto::message::Payload::HeartbeatAck(_)) => {
|
||||
// Agent acknowledged our heartbeat
|
||||
sessions_status.update_heartbeat(session_id).await;
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
@@ -226,8 +249,11 @@ async fn handle_viewer_connection(
|
||||
}
|
||||
};
|
||||
|
||||
// Join the session
|
||||
let (mut frame_rx, input_tx) = match sessions.join_session(session_id).await {
|
||||
// Generate unique viewer ID
|
||||
let viewer_id = Uuid::new_v4().to_string();
|
||||
|
||||
// Join the session (this sends StartStream to agent if first viewer)
|
||||
let (mut frame_rx, input_tx) = match sessions.join_session(session_id, viewer_id.clone()).await {
|
||||
Some(channels) => channels,
|
||||
None => {
|
||||
warn!("Session not found: {}", session_id);
|
||||
@@ -235,7 +261,7 @@ async fn handle_viewer_connection(
|
||||
}
|
||||
};
|
||||
|
||||
info!("Viewer joined session: {}", session_id);
|
||||
info!("Viewer {} joined session: {}", viewer_id, session_id);
|
||||
|
||||
let (mut ws_sender, mut ws_receiver) = socket.split();
|
||||
|
||||
@@ -249,6 +275,7 @@ async fn handle_viewer_connection(
|
||||
});
|
||||
|
||||
let sessions_cleanup = sessions.clone();
|
||||
let viewer_id_cleanup = viewer_id.clone();
|
||||
|
||||
// Main loop: receive input from viewer and forward to agent
|
||||
while let Some(msg) = ws_receiver.next().await {
|
||||
@@ -259,7 +286,8 @@ async fn handle_viewer_connection(
|
||||
Ok(proto_msg) => {
|
||||
match &proto_msg.payload {
|
||||
Some(proto::message::Payload::MouseEvent(_)) |
|
||||
Some(proto::message::Payload::KeyEvent(_)) => {
|
||||
Some(proto::message::Payload::KeyEvent(_)) |
|
||||
Some(proto::message::Payload::SpecialKey(_)) => {
|
||||
// Forward input to agent
|
||||
let _ = input_tx.send(data.to_vec()).await;
|
||||
}
|
||||
@@ -277,19 +305,19 @@ async fn handle_viewer_connection(
|
||||
}
|
||||
}
|
||||
Ok(Message::Close(_)) => {
|
||||
info!("Viewer disconnected from session: {}", session_id);
|
||||
info!("Viewer {} disconnected from session: {}", viewer_id, session_id);
|
||||
break;
|
||||
}
|
||||
Ok(_) => {}
|
||||
Err(e) => {
|
||||
error!("WebSocket error from viewer: {}", e);
|
||||
error!("WebSocket error from viewer {}: {}", viewer_id, e);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Cleanup
|
||||
// Cleanup (this sends StopStream to agent if last viewer)
|
||||
frame_forward.abort();
|
||||
sessions_cleanup.leave_session(session_id).await;
|
||||
info!("Viewer left session: {}", session_id);
|
||||
sessions_cleanup.leave_session(session_id, &viewer_id_cleanup).await;
|
||||
info!("Viewer {} left session: {}", viewer_id_cleanup, session_id);
|
||||
}
|
||||
|
||||
@@ -3,8 +3,9 @@
|
||||
//! Manages active remote desktop sessions, tracking which agents
|
||||
//! are connected and which viewers are watching them.
|
||||
|
||||
use std::collections::HashMap;
|
||||
use std::collections::{HashMap, HashSet};
|
||||
use std::sync::Arc;
|
||||
use std::time::Instant;
|
||||
use tokio::sync::{broadcast, RwLock};
|
||||
use uuid::Uuid;
|
||||
|
||||
@@ -14,6 +15,12 @@ pub type SessionId = Uuid;
|
||||
/// Unique identifier for an agent
|
||||
pub type AgentId = String;
|
||||
|
||||
/// Unique identifier for a viewer
|
||||
pub type ViewerId = String;
|
||||
|
||||
/// Heartbeat timeout (90 seconds - 3x the agent's 30 second interval)
|
||||
const HEARTBEAT_TIMEOUT_SECS: u64 = 90;
|
||||
|
||||
/// Session state
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Session {
|
||||
@@ -22,6 +29,13 @@ pub struct Session {
|
||||
pub agent_name: String,
|
||||
pub started_at: chrono::DateTime<chrono::Utc>,
|
||||
pub viewer_count: usize,
|
||||
pub is_streaming: bool,
|
||||
pub last_heartbeat: chrono::DateTime<chrono::Utc>,
|
||||
// Agent status info
|
||||
pub os_version: Option<String>,
|
||||
pub is_elevated: bool,
|
||||
pub uptime_secs: i64,
|
||||
pub display_count: i32,
|
||||
}
|
||||
|
||||
/// Channel for sending frames from agent to viewers
|
||||
@@ -40,6 +54,10 @@ struct SessionData {
|
||||
/// Channel for input events (viewer -> agent)
|
||||
input_tx: InputSender,
|
||||
input_rx: Option<InputReceiver>,
|
||||
/// Set of connected viewer IDs
|
||||
viewers: HashSet<ViewerId>,
|
||||
/// Instant for heartbeat tracking
|
||||
last_heartbeat_instant: Instant,
|
||||
}
|
||||
|
||||
/// Manages all active sessions
|
||||
@@ -65,19 +83,28 @@ impl SessionManager {
|
||||
let (frame_tx, _) = broadcast::channel(16); // Buffer 16 frames
|
||||
let (input_tx, input_rx) = tokio::sync::mpsc::channel(64); // Buffer 64 input events
|
||||
|
||||
let now = chrono::Utc::now();
|
||||
let session = Session {
|
||||
id: session_id,
|
||||
agent_id: agent_id.clone(),
|
||||
agent_name,
|
||||
started_at: chrono::Utc::now(),
|
||||
started_at: now,
|
||||
viewer_count: 0,
|
||||
is_streaming: false,
|
||||
last_heartbeat: now,
|
||||
os_version: None,
|
||||
is_elevated: false,
|
||||
uptime_secs: 0,
|
||||
display_count: 1,
|
||||
};
|
||||
|
||||
let session_data = SessionData {
|
||||
info: session,
|
||||
frame_tx: frame_tx.clone(),
|
||||
input_tx,
|
||||
input_rx: None, // Will be taken by the agent handler
|
||||
input_rx: None,
|
||||
viewers: HashSet::new(),
|
||||
last_heartbeat_instant: Instant::now(),
|
||||
};
|
||||
|
||||
let mut sessions = self.sessions.write().await;
|
||||
@@ -89,6 +116,59 @@ impl SessionManager {
|
||||
(session_id, frame_tx, input_rx)
|
||||
}
|
||||
|
||||
/// Update agent status from heartbeat or status message
|
||||
pub async fn update_agent_status(
|
||||
&self,
|
||||
session_id: SessionId,
|
||||
os_version: Option<String>,
|
||||
is_elevated: bool,
|
||||
uptime_secs: i64,
|
||||
display_count: i32,
|
||||
is_streaming: bool,
|
||||
) {
|
||||
let mut sessions = self.sessions.write().await;
|
||||
if let Some(session_data) = sessions.get_mut(&session_id) {
|
||||
session_data.info.last_heartbeat = chrono::Utc::now();
|
||||
session_data.last_heartbeat_instant = Instant::now();
|
||||
session_data.info.is_streaming = is_streaming;
|
||||
if let Some(os) = os_version {
|
||||
session_data.info.os_version = Some(os);
|
||||
}
|
||||
session_data.info.is_elevated = is_elevated;
|
||||
session_data.info.uptime_secs = uptime_secs;
|
||||
session_data.info.display_count = display_count;
|
||||
}
|
||||
}
|
||||
|
||||
/// Update heartbeat timestamp
|
||||
pub async fn update_heartbeat(&self, session_id: SessionId) {
|
||||
let mut sessions = self.sessions.write().await;
|
||||
if let Some(session_data) = sessions.get_mut(&session_id) {
|
||||
session_data.info.last_heartbeat = chrono::Utc::now();
|
||||
session_data.last_heartbeat_instant = Instant::now();
|
||||
}
|
||||
}
|
||||
|
||||
/// Check if a session has timed out (no heartbeat for too long)
|
||||
pub async fn is_session_timed_out(&self, session_id: SessionId) -> bool {
|
||||
let sessions = self.sessions.read().await;
|
||||
if let Some(session_data) = sessions.get(&session_id) {
|
||||
session_data.last_heartbeat_instant.elapsed().as_secs() > HEARTBEAT_TIMEOUT_SECS
|
||||
} else {
|
||||
true // Non-existent sessions are considered timed out
|
||||
}
|
||||
}
|
||||
|
||||
/// Get sessions that have timed out
|
||||
pub async fn get_timed_out_sessions(&self) -> Vec<SessionId> {
|
||||
let sessions = self.sessions.read().await;
|
||||
sessions
|
||||
.iter()
|
||||
.filter(|(_, data)| data.last_heartbeat_instant.elapsed().as_secs() > HEARTBEAT_TIMEOUT_SECS)
|
||||
.map(|(id, _)| *id)
|
||||
.collect()
|
||||
}
|
||||
|
||||
/// Get a session by agent ID
|
||||
pub async fn get_session_by_agent(&self, agent_id: &str) -> Option<Session> {
|
||||
let agents = self.agents.read().await;
|
||||
@@ -104,24 +184,74 @@ impl SessionManager {
|
||||
sessions.get(&session_id).map(|s| s.info.clone())
|
||||
}
|
||||
|
||||
/// Join a session as a viewer
|
||||
pub async fn join_session(&self, session_id: SessionId) -> Option<(FrameReceiver, InputSender)> {
|
||||
/// Join a session as a viewer, returns channels and sends StartStream to agent
|
||||
pub async fn join_session(&self, session_id: SessionId, viewer_id: ViewerId) -> Option<(FrameReceiver, InputSender)> {
|
||||
let mut sessions = self.sessions.write().await;
|
||||
let session_data = sessions.get_mut(&session_id)?;
|
||||
|
||||
session_data.info.viewer_count += 1;
|
||||
let was_empty = session_data.viewers.is_empty();
|
||||
session_data.viewers.insert(viewer_id.clone());
|
||||
session_data.info.viewer_count = session_data.viewers.len();
|
||||
|
||||
let frame_rx = session_data.frame_tx.subscribe();
|
||||
let input_tx = session_data.input_tx.clone();
|
||||
|
||||
// If this is the first viewer, send StartStream to agent
|
||||
if was_empty {
|
||||
tracing::info!("First viewer {} joined session {}, sending StartStream", viewer_id, session_id);
|
||||
self.send_start_stream_internal(session_data, &viewer_id).await;
|
||||
}
|
||||
|
||||
Some((frame_rx, input_tx))
|
||||
}
|
||||
|
||||
/// Leave a session as a viewer
|
||||
pub async fn leave_session(&self, session_id: SessionId) {
|
||||
/// Internal helper to send StartStream message
|
||||
async fn send_start_stream_internal(session_data: &SessionData, viewer_id: &str) {
|
||||
use crate::proto;
|
||||
use prost::Message;
|
||||
|
||||
let start_stream = proto::Message {
|
||||
payload: Some(proto::message::Payload::StartStream(proto::StartStream {
|
||||
viewer_id: viewer_id.to_string(),
|
||||
display_id: 0, // Primary display
|
||||
})),
|
||||
};
|
||||
|
||||
let mut buf = Vec::new();
|
||||
if start_stream.encode(&mut buf).is_ok() {
|
||||
let _ = session_data.input_tx.send(buf).await;
|
||||
}
|
||||
}
|
||||
|
||||
/// Leave a session as a viewer, sends StopStream if no viewers left
|
||||
pub async fn leave_session(&self, session_id: SessionId, viewer_id: &ViewerId) {
|
||||
let mut sessions = self.sessions.write().await;
|
||||
if let Some(session_data) = sessions.get_mut(&session_id) {
|
||||
session_data.info.viewer_count = session_data.info.viewer_count.saturating_sub(1);
|
||||
session_data.viewers.remove(viewer_id);
|
||||
session_data.info.viewer_count = session_data.viewers.len();
|
||||
|
||||
// If no more viewers, send StopStream to agent
|
||||
if session_data.viewers.is_empty() {
|
||||
tracing::info!("Last viewer {} left session {}, sending StopStream", viewer_id, session_id);
|
||||
self.send_stop_stream_internal(session_data, viewer_id).await;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Internal helper to send StopStream message
|
||||
async fn send_stop_stream_internal(session_data: &SessionData, viewer_id: &str) {
|
||||
use crate::proto;
|
||||
use prost::Message;
|
||||
|
||||
let stop_stream = proto::Message {
|
||||
payload: Some(proto::message::Payload::StopStream(proto::StopStream {
|
||||
viewer_id: viewer_id.to_string(),
|
||||
})),
|
||||
};
|
||||
|
||||
let mut buf = Vec::new();
|
||||
if stop_stream.encode(&mut buf).is_ok() {
|
||||
let _ = session_data.input_tx.send(buf).await;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user